Player Matchup

Thoth
Thoth
Gold I
 
Thoth
Gold I
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Silver III
Kriion
Amaterasu
Silver III
Level 89
God Stats
0W - 1L
1,444 SR
Queue Stats
7W - 9L
1,449 MMR
Party 2
Martichoras
Martichoras
Silver III
Orfeusz
Martichoras
Silver III
Level 109
God Stats
0W - 2L
1,479 SR
Queue Stats
7W - 9L
1,449 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,474 SR
1,466 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 168
1,488 SR
1,764 MMR
Aphrodite
Aphrodite
Gold I
Pontific
Aphrodite
Gold I
Level 150
God Stats
3W - 1L
1,447 SR
Queue Stats
22W - 21L
1,862 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum IV
SpiritReaper19
Cu Chulainn
Platinum IV
Level 149
God Stats
3W - 1L
1,555 SR
Queue Stats
72W - 97L
1,470 MMR
Solo
Fenrir
Fenrir
Platinum II
lineks
Fenrir
Platinum II
Level 204
God Stats
2W - 1L
1,462 SR
Queue Stats
63W - 51L
1,960 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
0 / 3 / 2
9,595
738
7,879
6,002
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Kriion
Amaterasu
13
1 / 4 / 1
8,663
666
7,229
12,030
9,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Martichoras
Orfeusz
Martichoras
14
1 / 4 / 1
8,950
688
6,590
8,827
3,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
SobekCerberusAtlasCthulhuCharon

VS

Bans
AchillesAresKuzenboMauiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Pontific
Aphrodite
19
5 / 0 / 6
11,192
861
9,450
10,080
8,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cu Chulainn
SpiritReaper19
Cu Chulainn
17
0 / 0 / 11
10,053
773
9,352
10,591
9,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Fenrir
lineks
Fenrir
18
6 / 2 / 5
11,174
860
6,488
11,608
9,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
11
11
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
3
2
0.33
L
Amaterasu
Kriion
Amaterasu
1
4
1
0.38
L
Martichoras
Orfeusz
Martichoras
1
4
1
0.38
W
Aphrodite
Pontific
Aphrodite
5
0
6
8
W
Cu Chulainn
SpiritReaper19
Cu Chulainn
0
0
11
5.5
W
Fenrir
lineks
Fenrir
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,698
Damage
25,290
26,859
Taken
32,279
15,040
Mitigated
27,057
3,467
Healing
18,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
7,879
135
0
1,025
6,002
1,925
0
2,219
3,289
50,617
0
L
Amaterasu
Kriion
Amaterasu
7,229
1,472
0
1,611
12,030
9,841
0
5,209
5,751
0
12,548
L
Martichoras
Orfeusz
Martichoras
6,590
984
0
831
8,827
3,274
0
3,507
4,622
0
23,270
W
Aphrodite
Pontific
Aphrodite
9,450
380
6,049
8,280
10,080
8,116
1,099
3,228
6,618
50,323
607
W
Cu Chulainn
SpiritReaper19
Cu Chulainn
9,352
701
0
2,886
10,591
9,371
1,083
1,469
8,979
6,040
32,048
W
Fenrir
lineks
Fenrir
6,488
862
0
1,567
11,608
9,570
1,508
3,449
7,862
6,750
26,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,208
Gold Earned
32,419
142
Minions Killed
189
0
Camps Cleared
0
717,322
Distance Traveled
818,962
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,595
738
84
6
0
235,884
2
L
Amaterasu
8,663
666
14
1
0
269,166
0
L
Martichoras
8,950
688
44
3
0
212,272
0
W
Aphrodite
11,192
861
80
6
0
254,432
0
W
Cu Chulainn
10,053
773
56
4
0
264,758
0
W
Fenrir
11,174
860
53
4
0
299,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role