Player Matchup

Sol
Sol
DAVE LIFAEN
Sol
Level 170
God Stats
173W - 127L
1,529 SR
Queue Stats
313W - 301L
1,433 Elo+
Solo
Sylvanus
Sylvanus
Money-Maker-Fab
Sylvanus
Level 179
God Stats
8W - 8L
1,479 SR
Queue Stats
106W - 118L
1,373 Elo+
Solo
Agni
Agni
Xcanjy
Agni
Level 129
God Stats
1W - 4L
1,553 SR
Queue Stats
176W - 178L
1,616 Elo+
Solo
Thanatos
Thanatos
widowmakerbruva
Thanatos
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 29L
1,331 Elo+
Solo
Guan Yu
Guan Yu
xTriviaa
Guan Yu
Level 135
God Stats
8W - 8L
1,491 SR
Queue Stats
317W - 316L
1,487 Elo+
Solo
Team Averages
Level 147
1,510 SR
1,448 Elo+

VS

Team Averages
Level 121
1,428 SR
1,483 Elo+
Hades
Hades
 
Hades
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
HarounTaziief
Tyr
Level 153
God Stats
6W - 9L
1,440 SR
Queue Stats
328W - 325L
1,481 Elo+
Party 1
Cerberus
Cerberus
HentaiGangsta
Cerberus
Level 73
God Stats
5W - 3L
1,315 SR
Queue Stats
39W - 33L
1,545 Elo+
Solo
Medusa
Medusa
Marmotte10gt
Medusa
Level 156
God Stats
2W - 3L
1,337 SR
Queue Stats
15W - 23L
1,426 Elo+
Party 1
Hun Batz
Hun Batz
Noegocentric
Hun Batz
Level 113
God Stats
7W - 6L
1,546 SR
Queue Stats
171W - 229L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
5,705
475
4,665
6,597
1,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
12
1 / 3 / 1
6,984
582
7,327
10,638
8,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Agni
Xcanjy
Agni
11
2 / 6 / 2
6,145
512
6,015
7,156
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Thanatos
11
3 / 1 / 0
6,458
538
1,841
7,341
2,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Guan Yu
xTriviaa
Guan Yu
2
0 / 0 / 0
4,109
342
0
0
0
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
4 / 2 / 6
7,126
594
5,099
10,941
4,517
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 0 / 4
7,714
643
5,944
10,808
6,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Cerberus
HentaiGangsta
Cerberus
10
1 / 1 / 5
6,731
561
2,931
8,929
5,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
9
1 / 3 / 2
5,569
464
565
5,693
1,724
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hun Batz
Noegocentric
Hun Batz
13
7 / 1 / 1
7,496
625
2,911
7,855
2,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
7
Kills
13
14
Deaths
7
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
2
6
3.5
L
1
4
1
0.38
W
0
0
4
2
W
Cerberus
HentaiGangsta
Cerberus
1
1
5
3.5
W
Medusa
1
3
2
0.67
L
Sylvanus
1
3
1
0.5
W
Hun Batz
Noegocentric
Hun Batz
7
1
1
7.5
L
Agni
Xcanjy
Agni
2
6
2
0.5
L
Thanatos
3
1
0
3
L
Guan Yu
xTriviaa
Guan Yu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,848
Damage
17,450
31,732
Taken
44,226
13,767
Mitigated
21,610
10,555
Healing
14,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
5,099
259
321
6,437
10,941
4,517
300
5,015
5,926
48,012
1,698
L
4,665
1,669
0
2,251
6,597
1,637
690
2,868
3,729
28,238
3,830
W
5,944
1,350
0
4,265
10,808
6,776
0
4,640
6,168
0
57,333
W
Cerberus
HentaiGangsta
Cerberus
2,931
271
0
2,311
8,929
5,674
308
3,321
5,608
26,412
0
W
Medusa
565
105
164
248
5,693
1,724
275
3,005
2,688
0
14,428
L
Sylvanus
7,327
2,063
0
2,123
10,638
8,028
0
1,360
9,278
35,250
10,738
W
Hun Batz
Noegocentric
Hun Batz
2,911
423
0
750
7,855
2,919
87
701
7,154
0
45,962
L
Agni
Xcanjy
Agni
6,015
395
0
771
7,156
1,741
356
3,723
3,433
39,146
525
L
Thanatos
1,841
76
0
5,410
7,341
2,361
0
59
7,282
0
36,615
L
Guan Yu
xTriviaa
Guan Yu
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,401
Gold Earned
34,636
272
Minions Killed
361
0
Camps Cleared
0
926,974
Distance Traveled
1,202,058
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,126
594
85
7
0
220,334
2
L
Sol
5,705
475
49
4
0
232,455
0
W
Tyr
7,714
643
114
10
0
255,516
2
W
Cerberus
6,731
561
50
4
0
243,598
0
W
Medusa
5,569
464
26
2
0
206,479
0
L
Sylvanus
6,984
582
96
8
0
207,092
3
W
Hun Batz
7,496
625
86
7
0
276,131
0
L
Agni
6,145
512
63
5
0
225,811
0
L
Thanatos
6,458
538
64
5
0
252,862
0
L
Guan Yu
4,109
342
0
0
0
8,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role