Player Matchup

Raijin
Raijin
 
Raijin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Max_Moon101
Xbalanque
Level 130
God Stats
3W - 0L
1,812 SR
Queue Stats
253W - 273L
1,444 Elo+
Party 2
Hel
Hel
XxVoidIWalkerxX
Hel
Level 124
God Stats
1W - 0L
1,519 SR
Queue Stats
55W - 66L
1,448 Elo+
Party 2
Nike
Nike
baron007von
Nike
Level 106
God Stats
7W - 0L
1,737 SR
Queue Stats
188W - 186L
1,464 Elo+
Party 2
Team Averages
Level 129
1,614 SR
1,471 Elo+

VS

Team Averages
Level 108
1,522 SR
1,463 Elo+
Ah Muzen Cab
Ah Muzen Cab
Mistorylovely
Ah Muzen Cab
Level 97
God Stats
5W - 8L
1,534 SR
Queue Stats
272W - 270L
1,478 Elo+
Solo
Jormungandr
Jormungandr
Noland95
Jormungandr
Level 129
God Stats
0W - 3L
1,538 SR
Queue Stats
168W - 182L
1,458 Elo+
Solo
Yemoja
Yemoja
PervasiveCoyote1
Yemoja
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 71L
1,433 Elo+
Party 1
Kuzenbo
Kuzenbo
Tox1cMG
Kuzenbo
Level 62
God Stats
0W - 1L
1,556 SR
Queue Stats
26W - 26L
1,491 Elo+
Party 1
Bacchus
Bacchus
Vonlentine
Bacchus
Level 146
God Stats
4W - 4L
1,481 SR
Queue Stats
198W - 199L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
1 / 0 / 7
6,488
1,298
4,138
2,714
1,009
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ares
 
Ares
9
0 / 1 / 8
5,914
1,183
2,259
8,879
6,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Xbalanque
Max_Moon101
Xbalanque
11
3 / 0 / 5
6,372
1,274
3,757
3,222
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 0 / 6
6,319
1,264
4,224
2,914
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 6
6,244
1,249
2,995
4,323
2,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Mistorylovely
Ah Muzen Cab
9
0 / 2 / 0
4,789
958
6,499
3,892
1,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Jormungandr
Noland95
Jormungandr
1
0 / 0 / 0
1,236
247
0
0
0
9
0 / 3 / 0
4,915
983
2,485
6,449
4,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kuzenbo
Tox1cMG
Kuzenbo
10
1 / 1 / 0
5,104
1,021
2,288
3,530
3,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bacchus
Vonlentine
Bacchus
9
0 / 2 / 0
4,545
909
3,567
4,776
5,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
1
8
Kills
1
1
Deaths
8
32
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
1
0
7
4.5
W
Ares
 
Ares
0
1
8
4
W
Xbalanque
Max_Moon101
Xbalanque
3
0
5
5.5
L
Ah Muzen Cab
Mistorylovely
Ah Muzen Cab
0
2
0
0
L
Jormungandr
Noland95
Jormungandr
0
0
0
0
L
0
3
0
0
L
Kuzenbo
Tox1cMG
Kuzenbo
1
1
0
1
L
Bacchus
Vonlentine
Bacchus
0
2
0
0
W
2
0
6
5
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,373
Damage
14,839
22,052
Taken
18,647
12,666
Mitigated
14,236
14,239
Healing
5,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
4,138
271
440
433
2,714
1,009
919
1,127
1,587
17,157
967
W
Ares
 
Ares
2,259
0
167
2,942
8,879
6,111
57
2,394
6,485
5,624
0
W
Xbalanque
Max_Moon101
Xbalanque
3,757
1,365
0
791
3,222
1,452
1,112
1,407
1,815
0
8,614
L
Ah Muzen Cab
Mistorylovely
Ah Muzen Cab
6,499
517
365
235
3,892
1,194
0
2,299
1,593
0
18,479
L
Jormungandr
Noland95
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
2,485
488
1,448
977
6,449
4,226
0
3,439
3,010
4,557
0
L
Kuzenbo
Tox1cMG
Kuzenbo
2,288
1,021
698
664
3,530
3,483
0
1,824
1,706
4,540
0
L
Bacchus
Vonlentine
Bacchus
3,567
79
0
1,064
4,776
5,333
0
2,682
2,094
4,246
0
W
4,224
485
5,658
2,248
2,914
1,233
476
1,693
1,221
8,534
386
W
2,995
251
1,042
518
4,323
2,861
595
1,719
2,604
0
4,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,337
Gold Earned
20,589
69
Minions Killed
34
0
Camps Cleared
0
501,411
Distance Traveled
345,792
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,488
1,298
36
7
0
99,564
0
W
Ares
5,914
1,183
9
2
0
104,233
0
W
Xbalanque
6,372
1,274
18
4
0
87,961
0
L
Ah Muzen Cab
4,789
958
19
4
0
94,496
0
L
Jormungandr
1,236
247
0
0
0
0
0
L
Yemoja
4,915
983
4
1
0
81,215
0
L
Kuzenbo
5,104
1,021
8
2
0
86,845
0
L
Bacchus
4,545
909
3
1
0
83,236
0
W
Hel
6,319
1,264
6
1
0
102,919
0
W
Nike
6,244
1,249
0
0
0
106,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role