Player Matchup

Cerberus
Cerberus
Bob-erman76
Cerberus
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 98L
1,368 Elo+
Party 1
Bacchus
Bacchus
DeernNasaki
Bacchus
Level 30
God Stats
7W - 1L
1,799 SR
Queue Stats
50W - 58L
1,406 Elo+
Party 1
Baron Samedi
Baron Samedi
inosukedu76
Baron Samedi
Level 69
God Stats
7W - 7L
1,357 SR
Queue Stats
97W - 104L
1,386 Elo+
Party 1
Team Averages
Level 52
1,552 SR
1,387 Elo+

VS

Team Averages
Level 79
1,470 SR
1,490 Elo+
Anubis
Anubis
BrabodaBlaze
Anubis
Level 27
God Stats
5W - 4L
1,575 SR
Queue Stats
5W - 4L
1,597 Elo+
Party 2
Chang'e
Chang'e
RedRose2
Chang'e
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,483 Elo+
Party 2
Cernunnos
Cernunnos
dar_ksouls29
Cernunnos
Level 105
God Stats
3W - 4L
1,334 SR
Queue Stats
474W - 534L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bob-erman76
Cerberus
18
6 / 5 / 12
12,186
870
11,929
22,000
19,346
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
DeernNasaki
Bacchus
18
4 / 4 / 16
11,991
857
10,212
15,766
14,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
inosukedu76
Baron Samedi
20
11 / 1 / 10
13,275
948
17,578
13,654
8,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
3 / 7 / 5
11,048
789
10,961
14,013
5,506
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
RedRose2
Chang'e
16
4 / 8 / 5
11,420
816
9,848
14,876
4,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
dar_ksouls29
Cernunnos
16
3 / 6 / 4
11,471
819
13,825
16,574
4,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
21
Kills
10
10
Deaths
21
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bob-erman76
Cerberus
6
5
12
2.4
L
Anubis
3
7
5
0.79
W
Bacchus
DeernNasaki
Bacchus
4
4
16
3
L
Chang'e
RedRose2
Chang'e
4
8
5
0.81
L
Cernunnos
dar_ksouls29
Cernunnos
3
6
4
0.83
W
Baron Samedi
inosukedu76
Baron Samedi
11
1
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,719
Damage
34,634
51,420
Taken
45,463
41,866
Mitigated
14,022
18,925
Healing
6,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bob-erman76
Cerberus
11,929
832
460
5,385
22,000
19,346
514
7,672
14,189
36,246
248
L
Anubis
10,961
894
0
1,525
14,013
5,506
0
12,979
934
31,509
0
W
Bacchus
DeernNasaki
Bacchus
10,212
1,472
0
2,977
15,766
14,225
397
6,340
9,353
23,278
2,058
L
Chang'e
RedRose2
Chang'e
9,848
399
558
2,340
14,876
4,143
222
11,989
2,749
33,484
913
L
Cernunnos
dar_ksouls29
Cernunnos
13,825
6,042
0
2,575
16,574
4,373
697
13,806
2,671
0
56,465
W
Baron Samedi
inosukedu76
Baron Samedi
17,578
957
3,270
6,833
13,654
8,295
689
6,352
7,257
47,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,452
Gold Earned
33,939
151
Minions Killed
183
0
Camps Cleared
0
750,412
Distance Traveled
594,206
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,186
870
59
4
0
247,411
0
L
Anubis
11,048
789
47
3
0
190,142
0
W
Bacchus
11,991
857
25
2
0
261,233
0
L
Chang'e
11,420
816
51
4
0
195,367
0
L
Cernunnos
11,471
819
85
6
0
208,697
2
W
Baron Samedi
13,275
948
67
5
0
241,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role