Player Matchup

Cabrakan
Cabrakan
Gold II
Ange1105
Cabrakan
Gold II
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 26L
1,646 MMR
Solo
Cerberus
Cerberus
Gold II
Nutman5000
Cerberus
Gold II
Level 128
God Stats
0W - 2L
1,240 SR
Queue Stats
43W - 39L
1,655 MMR
Solo
Janus
Janus
Diamond V
Purdze
Janus
Diamond V
Level 224
God Stats
6W - 4L
1,702 SR
Queue Stats
131W - 103L
1,933 MMR
Solo
Charybdis
Charybdis
Platinum III
RemoVantriana
Charybdis
Platinum III
Level 129
God Stats
85W - 89L
1,559 SR
Queue Stats
613W - 608L
1,760 MMR
Solo
Mercury
Mercury
Platinum III
TheMasturbek
Mercury
Platinum III
Level 109
God Stats
0W - 1L
1,568 SR
Queue Stats
142W - 137L
1,892 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 131
1,514 SR
1,777 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,659 SR
1,783 MMR
Ymir
Ymir
Gold II
AivaRiklis
Ymir
Gold II
Level 124
God Stats
4W - 1L
1,819 SR
Queue Stats
52W - 57L
1,627 MMR
Solo
Bastet
Bastet
Platinum V
Andreas41202
Bastet
Platinum V
Level 140
God Stats
3W - 1L
1,649 SR
Queue Stats
57W - 47L
1,736 MMR
Solo
Anhur
Anhur
Platinum I
IGloomyI
Anhur
Platinum I
Level 176
God Stats
8W - 5L
1,737 SR
Queue Stats
76W - 66L
1,819 MMR
Solo
Chronos
Chronos
Platinum II
Jingliu哈
Chronos
Platinum II
Level 97
God Stats
3W - 1L
1,689 SR
Queue Stats
34W - 37L
1,873 MMR
Solo
Baron Samedi
Baron Samedi
Platinum III
OutgrowPeace
Baron Samedi
Platinum III
Level 108
God Stats
5W - 8L
1,400 SR
Queue Stats
277W - 259L
1,859 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Ange1105
Cabrakan
13
3 / 2 / 7
8,509
425
7,518
21,936
31,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
Nutman5000
Cerberus
14
0 / 5 / 3
8,744
437
9,783
25,041
12,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Purdze
Janus
19
10 / 4 / 1
11,538
577
14,691
12,800
4,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
RemoVantriana
Charybdis
18
3 / 6 / 8
10,905
545
11,547
17,075
5,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
TheMasturbek
Mercury
14
1 / 8 / 5
8,734
437
7,348
21,708
7,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
SusanoAo KuangUllrAphroditeIzanami

VS

Bans
FenrirCthulhuAgniAwilixPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 8
10,973
549
7,969
17,981
16,246
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
18
3 / 4 / 8
11,569
578
12,287
19,305
6,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
IGloomyI
Anhur
20
8 / 5 / 2
12,603
630
20,494
18,300
6,896
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
Jingliu哈
Chronos
20
5 / 0 / 5
13,853
693
21,405
22,709
17,733
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Axe of Animosity

Axe of Animosity

+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
OutgrowPeace
Baron Samedi
19
5 / 4 / 6
12,036
602
13,916
12,918
6,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
54
17
Kills
25
25
Deaths
17
24
Assists
29
Player
Kills
Deaths
Assists
KDA
W
4
4
8
2
W
Bastet
3
4
8
1.75
L
Cabrakan
Ange1105
Cabrakan
3
2
7
3.25
W
Anhur
IGloomyI
Anhur
8
5
2
1.8
W
Chronos
Jingliu哈
Chronos
5
0
5
7.5
L
Cerberus
Nutman5000
Cerberus
0
5
3
0.3
W
Baron Samedi
OutgrowPeace
Baron Samedi
5
4
6
2
L
Janus
Purdze
Janus
10
4
1
2.63
L
Charybdis
RemoVantriana
Charybdis
3
6
8
1.17
L
Mercury
TheMasturbek
Mercury
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,887
Damage
76,071
98,560
Taken
91,213
62,713
Mitigated
54,380
26,223
Healing
36,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,969
1,404
0
3,162
17,981
16,246
1,201
7,377
10,419
34,774
2,518
W
Bastet
12,287
2,610
0
9,628
19,305
6,528
833
5,975
13,148
0
98,551
L
Cabrakan
Ange1105
Cabrakan
7,518
1,702
0
6,180
21,936
31,847
0
7,128
14,767
26,110
1,399
W
Anhur
IGloomyI
Anhur
20,494
14,038
0
8,439
18,300
6,896
2,367
4,047
14,181
0
116,950
W
Chronos
Jingliu哈
Chronos
21,405
6,446
0
10,367
22,709
17,733
4,794
8,261
14,408
127,672
4,163
L
Cerberus
Nutman5000
Cerberus
9,783
322
0
11,666
25,041
12,964
0
15,494
8,811
54,027
1,249
W
Baron Samedi
OutgrowPeace
Baron Samedi
13,916
363
1,023
3,862
12,918
6,977
749
7,110
5,462
99,463
1,286
L
Janus
Purdze
Janus
14,691
509
0
660
12,800
4,574
0
6,575
6,176
81,679
0
L
Charybdis
RemoVantriana
Charybdis
11,547
5,623
0
5,614
17,075
5,564
0
4,024
13,051
0
86,935
L
Mercury
TheMasturbek
Mercury
7,348
3,035
0
2,103
21,708
7,764
0
8,006
13,552
0
57,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,430
Gold Earned
61,034
595
Minions Killed
679
0
Camps Cleared
0
2,033,814
Distance Traveled
1,989,179
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,973
549
30
2
0
380,678
4
W
Bastet
11,569
578
105
5
0
484,465
2
L
Cabrakan
8,509
425
48
2
0
421,840
4
W
Anhur
12,603
630
172
9
0
354,639
0
W
Chronos
13,853
693
186
9
0
371,066
2
L
Cerberus
8,744
437
147
7
0
374,157
3
W
Baron Samedi
12,036
602
186
9
0
398,331
6
L
Janus
11,538
577
160
8
0
437,802
8
L
Charybdis
10,905
545
159
8
0
358,854
1
L
Mercury
8,734
437
81
4
0
441,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role