Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Corlleone
Bellona
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,270 Elo+
Party 1
Da Ji
Da Ji
Hellismine
Da Ji
Level 185
God Stats
2W - 3L
1,522 SR
Queue Stats
216W - 230L
1,503 Elo+
Solo
Hun Batz
Hun Batz
Marl
Hun Batz
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,680 Elo+
Party 1
Bacchus
Bacchus
Slurrpi
Bacchus
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 10L
1,711 Elo+
Party 1
Team Averages
Level 124
1,504 SR
1,533 Elo+

VS

Team Averages
Level 164
1,395 SR
1,508 Elo+
Artemis
Artemis
 
Artemis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CutesyGoddess
Ah Muzen Cab
Level 193
God Stats
4W - 1L
1,491 SR
Queue Stats
164W - 154L
1,525 Elo+
Solo
Ishtar
Ishtar
DiannaGng
Ishtar
Level 158
God Stats
2W - 5L
1,171 SR
Queue Stats
238W - 248L
1,495 Elo+
Solo
Bellona
Bellona
Memento1992
Bellona
Level 170
God Stats
1W - 1L
1,278 SR
Queue Stats
179W - 143L
1,545 Elo+
Solo
Zeus
Zeus
Zinfar
Zeus
Level 158
God Stats
5W - 4L
1,535 SR
Queue Stats
292W - 311L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
1
0 / 0 / 0
1,364
273
0
0
0
Bellona
Corlleone
Bellona
12
3 / 2 / 1
5,773
1,155
3,182
5,912
5,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Da Ji
10
1 / 2 / 5
5,297
1,059
3,727
4,662
2,767
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
Marl
Hun Batz
10
2 / 4 / 2
5,135
1,027
3,006
5,877
3,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Slurrpi
Bacchus
10
0 / 2 / 4
5,116
1,023
1,865
6,757
7,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
4 / 1 / 4
7,323
1,465
5,489
3,539
1,301
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
CutesyGoddess
Ah Muzen Cab
10
0 / 1 / 7
6,383
1,277
2,723
2,863
895
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ishtar
DiannaGng
Ishtar
12
1 / 2 / 8
6,580
1,316
4,255
2,777
822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bellona
Memento1992
Bellona
10
1 / 2 / 6
6,499
1,300
3,109
4,489
3,134
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
Zinfar
Zeus
12
4 / 1 / 5
6,945
1,389
5,961
2,725
685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
6
Kills
10
10
Deaths
7
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
0
0
0
W
Artemis
 
Artemis
4
1
4
6
L
Bellona
Corlleone
Bellona
3
2
1
1.75
W
Ah Muzen Cab
CutesyGoddess
Ah Muzen Cab
0
1
7
3.5
W
Ishtar
DiannaGng
Ishtar
1
2
8
2.5
L
Da Ji
1
2
5
1.75
L
Hun Batz
Marl
Hun Batz
2
4
2
0.75
W
Bellona
Memento1992
Bellona
1
2
6
2
L
Bacchus
Slurrpi
Bacchus
0
2
4
1
W
Zeus
Zinfar
Zeus
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,780
Damage
21,537
23,208
Taken
16,393
18,513
Mitigated
6,837
5,054
Healing
2,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
 
Artemis
5,489
1,713
174
239
3,539
1,301
1,934
601
2,780
0
12,957
L
Bellona
Corlleone
Bellona
3,182
366
0
339
5,912
5,320
0
1,461
4,411
0
6,108
W
Ah Muzen Cab
CutesyGoddess
Ah Muzen Cab
2,723
717
0
490
2,863
895
991
99
2,764
0
10,790
W
Ishtar
DiannaGng
Ishtar
4,255
1,981
0
174
2,777
822
1,988
355
2,386
0
9,979
L
Da Ji
3,727
329
515
319
4,662
2,767
0
679
3,983
0
4,863
L
Hun Batz
Marl
Hun Batz
3,006
222
143
237
5,877
3,079
0
1,716
4,056
0
7,343
W
Bellona
Memento1992
Bellona
3,109
527
23
368
4,489
3,134
456
530
3,812
0
4,897
L
Bacchus
Slurrpi
Bacchus
1,865
200
1,076
2,425
6,757
7,347
0
2,105
4,555
2,944
0
W
Zeus
Zinfar
Zeus
5,961
443
0
1,393
2,725
685
709
280
2,445
12,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,685
Gold Earned
33,730
22
Minions Killed
67
0
Camps Cleared
0
425,757
Distance Traveled
549,650
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
1,364
273
0
0
0
0
0
W
Artemis
7,323
1,465
19
4
0
107,137
0
L
Bellona
5,773
1,155
7
1
0
118,469
0
W
Ah Muzen Cab
6,383
1,277
13
3
0
109,727
0
W
Ishtar
6,580
1,316
11
2
0
100,965
0
L
Da Ji
5,297
1,059
8
2
0
106,110
0
L
Hun Batz
5,135
1,027
2
0
0
100,613
0
W
Bellona
6,499
1,300
8
2
0
113,536
0
L
Bacchus
5,116
1,023
5
1
0
100,565
0
W
Zeus
6,945
1,389
16
3
0
118,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role