Player Matchup

Scylla
Scylla
 
Scylla
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Glorgon
Skadi
Level 137
God Stats
4W - 1L
1,739 SR
Queue Stats
376W - 173L
1,807 Elo+
Party 1
Fenrir
Fenrir
IronGoat89
Fenrir
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
70W - 73L
1,469 Elo+
Solo
Team Averages
Level 154
1,548 SR
1,555 Elo+

VS

Team Averages
Level 133
1,523 SR
1,497 Elo+
Hades
Hades
Abdou_-_DZ22_-sh
Hades
Level 156
God Stats
5W - 5L
1,497 SR
Queue Stats
650W - 662L
1,496 Elo+
Solo
Mercury
Mercury
BabbooSerpentine
Mercury
Level 148
God Stats
3W - 5L
1,418 SR
Queue Stats
342W - 372L
1,490 Elo+
Solo
Ymir
Ymir
CosmicWolfWP
Ymir
Level 157
God Stats
0W - 2L
1,412 SR
Queue Stats
39W - 53L
1,435 Elo+
Solo
Zeus
Zeus
MISTERMAN407
Zeus
Level 96
God Stats
4W - 1L
1,790 SR
Queue Stats
119W - 92L
1,541 Elo+
Solo
Cabrakan
Cabrakan
SvF n3gr0MP
Cabrakan
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 101L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
2 / 1 / 8
7,554
1,259
7,665
3,488
1,146
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
 
Pele
12
4 / 4 / 3
7,100
1,183
2,717
7,225
2,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Vamana
 
Vamana
12
3 / 4 / 5
7,098
1,183
4,670
6,750
5,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
Glorgon
Skadi
12
3 / 3 / 8
7,460
1,243
9,031
5,875
2,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fenrir
IronGoat89
Fenrir
10
1 / 4 / 8
6,430
1,072
3,032
6,396
5,494
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 9
6,221
1,037
6,895
9,002
6,872
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
7 / 2 / 7
7,489
1,248
6,500
5,620
1,822
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

1
0 / 0 / 0
1,724
287
0
0
0
14
7 / 2 / 8
7,788
1,298
10,339
6,353
2,454
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
SvF n3gr0MP
Cabrakan
12
1 / 3 / 15
6,283
1,047
4,055
9,661
13,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
55
13
Kills
16
16
Deaths
13
32
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
1
8
6
W
Pele
 
Pele
4
4
3
1.38
W
Vamana
 
Vamana
3
4
5
1.38
L
1
6
9
0.92
L
7
2
7
5.25
L
0
0
0
0
W
Skadi
Glorgon
Skadi
3
3
8
2.33
W
Fenrir
IronGoat89
Fenrir
1
4
8
1.25
L
7
2
8
5.5
L
Cabrakan
SvF n3gr0MP
Cabrakan
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,115
Damage
27,789
29,734
Taken
30,636
16,633
Mitigated
24,302
4,555
Healing
8,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,665
1,258
0
388
3,488
1,146
357
1,573
1,836
15,758
403
W
Pele
 
Pele
2,717
326
0
1,087
7,225
2,611
240
5,261
1,964
0
12,040
W
Vamana
 
Vamana
4,670
2,190
0
505
6,750
5,312
360
4,833
1,839
0
8,988
L
6,895
72
151
1,719
9,002
6,872
0
1,956
6,900
13,243
0
L
6,500
1,960
969
1,580
5,620
1,822
0
1,427
4,015
0
11,812
L
0
0
0
0
0
0
0
0
0
0
0
W
Skadi
Glorgon
Skadi
9,031
3,241
1,133
401
5,875
2,070
412
4,592
1,128
0
16,683
W
Fenrir
IronGoat89
Fenrir
3,032
654
342
699
6,396
5,494
121
4,600
1,678
0
5,180
L
10,339
1,725
604
971
6,353
2,454
354
1,616
4,703
21,520
0
L
Cabrakan
SvF n3gr0MP
Cabrakan
4,055
729
570
1,807
9,661
13,154
0
2,500
7,054
7,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,642
Gold Earned
29,505
73
Minions Killed
57
0
Camps Cleared
0
618,356
Distance Traveled
522,170
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,554
1,259
28
5
0
125,137
0
W
Pele
7,100
1,183
18
3
0
117,048
0
W
Vamana
7,098
1,183
7
1
0
133,842
0
L
Hades
6,221
1,037
14
2
0
104,641
0
L
Mercury
7,489
1,248
12
2
0
157,379
3
L
Ymir
1,724
287
0
0
0
0
0
W
Skadi
7,460
1,243
15
3
0
119,306
0
W
Fenrir
6,430
1,072
5
1
0
123,023
0
L
Zeus
7,788
1,298
25
4
0
146,031
0
L
Cabrakan
6,283
1,047
6
1
0
114,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role