Player Matchup

Thoth
Thoth
Azonam
Thoth
Level 98
God Stats
2W - 3L
1,536 SR
Queue Stats
116W - 92L
1,580 Elo+
Solo
Lancelot
Lancelot
Big90Billy
Lancelot
Level 208
God Stats
0W - 4L
1,165 SR
Queue Stats
315W - 326L
1,395 Elo+
Solo
Vamana
Vamana
Fake Coaches
Vamana
Level 125
God Stats
2W - 2L
1,619 SR
Queue Stats
235W - 243L
1,483 Elo+
Party 2
Nu Wa
Nu Wa
LightninMaginty
Nu Wa
Level 130
God Stats
11W - 6L
1,689 SR
Queue Stats
451W - 458L
1,509 Elo+
Party 2
Ymir
Ymir
Psycho I PIE I
Ymir
Level 145
God Stats
2W - 4L
1,419 SR
Queue Stats
342W - 359L
1,491 Elo+
Party 2
Team Averages
Level 141
1,486 SR
1,492 Elo+

VS

Team Averages
Level 89
1,485 SR
1,483 Elo+
Vulcan
Vulcan
Djinn041
Vulcan
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,441 Elo+
Party 1
Chaac
Chaac
Ragdok
Chaac
Level 67
God Stats
2W - 0L
1,843 SR
Queue Stats
9W - 6L
1,544 Elo+
Party 1
Skadi
Skadi
dvj628
Skadi
Level 27
God Stats
1W - 1L
1,292 SR
Queue Stats
13W - 18L
1,454 Elo+
Party 1
Kumbhakarna
Kumbhakarna
juan_yet
Kumbhakarna
Level 156
God Stats
3W - 5L
1,356 SR
Queue Stats
447W - 491L
1,431 Elo+
Solo
Arachne
Arachne
mad-dealer123
Arachne
Level 157
God Stats
3W - 0L
1,436 SR
Queue Stats
141W - 152L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Azonam
Thoth
14
2 / 5 / 2
8,292
691
10,416
8,143
2,983
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Big90Billy
Lancelot
14
0 / 5 / 6
7,924
660
10,113
11,384
4,408
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
15
2 / 4 / 4
8,173
681
11,608
13,539
12,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

13
1 / 5 / 4
7,676
640
11,557
7,238
2,975
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 6 / 5
9,016
751
9,500
22,490
21,693
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Djinn041
Vulcan
18
6 / 1 / 14
10,733
894
15,105
7,588
3,152
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Ragdok
Chaac
17
3 / 2 / 19
10,052
838
13,160
18,430
17,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Skadi
dvj628
Skadi
16
7 / 4 / 12
10,433
869
11,932
12,534
5,032
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
juan_yet
Kumbhakarna
16
4 / 2 / 15
10,874
906
7,907
19,726
14,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
17
5 / 2 / 14
10,134
845
11,747
15,787
10,272
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
99
9
Kills
25
25
Deaths
11
21
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Thoth
Azonam
Thoth
2
5
2
0.6
L
Lancelot
Big90Billy
Lancelot
0
5
6
0.6
W
Vulcan
Djinn041
Vulcan
6
1
14
13
L
Vamana
2
4
4
1
L
1
5
4
0.6
L
4
6
5
1.08
W
Chaac
Ragdok
Chaac
3
2
19
6.25
W
Skadi
dvj628
Skadi
7
4
12
3.25
W
Kumbhakarna
juan_yet
Kumbhakarna
4
2
15
5.75
W
Arachne
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,194
Damage
59,851
62,794
Taken
74,065
44,133
Mitigated
50,813
16,214
Healing
34,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Azonam
Thoth
10,416
355
312
522
8,143
2,983
0
1,852
6,291
24,879
0
L
Lancelot
Big90Billy
Lancelot
10,113
1,314
336
2,715
11,384
4,408
0
5,035
6,349
0
23,276
W
Vulcan
Djinn041
Vulcan
15,105
640
103
716
7,588
3,152
1,480
3,809
3,709
38,518
0
L
Vamana
11,608
3,352
1,057
3,786
13,539
12,074
0
4,464
9,075
0
21,327
L
11,557
2,404
814
374
7,238
2,975
0
2,380
4,858
26,161
0
L
9,500
291
393
5,905
22,490
21,693
0
9,818
12,672
15,717
0
W
Chaac
Ragdok
Chaac
13,160
701
2,705
5,783
18,430
17,454
211
9,047
9,072
1,733
31,330
W
Skadi
dvj628
Skadi
11,932
3,718
1,242
2,080
12,534
5,032
3,294
5,655
6,753
0
31,195
W
Kumbhakarna
juan_yet
Kumbhakarna
7,907
162
4,963
7,695
19,726
14,903
578
8,098
11,299
19,401
3,208
W
Arachne
11,747
6,321
1,375
8,151
15,787
10,272
1,757
4,864
10,600
0
18,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,081
Gold Earned
52,226
165
Minions Killed
165
0
Camps Cleared
0
1,009,678
Distance Traveled
1,226,351
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,292
691
42
4
0
211,286
0
L
Lancelot
7,924
660
35
3
0
201,437
0
W
Vulcan
10,733
894
31
3
0
264,036
0
L
Vamana
8,173
681
40
3
0
235,718
0
L
Nu Wa
7,676
640
28
2
0
167,281
0
L
Ymir
9,016
751
20
2
0
193,956
0
W
Chaac
10,052
838
39
3
0
269,903
0
W
Skadi
10,433
869
37
3
0
217,802
0
W
Kumbhakarna
10,874
906
44
4
0
236,634
0
W
Arachne
10,134
845
14
1
0
237,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role