Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
ISparhawkI
Anhur
Level 144
God Stats
2W - 1L
1,759 SR
Queue Stats
122W - 123L
1,494 Elo+
Party 3
Loki
Loki
jambon4000
Loki
Level 76
God Stats
1W - 1L
1,221 SR
Queue Stats
8W - 6L
1,565 Elo+
Solo
Zhong Kui
Zhong Kui
Нoкс
Zhong Kui
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 86L
1,470 Elo+
Party 1
Aphrodite
Aphrodite
ТётяЧашки
Aphrodite
Level 146
God Stats
27W - 19L
1,579 SR
Queue Stats
164W - 137L
1,481 Elo+
Party 1
Team Averages
Level 128
1,512 SR
1,502 Elo+

VS

Team Averages
Level 145
1,513 SR
1,516 Elo+
Nemesis
Nemesis
CursedViking
Nemesis
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 31L
1,522 Elo+
Solo
Chronos
Chronos
Níkös
Chronos
Level 158
God Stats
2W - 2L
1,583 SR
Queue Stats
66W - 51L
1,583 Elo+
Party 2
Sylvanus
Sylvanus
Rea1Gamer
Sylvanus
Level 153
God Stats
2W - 3L
1,509 SR
Queue Stats
50W - 44L
1,570 Elo+
Party 2
Neith
Neith
Stern20
Neith
Level 109
God Stats
50W - 60L
1,456 SR
Queue Stats
122W - 132L
1,440 Elo+
Solo
Charon
Charon
Windschneise420
Charon
Level 147
God Stats
15W - 21L
1,519 SR
Queue Stats
56W - 59L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
6
0 / 0 / 1
3,691
738
735
2,732
1,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
6
1 / 0 / 0
3,386
677
1,321
1,846
377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
2 / 0 / 0
3,722
744
855
2,504
519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Нoкс
Zhong Kui
7
0 / 0 / 1
3,770
754
1,838
2,636
1,259
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

6
0 / 0 / 0
3,400
680
988
2,773
618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CursedViking
Nemesis
7
0 / 1 / 0
3,296
659
1,353
3,442
1,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Níkös
Chronos
1
0 / 0 / 0
924
185
0
0
0
Sylvanus
Rea1Gamer
Sylvanus
7
0 / 0 / 0
3,712
742
922
2,584
1,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Stern20
Neith
5
0 / 1 / 0
3,088
618
1,538
2,305
457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

5
0 / 1 / 0
3,243
649
659
2,901
1,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
3
Kills
0
0
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
1
0.5
L
Nemesis
CursedViking
Nemesis
0
1
0
0
W
Anhur
1
0
0
1
L
Chronos
Níkös
Chronos
0
0
0
0
L
Sylvanus
Rea1Gamer
Sylvanus
0
0
0
0
L
Neith
Stern20
Neith
0
1
0
0
L
0
1
0
0
W
2
0
0
2
W
Zhong Kui
Нoкс
Zhong Kui
0
0
1
0.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,737
Damage
4,472
12,491
Taken
11,232
3,883
Mitigated
3,747
8,930
Healing
4,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
735
98
0
1,261
2,732
1,110
0
334
2,398
9,818
0
L
Nemesis
CursedViking
Nemesis
1,353
43
0
1,123
3,442
1,051
0
1,838
1,604
0
13,705
W
Anhur
1,321
819
0
1,404
1,846
377
0
283
1,563
0
19,109
L
Chronos
Níkös
Chronos
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
Rea1Gamer
Sylvanus
922
426
0
1,488
2,584
1,186
0
939
1,645
13,766
5,195
L
Neith
Stern20
Neith
1,538
643
0
640
2,305
457
0
227
2,078
0
15,323
L
659
107
519
784
2,901
1,053
0
508
2,393
6,895
389
W
855
199
0
1,901
2,504
519
0
252
2,252
0
14,885
W
Zhong Kui
Нoкс
Zhong Kui
1,838
454
0
1,981
2,636
1,259
706
0
2,636
21,372
0
W
988
96
216
2,167
2,773
618
0
594
2,179
14,045
1,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,969
Gold Earned
14,263
142
Minions Killed
105
0
Camps Cleared
0
449,595
Distance Traveled
369,960
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
3,691
738
0
0
0
97,834
3
L
Nemesis
3,296
659
31
6
0
96,423
0
W
Anhur
3,386
677
49
10
0
89,025
0
L
Chronos
924
185
0
0
0
0
0
L
Sylvanus
3,712
742
32
6
0
93,385
0
L
Neith
3,088
618
31
6
0
81,585
0
L
Charon
3,243
649
11
2
0
98,567
0
W
Loki
3,722
744
32
6
0
100,465
0
W
Zhong Kui
3,770
754
30
6
0
76,807
0
W
Aphrodite
3,400
680
31
6
0
85,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role