Player Matchup

Rama
Rama
Aleghty97
Rama
Level 107
God Stats
16W - 7L
1,706 SR
Queue Stats
254W - 207L
1,513 Elo+
Solo
Surtr
Surtr
DON MCK212
Surtr
Level 109
God Stats
10W - 8L
1,630 SR
Queue Stats
269W - 268L
1,495 Elo+
Party 2
Agni
Agni
Fnatic6565
Agni
Level 158
God Stats
8W - 6L
1,552 SR
Queue Stats
309W - 335L
1,533 Elo+
Solo
Apollo
Apollo
Marky McK5
Apollo
Level 129
God Stats
1W - 1L
1,721 SR
Queue Stats
289W - 312L
1,472 Elo+
Party 2
Ymir
Ymir
Plexidrax
Ymir
Level 159
God Stats
1W - 2L
1,206 SR
Queue Stats
384W - 270L
1,584 Elo+
Solo
Team Averages
Level 132
1,563 SR
1,519 Elo+

VS

Team Averages
Level 147
1,484 SR
1,507 Elo+
Cthulhu
Cthulhu
CGLR
Cthulhu
Level 155
God Stats
1W - 1L
1,685 SR
Queue Stats
139W - 100L
1,536 Elo+
Solo
Ao Kuang
Ao Kuang
SLuis
Ao Kuang
Level 142
God Stats
1W - 6L
1,268 SR
Queue Stats
184W - 205L
1,464 Elo+
Solo
Charybdis
Charybdis
bubblegum390
Charybdis
Level 139
God Stats
1W - 1L
1,316 SR
Queue Stats
25W - 25L
1,516 Elo+
Party 1
Bakasura
Bakasura
denfkh
Bakasura
Level 177
God Stats
0W - 2L
1,436 SR
Queue Stats
44W - 48L
1,490 Elo+
Party 1
Baba Yaga
Baba Yaga
simplyoblivious
Baba Yaga
Level 120
God Stats
5W - 2L
1,715 SR
Queue Stats
110W - 110L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
6 / 3 / 9
10,540
753
8,478
9,765
4,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Surtr
17
1 / 4 / 14
10,410
744
10,410
15,464
14,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
7 / 2 / 8
11,399
814
13,323
13,942
6,301
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Marky McK5
Apollo
15
4 / 3 / 10
9,837
703
6,648
10,425
5,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
16
0 / 3 / 15
10,047
718
7,960
15,380
13,541
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CGLR
Cthulhu
17
3 / 5 / 9
11,037
788
16,684
14,439
17,700
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
SLuis
Ao Kuang
17
6 / 2 / 3
9,999
714
4,316
6,896
4,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
bubblegum390
Charybdis
17
4 / 4 / 7
10,492
749
10,535
9,274
3,855
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
denfkh
Bakasura
15
0 / 4 / 10
8,853
632
6,200
10,488
5,745
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Baba Yaga
simplyoblivious
Baba Yaga
16
2 / 3 / 7
9,567
683
13,618
9,764
4,040
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
51
18
Kills
15
15
Deaths
18
56
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Rama
6
3
9
3.5
L
Cthulhu
CGLR
Cthulhu
3
5
9
1.5
W
Surtr
1
4
14
2
W
7
2
8
5.5
W
Apollo
Marky McK5
Apollo
4
3
10
3
W
Ymir
0
3
15
2.5
L
Ao Kuang
SLuis
Ao Kuang
6
2
3
3.75
L
Charybdis
bubblegum390
Charybdis
4
4
7
1.88
L
Bakasura
denfkh
Bakasura
0
4
10
1.25
L
Baba Yaga
simplyoblivious
Baba Yaga
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,819
Damage
51,353
64,976
Taken
50,861
44,303
Mitigated
36,007
22,042
Healing
13,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
8,478
5,867
1,149
1,332
9,765
4,735
2,713
6,143
3,561
0
24,786
L
Cthulhu
CGLR
Cthulhu
16,684
104
967
996
14,439
17,700
228
5,838
8,601
31,633
1,042
W
Surtr
10,410
1,755
872
2,737
15,464
14,547
70
6,413
8,272
3,021
26,323
W
13,323
739
3,687
3,565
13,942
6,301
1,002
7,391
6,401
39,656
0
W
Apollo
Marky McK5
Apollo
6,648
4,960
484
1,540
10,425
5,179
3,066
6,173
4,131
0
20,122
W
Ymir
7,960
578
1,690
4,986
15,380
13,541
368
7,379
7,509
14,729
0
L
Ao Kuang
SLuis
Ao Kuang
4,316
206
466
1,848
6,896
4,667
0
2,670
4,226
12,677
365
L
Charybdis
bubblegum390
Charybdis
10,535
2,820
10
1,645
9,274
3,855
946
5,432
3,842
0
24,582
L
Bakasura
denfkh
Bakasura
6,200
3,071
858
3,124
10,488
5,745
171
4,258
6,230
0
7,210
L
Baba Yaga
simplyoblivious
Baba Yaga
13,618
714
1,006
2,585
9,764
4,040
0
4,943
4,821
34,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,233
Gold Earned
49,948
166
Minions Killed
155
0
Camps Cleared
0
1,203,401
Distance Traveled
1,228,229
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,540
753
39
3
0
225,207
0
L
Cthulhu
11,037
788
27
2
0
237,881
0
W
Surtr
10,410
744
50
4
0
274,402
0
W
Agni
11,399
814
47
3
0
249,956
0
W
Apollo
9,837
703
20
1
0
209,263
0
W
Ymir
10,047
718
10
1
0
244,573
0
L
Ao Kuang
9,999
714
27
2
0
207,906
0
L
Charybdis
10,492
749
50
4
0
226,014
0
L
Bakasura
8,853
632
18
1
0
267,823
0
L
Baba Yaga
9,567
683
33
2
0
288,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role