Player Matchup

Maui
Maui
MPeacekeeper
Maui
Level 89
God Stats
28W - 27L
1,677 SR
Queue Stats
43W - 40L
1,428 Elo+
Solo
Artemis
Artemis
adokin_skywalker
Artemis
Level 105
God Stats
91W - 121L
1,351 SR
Queue Stats
131W - 186L
1,289 Elo+
Party 1
Kukulkan
Kukulkan
anik1LaDe
Kukulkan
Level 68
God Stats
86W - 134L
1,364 SR
Queue Stats
88W - 139L
1,316 Elo+
Party 1
Team Averages
Level 87
1,464 SR
1,344 Elo+

VS

Team Averages
Level 79
1,500 SR
1,425 Elo+
Neith
Neith
Bybka
Neith
Level 63
God Stats
10W - 17L
1,334 SR
Queue Stats
48W - 46L
1,369 Elo+
Solo
Janus
Janus
Jibitus
Janus
Level 57
God Stats
1W - 2L
1,642 SR
Queue Stats
14W - 9L
1,486 Elo+
Solo
Achilles
Achilles
WhenITouchIt
Achilles
Level 116
God Stats
8W - 8L
1,523 SR
Queue Stats
44W - 44L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 2
9,850
821
5,963
10,479
11,243
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 2 / 5
10,223
852
6,561
4,429
1,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
anik1LaDe
Kukulkan
16
2 / 1 / 4
10,034
836
8,571
5,218
2,380
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bybka
Neith
15
1 / 5 / 2
9,273
773
3,844
10,251
3,967
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
Jibitus
Janus
10
0 / 1 / 2
7,806
651
434
2,383
646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
WhenITouchIt
Achilles
16
1 / 2 / 0
9,114
760
7,097
14,250
17,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
8
Kills
2
4
Deaths
8
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
Bybka
Neith
1
5
2
0.4
L
Janus
Jibitus
Janus
0
1
2
1
W
4
1
2
5
L
Achilles
WhenITouchIt
Achilles
1
2
0
0.5
W
2
2
5
2.25
W
Kukulkan
anik1LaDe
Kukulkan
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,095
Damage
11,375
20,126
Taken
26,884
15,399
Mitigated
21,805
1,982
Healing
6,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bybka
Neith
3,844
1,966
0
2,866
10,251
3,967
627
5,318
4,933
0
30,713
L
Janus
Jibitus
Janus
434
112
0
0
2,383
646
0
1,893
490
971
0
W
5,963
1,156
0
700
10,479
11,243
212
259
9,710
19,964
2,576
L
Achilles
WhenITouchIt
Achilles
7,097
1,012
0
3,936
14,250
17,192
0
6,366
7,814
0
33,347
W
6,561
3,435
0
303
4,429
1,776
2,434
111
4,318
0
30,875
W
Kukulkan
anik1LaDe
Kukulkan
8,571
1,266
85
894
5,218
2,380
668
102
4,889
38,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,107
Gold Earned
26,193
149
Minions Killed
105
0
Camps Cleared
0
640,448
Distance Traveled
468,953
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,273
773
56
5
0
191,737
3
L
Janus
7,806
651
1
0
0
42,675
0
W
Maui
9,850
821
32
3
0
219,280
0
L
Achilles
9,114
760
48
4
0
234,541
4
W
Artemis
10,223
852
47
4
0
210,888
0
W
Kukulkan
10,034
836
70
6
0
210,280
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role