Player Matchup

Anubis
Anubis
 
Anubis
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Glorgon
Gilgamesh
Level 137
God Stats
3W - 2L
1,486 SR
Queue Stats
375W - 172L
1,802 Elo+
Party 2
Cernunnos
Cernunnos
Lakeshow4Life
Cernunnos
Level 149
God Stats
1W - 2L
1,189 SR
Queue Stats
75W - 75L
1,515 Elo+
Party 4
Sylvanus
Sylvanus
iTzTragiicc
Sylvanus
Level 127
God Stats
3W - 1L
1,672 SR
Queue Stats
131W - 131L
1,527 Elo+
Party 4
Xing Tian
Xing Tian
pyespinkpony
Xing Tian
Level 149
God Stats
2W - 2L
1,396 SR
Queue Stats
151W - 151L
1,532 Elo+
Party 4
Team Averages
Level 156
1,449 SR
1,575 Elo+

VS

Team Averages
Level 155
1,520 SR
1,531 Elo+
Horus
Horus
AmethystRose_xx
Horus
Level 165
God Stats
1W - 1L
1,797 SR
Queue Stats
48W - 42L
1,524 Elo+
Party 1
Thoth
Thoth
BigBlackBrownies
Thoth
Level 168
God Stats
1W - 7L
1,147 SR
Queue Stats
223W - 204L
1,649 Elo+
Party 3
Achilles
Achilles
Jackie_BaeQueen
Achilles
Level 129
God Stats
9W - 7L
1,646 SR
Queue Stats
686W - 736L
1,425 Elo+
Solo
Hachiman
Hachiman
Manure_Massacre
Hachiman
Level 206
God Stats
1W - 2L
1,513 SR
Queue Stats
142W - 159L
1,531 Elo+
Party 1
Tyr
Tyr
SucUrHomie
Tyr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 112L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
13 / 2 / 9
9,666
1,074
10,261
8,114
4,334
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Glorgon
Gilgamesh
13
4 / 1 / 18
8,421
936
8,402
12,767
11,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
Lakeshow4Life
Cernunnos
13
3 / 2 / 18
8,257
917
12,079
8,573
3,973
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sylvanus
iTzTragiicc
Sylvanus
14
3 / 1 / 22
9,005
1,001
6,249
13,988
13,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xing Tian
pyespinkpony
Xing Tian
15
4 / 1 / 22
9,629
1,070
11,191
20,542
15,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,877
653
1,406
6,586
5,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 6 / 3
8,863
985
12,955
8,672
2,648
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
11
1 / 5 / 2
6,610
734
6,089
14,801
11,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
12
1 / 5 / 3
7,225
803
5,687
7,665
2,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 8 / 1
6,967
774
6,993
13,690
11,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
16
27
Kills
6
7
Deaths
27
89
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
13
2
9
8.75
L
0
3
1
0.17
L
2
6
3
0.58
W
Gilgamesh
Glorgon
Gilgamesh
4
1
18
13
L
Achilles
1
5
2
0.4
W
Cernunnos
Lakeshow4Life
Cernunnos
3
2
18
6
L
Hachiman
1
5
3
0.5
L
2
8
1
0.31
W
Sylvanus
iTzTragiicc
Sylvanus
3
1
22
14
W
Xing Tian
pyespinkpony
Xing Tian
4
1
22
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,182
Damage
33,130
63,984
Taken
51,414
48,776
Mitigated
32,810
30,582
Healing
9,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,261
595
293
1,806
8,114
4,334
1,894
3,341
4,445
21,207
380
L
1,406
625
980
2,155
6,586
5,044
0
2,828
3,758
0
1,878
L
12,955
758
307
478
8,672
2,648
0
4,402
4,270
32,981
0
W
Gilgamesh
Glorgon
Gilgamesh
8,402
2,295
236
958
12,767
11,528
1,096
1,543
11,157
0
18,918
L
Achilles
6,089
915
0
3,744
14,801
11,556
0
8,993
5,808
337
7,033
W
Cernunnos
Lakeshow4Life
Cernunnos
12,079
4,560
421
1,284
8,573
3,973
2,783
2,059
4,909
0
33,208
L
Hachiman
5,687
1,977
106
211
7,665
2,424
0
4,251
3,414
0
11,107
L
6,993
334
158
1,714
13,690
11,138
0
6,253
7,437
0
12,063
W
Sylvanus
iTzTragiicc
Sylvanus
6,249
1,511
10,255
6,771
13,988
13,441
408
3,841
9,992
9,514
1,206
W
Xing Tian
pyespinkpony
Xing Tian
11,191
755
2,616
5,942
20,542
15,500
597
2,508
17,263
17,608
365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,978
Gold Earned
35,542
101
Minions Killed
77
0
Camps Cleared
0
844,580
Distance Traveled
560,630
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,666
1,074
29
3
0
145,807
0
L
Horus
5,877
653
1
0
0
53,021
0
L
Thoth
8,863
985
52
6
0
139,324
0
W
Gilgamesh
8,421
936
13
1
0
179,822
0
L
Achilles
6,610
734
4
0
0
111,766
0
W
Cernunnos
8,257
917
44
5
0
163,561
0
L
Hachiman
7,225
803
16
2
0
95,396
0
L
Tyr
6,967
774
4
0
0
161,123
0
W
Sylvanus
9,005
1,001
4
0
0
159,485
0
W
Xing Tian
9,629
1,070
11
1
0
195,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role