Player Matchup

Sol
Sol
Sofi222
Sol
Level 140
God Stats
1W - 4L
1,511 SR
Queue Stats
39W - 36L
1,576 Elo+
Party 1
Xing Tian
Xing Tian
shingurux
Xing Tian
Level 148
God Stats
1W - 2L
1,478 SR
Queue Stats
30W - 28L
1,589 Elo+
Party 1
Fenrir
Fenrir
thecrack753
Fenrir
Level 156
God Stats
1W - 2L
1,716 SR
Queue Stats
29W - 17L
1,726 Elo+
Party 1
Team Averages
Level 148
1,569 SR
1,630 Elo+

VS

Team Averages
Level 120
1,502 SR
1,509 Elo+
Sol
Sol
 
Sol
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
 
Fafnir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Hitamori
Izanami
Level 116
God Stats
73W - 80L
1,506 SR
Queue Stats
778W - 787L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
1 / 2 / 3
8,667
788
4,569
8,180
2,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xing Tian
shingurux
Xing Tian
15
0 / 3 / 3
8,668
788
7,141
15,015
15,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
13
3 / 0 / 1
8,339
758
3,121
3,195
1,231
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
2 / 1 / 3
10,353
941
13,388
12,391
4,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Fafnir
 
Fafnir
17
3 / 2 / 2
9,795
890
8,222
12,656
15,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Hitamori
Izanami
7
0 / 1 / 0
6,852
623
0
783
140
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
4
Kills
5
5
Deaths
4
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
3
3.5
W
Fafnir
 
Fafnir
3
2
2
2
W
Izanami
Hitamori
Izanami
0
1
0
0
L
Sol
1
2
3
1.25
L
Xing Tian
shingurux
Xing Tian
0
3
3
0.5
L
Fenrir
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,831
Damage
21,610
26,390
Taken
25,830
19,185
Mitigated
20,027
4,797
Healing
8,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,388
5,479
0
6,228
12,391
4,456
3,608
5,761
6,090
58,270
1,561
W
Fafnir
 
Fafnir
8,222
2,164
0
2,082
12,656
15,431
12
4,516
7,618
16,237
1,039
W
Izanami
Hitamori
Izanami
0
0
0
0
783
140
0
0
783
0
3,875
L
Sol
4,569
1,116
0
2,598
8,180
2,529
401
7,309
486
26,534
0
L
Xing Tian
shingurux
Xing Tian
7,141
264
0
1,850
15,015
15,425
0
10,710
3,931
21,667
4,197
L
Fenrir
3,121
832
0
349
3,195
1,231
0
2,313
811
0
13,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,674
Gold Earned
27,000
122
Minions Killed
133
0
Camps Cleared
0
539,495
Distance Traveled
411,294
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,353
941
98
9
0
192,703
0
W
Fafnir
9,795
890
25
2
0
179,526
0
W
Izanami
6,852
623
10
1
0
39,065
0
L
Sol
8,667
788
43
4
0
190,652
0
L
Xing Tian
8,668
788
56
5
0
209,469
0
L
Fenrir
8,339
758
23
2
0
139,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role