Player Matchup

Ne Zha
Ne Zha
Masters
 
Ne Zha
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Masters
Aetha
Ra
Masters
Level 178
God Stats
10W - 4L
2,011 SR
Queue Stats
190W - 143L
2,639 MMR
Party 1
Surtr
Surtr
Masters
DiddyWorld
Surtr
Masters
Level 140
God Stats
13W - 10L
1,693 SR
Queue Stats
224W - 188L
2,615 MMR
Solo
Aphrodite
Aphrodite
Diamond IV
Koyomi479
Aphrodite
Diamond IV
Level 159
God Stats
5W - 2L
1,684 SR
Queue Stats
242W - 229L
2,141 MMR
Solo
Sol
Sol
Diamond IV
SpiderCop007
Sol
Diamond IV
Level 157
God Stats
6W - 4L
1,672 SR
Queue Stats
261W - 226L
2,211 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 159
1,712 SR
2,221 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 174
1,560 SR
1,950 MMR
Chronos
Chronos
Masters
 
Chronos
Masters
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Masters
 
Ravana
Masters
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
ALMEJANDRO
Tsukuyomi
Platinum III
Level 181
God Stats
3W - 7L
1,529 SR
Queue Stats
313W - 295L
1,840 MMR
Solo
Nike
Nike
Masters
Isaiahlj
Nike
Masters
Level 215
God Stats
5W - 5L
1,648 SR
Queue Stats
238W - 173L
2,977 MMR
Solo
Agni
Agni
Diamond V
xxKAIDOxx
Agni
Diamond V
Level 181
God Stats
25W - 25L
1,625 SR
Queue Stats
181W - 176L
1,932 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
4 / 2 / 5
6,051
605
5,779
7,885
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ra
12
2 / 1 / 2
6,347
635
1,741
6,136
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
12
3 / 0 / 3
7,308
731
7,855
8,771
5,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Aphrodite
Koyomi479
Aphrodite
11
4 / 0 / 1
6,727
673
4,190
9,179
4,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 2
5,645
565
4,777
7,046
1,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
Da JiCharybdisLokiChang'e

VS

Bans
CabrakanNu WaThorGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
2 / 1 / 0
5,253
525
4,120
6,700
1,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
 
Ravana
9
0 / 4 / 0
5,235
524
4,113
9,541
2,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Tsukuyomi
ALMEJANDRO
Tsukuyomi
8
0 / 5 / 2
4,644
464
2,540
7,324
1,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Nike
10
1 / 1 / 2
6,013
601
5,815
8,015
3,631
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
11
2 / 2 / 1
6,088
609
4,473
4,487
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
13
Kills
5
5
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
2
5
3.25
L
Chronos
 
Chronos
2
1
0
2
L
Ravana
 
Ravana
0
4
0
0
L
Tsukuyomi
ALMEJANDRO
Tsukuyomi
0
5
2
0.2
W
Ra
2
1
2
3
W
Surtr
3
0
3
4.5
L
Nike
1
1
2
2
W
Aphrodite
Koyomi479
Aphrodite
4
0
1
4.5
W
0
2
2
0.5
L
Agni
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,342
Damage
21,061
39,017
Taken
36,067
16,052
Mitigated
11,510
20,258
Healing
10,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,779
1,873
0
3,408
7,885
2,236
0
1,998
5,887
0
37,072
L
Chronos
 
Chronos
4,120
1,170
0
1,177
6,700
1,961
0
4,053
2,647
28,817
0
L
Ravana
 
Ravana
4,113
812
0
3,624
9,541
2,811
0
524
8,583
0
35,724
L
Tsukuyomi
ALMEJANDRO
Tsukuyomi
2,540
849
0
1,728
7,324
1,925
0
729
6,430
0
24,111
W
Ra
1,741
90
367
1,935
6,136
1,853
25
1,957
4,179
43,350
0
W
Surtr
7,855
2,733
0
4,162
8,771
5,620
92
0
8,771
2,140
51,488
L
Nike
5,815
781
0
3,059
8,015
3,631
0
3,907
4,108
472
30,826
W
Aphrodite
Koyomi479
Aphrodite
4,190
487
1,776
6,051
9,179
4,674
0
2,190
6,791
23,888
0
W
4,777
1,958
0
2,559
7,046
1,669
923
2,320
4,490
38,540
4,672
L
Agni
4,473
261
0
745
4,487
1,182
0
1,709
2,626
45,649
1,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,078
Gold Earned
27,233
358
Minions Killed
328
0
Camps Cleared
0
1,092,603
Distance Traveled
1,017,714
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,051
605
55
6
0
251,012
0
L
Chronos
5,253
525
70
7
0
244,001
0
L
Ravana
5,235
524
74
7
0
177,527
0
L
Tsukuyomi
4,644
464
48
5
0
166,186
0
W
Ra
6,347
635
104
10
0
237,804
1
W
Surtr
7,308
731
87
9
0
217,680
0
L
Nike
6,013
601
42
4
0
213,962
0
W
Aphrodite
6,727
673
30
3
0
198,616
3
W
Sol
5,645
565
82
8
0
187,491
1
L
Agni
6,088
609
94
9
0
216,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role