Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Eggy
Hun Batz
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 29L
1,531 Elo+
Solo
Skadi
Skadi
MatioO7
Skadi
Level 114
God Stats
0W - 1L
1,454 SR
Queue Stats
5W - 4L
1,615 Elo+
Party 1
Susano
Susano
ZeroBG
Susano
Level 39
God Stats
1W - 1L
1,715 SR
Queue Stats
39W - 32L
1,553 Elo+
Party 1
Nike
Nike
nardofish23
Nike
Level 132
God Stats
1W - 2L
1,547 SR
Queue Stats
225W - 297L
1,504 Elo+
Solo
Team Averages
Level 128
1,543 SR
1,541 Elo+

VS

Team Averages
Level 134
1,447 SR
1,516 Elo+
Geb
Geb
 
Geb
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
ARSHIA031IRANp
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 23L
1,509 Elo+
Solo
Hun Batz
Hun Batz
Im PuniisheR
Hun Batz
Level 236
God Stats
2W - 5L
1,328 SR
Queue Stats
285W - 290L
1,539 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
loknay
Ah Muzen Cab
Level 128
God Stats
11W - 15L
1,407 SR
Queue Stats
762W - 785L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
9
1 / 2 / 0
4,902
980
1,789
2,425
625
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Eggy
Hun Batz
9
0 / 2 / 0
4,719
944
3,430
3,605
2,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Skadi
MatioO7
Skadi
9
0 / 3 / 1
4,871
974
1,672
3,964
1,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
ZeroBG
Susano
7
0 / 2 / 0
4,413
883
140
2,135
552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 1
5,186
1,037
4,109
5,202
3,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
2 / 0 / 5
6,210
1,242
3,150
3,059
2,868
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Janus
 
Janus
10
1 / 0 / 8
6,037
1,207
3,405
2,324
1,091
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 1 / 8
6,323
1,265
721
3,401
3,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Hun Batz
Im PuniisheR
Hun Batz
11
5 / 0 / 2
6,400
1,280
5,435
3,164
1,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
loknay
Ah Muzen Cab
10
0 / 0 / 9
5,692
1,138
3,592
2,731
1,319
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
1
Kills
10
10
Deaths
1
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
2
0
0.5
W
Geb
 
Geb
2
0
5
4.5
W
Janus
 
Janus
1
0
8
5
W
2
1
8
6
L
Hun Batz
Eggy
Hun Batz
0
2
0
0
W
Hun Batz
Im PuniisheR
Hun Batz
5
0
2
6
L
Skadi
MatioO7
Skadi
0
3
1
0.17
L
Susano
ZeroBG
Susano
0
2
0
0
W
Ah Muzen Cab
loknay
Ah Muzen Cab
0
0
9
4.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,140
Damage
16,303
17,331
Taken
14,679
8,283
Mitigated
10,293
2,622
Healing
3,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
1,789
125
0
500
2,425
625
0
687
1,685
5,551
1,080
W
Geb
 
Geb
3,150
168
455
591
3,059
2,868
135
718
2,341
5,949
0
W
Janus
 
Janus
3,405
506
89
18
2,324
1,091
299
467
1,857
9,888
312
W
721
65
926
699
3,401
3,475
158
953
2,448
0
2,240
L
Hun Batz
Eggy
Hun Batz
3,430
434
0
0
3,605
2,410
0
859
2,746
0
5,764
W
Hun Batz
Im PuniisheR
Hun Batz
5,435
674
35
227
3,164
1,540
443
221
2,943
0
14,998
L
Skadi
MatioO7
Skadi
1,672
540
203
404
3,964
1,068
0
1,217
2,747
0
9,431
L
Susano
ZeroBG
Susano
140
0
0
30
2,135
552
0
988
1,147
0
140
W
Ah Muzen Cab
loknay
Ah Muzen Cab
3,592
900
353
127
2,731
1,319
505
284
2,447
0
11,690
L
4,109
208
221
1,264
5,202
3,628
0
2,667
2,535
1,656
5,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,091
Gold Earned
30,662
41
Minions Killed
61
0
Camps Cleared
0
438,232
Distance Traveled
511,500
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
4,902
980
14
3
0
87,165
0
W
Geb
6,210
1,242
5
1
0
77,191
0
W
Janus
6,037
1,207
20
4
0
113,243
0
W
Odin
6,323
1,265
7
1
0
110,145
0
L
Hun Batz
4,719
944
7
1
0
98,684
0
W
Hun Batz
6,400
1,280
11
2
0
95,577
0
L
Skadi
4,871
974
14
3
0
96,926
0
L
Susano
4,413
883
0
0
0
67,594
0
W
Ah Muzen Cab
5,692
1,138
18
4
0
115,344
0
L
Nike
5,186
1,037
6
1
0
87,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role