Player Matchup

Anhur
Anhur
Platinum I
 
Anhur
Platinum I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Gold V
FuiBanidoDeVez
Thor
Gold V
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,684 MMR
Party 1
Janus
Janus
Platinum III
Ghespenst
Janus
Platinum III
Level 128
God Stats
10W - 18L
1,376 SR
Queue Stats
316W - 312L
1,716 MMR
Solo
Shiva
Shiva
Gold II
k4listo
Shiva
Gold II
Level 84
God Stats
2W - 6L
1,320 SR
Queue Stats
38W - 33L
1,799 MMR
Solo
Sobek
Sobek
Platinum I
ΙΑΜΤΗΕΒΟSS3
Sobek
Platinum I
Level 151
God Stats
14W - 7L
1,708 SR
Queue Stats
308W - 296L
1,904 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 107
1,481 SR
1,720 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,566 SR
1,630 MMR
Ix Chel
Ix Chel
Platinum II
 
Ix Chel
Platinum II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Platinum II
 
Gilgamesh
Platinum II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold I
ESPrieto
Artemis
Gold I
Level 138
God Stats
17W - 15L
1,630 SR
Queue Stats
112W - 106L
1,809 MMR
Party 2
Loki
Loki
Gold I
III--wabbz--III
Loki
Gold I
Level 107
God Stats
2W - 2L
1,501 SR
Queue Stats
384W - 375L
1,680 MMR
Solo
Cabrakan
Cabrakan
Gold I
Lga_92
Cabrakan
Gold I
Level 129
God Stats
1W - 1L
1,699 SR
Queue Stats
81W - 79L
1,661 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
6 / 0 / 1
7,247
725
6,538
5,049
1,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
6 / 2 / 1
6,428
643
4,635
7,605
2,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
Ghespenst
Janus
11
1 / 2 / 5
6,031
603
4,783
3,335
918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
k4listo
Shiva
12
1 / 0 / 0
6,614
661
6,320
7,780
5,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 1 / 6
5,641
564
2,180
8,429
4,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Maman BrigitteHerculesZeus

VS

Bans
Ao KuangHe BoAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
2 / 4 / 1
5,788
579
3,807
6,806
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
 
Gilgamesh
10
0 / 1 / 0
5,567
557
5,119
9,514
3,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
ESPrieto
Artemis
8
0 / 5 / 0
4,523
452
3,194
5,558
777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
3 / 2 / 1
5,615
562
3,591
6,502
1,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
Lga_92
Cabrakan
7
0 / 2 / 1
4,732
473
2,102
7,664
4,471
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
14
Kills
5
5
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
0
1
6.5
L
Ix Chel
 
Ix Chel
2
4
1
0.63
L
Gilgamesh
 
Gilgamesh
0
1
0
0
L
Artemis
ESPrieto
Artemis
0
5
0
0
W
6
2
1
3.25
W
Janus
Ghespenst
Janus
1
2
5
1.75
L
3
2
1
1.75
L
Cabrakan
Lga_92
Cabrakan
0
2
1
0.25
W
Shiva
k4listo
Shiva
1
0
0
1
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,456
Damage
17,813
32,198
Taken
36,044
14,739
Mitigated
12,470
12,547
Healing
6,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,538
3,285
0
3,607
5,049
1,521
141
1,220
3,829
0
52,934
L
Ix Chel
 
Ix Chel
3,807
782
290
1,187
6,806
1,659
0
3,284
3,244
35,140
46
L
Gilgamesh
 
Gilgamesh
5,119
1,148
0
1,030
9,514
3,942
0
880
8,634
1,145
34,269
L
Artemis
ESPrieto
Artemis
3,194
1,989
0
808
5,558
777
0
434
5,124
0
19,279
W
4,635
1,413
0
3,412
7,605
2,456
0
1,541
6,064
0
45,853
W
Janus
Ghespenst
Janus
4,783
451
0
414
3,335
918
0
1,632
1,703
34,123
0
L
3,591
1,258
0
1,194
6,502
1,621
0
879
5,561
0
36,474
L
Cabrakan
Lga_92
Cabrakan
2,102
593
0
1,618
7,664
4,471
0
1,642
5,935
8,744
0
W
Shiva
k4listo
Shiva
6,320
924
0
1,865
7,780
5,198
0
326
7,454
7,703
39,751
W
2,180
294
0
3,249
8,429
4,646
0
2,152
6,277
9,649
1,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,961
Gold Earned
26,225
353
Minions Killed
270
0
Camps Cleared
0
1,025,508
Distance Traveled
1,032,840
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,247
725
83
8
0
163,639
1
L
Ix Chel
5,788
579
77
8
0
183,137
0
L
Gilgamesh
5,567
557
77
8
0
211,088
0
L
Artemis
4,523
452
41
4
0
195,798
0
W
Thor
6,428
643
77
8
0
235,597
0
W
Janus
6,031
603
77
8
0
207,541
2
L
Loki
5,615
562
64
6
0
239,353
1
L
Cabrakan
4,732
473
11
1
0
203,464
0
W
Shiva
6,614
661
97
10
0
214,494
1
W
Sobek
5,641
564
19
2
0
204,237
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role