Player Matchup

Ne Zha
Ne Zha
Masters
Cheyreks
Ne Zha
Masters
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 21L
2,561 MMR
Party 2
Tyr
Tyr
Diamond I
Sperwerik
Tyr
Diamond I
Level 159
God Stats
19W - 16L
1,589 SR
Queue Stats
89W - 95L
2,489 MMR
Solo
Scylla
Scylla
Diamond II
warakil
Scylla
Diamond II
Level 134
God Stats
23W - 12L
1,769 SR
Queue Stats
83W - 64L
2,243 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 144
1,619 SR
2,431 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 119
1,652 SR
2,162 MMR
Set
Set
Grandmaster
 
Set
Grandmaster
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Masters
Zëphyra
Aphrodite
Masters
Level 155
God Stats
11W - 4L
1,806 SR
Queue Stats
48W - 40L
3,000 MMR
Party 1
Athena
Athena
Platinum III
bodker91
Athena
Platinum III
Level 114
God Stats
13W - 7L
1,651 SR
Queue Stats
445W - 527L
1,986 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Cheyreks
Ne Zha
18
3 / 3 / 5
10,797
771
11,453
14,823
5,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

16
0 / 2 / 8
9,744
696
7,226
15,924
13,742
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Scylla
warakil
Scylla
18
6 / 4 / 3
12,007
858
9,599
10,165
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
SerqetFafnirKuzenboCthulhuCerberus

VS

Bans
Xing TianHerculesKumbhakarnaTsukuyomiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
20
8 / 2 / 1
13,026
930
23,048
15,561
12,060
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Aphrodite
Zëphyra
Aphrodite
18
1 / 2 / 6
10,975
784
7,969
10,784
5,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
bodker91
Athena
16
0 / 5 / 5
9,977
713
3,547
15,106
12,565
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
9
Kills
9
9
Deaths
9
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
8
2
1
4.25
L
Ne Zha
Cheyreks
Ne Zha
3
3
5
1.83
L
0
2
8
2
W
Aphrodite
Zëphyra
Aphrodite
1
2
6
2
W
Athena
bodker91
Athena
0
5
5
0.5
L
Scylla
warakil
Scylla
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,278
Damage
34,564
40,912
Taken
41,451
22,549
Mitigated
29,739
6,583
Healing
16,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
23,048
7,478
0
3,578
15,561
12,060
2,564
2,350
13,188
0
67,455
L
Ne Zha
Cheyreks
Ne Zha
11,453
1,692
0
4,595
14,823
5,424
764
4,320
10,467
0
36,938
L
7,226
581
0
1,463
15,924
13,742
721
5,471
10,435
0
19,858
W
Aphrodite
Zëphyra
Aphrodite
7,969
759
5,976
6,237
10,784
5,114
652
2,989
7,679
37,082
0
W
Athena
bodker91
Athena
3,547
614
0
852
15,106
12,565
234
4,151
10,938
14,103
1,084
L
Scylla
warakil
Scylla
9,599
660
0
525
10,165
3,383
0
1,479
8,650
60,592
831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,548
Gold Earned
33,978
181
Minions Killed
172
0
Camps Cleared
0
760,167
Distance Traveled
757,173
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,026
930
74
5
0
271,256
1
L
Ne Zha
10,797
771
37
3
0
254,760
1
L
Tyr
9,744
696
33
2
0
259,420
7
W
Aphrodite
10,975
784
78
6
0
241,982
3
W
Athena
9,977
713
20
1
0
243,935
4
L
Scylla
12,007
858
111
8
0
245,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role