Player Matchup

Mercury
Mercury
Gold II
BuckFeaners
Mercury
Gold II
Level 83
God Stats
1W - 1L
1,476 SR
Queue Stats
36W - 30L
1,771 MMR
Party 1
Nox
Nox
Platinum II
GarySmoak
Nox
Platinum II
Level 97
God Stats
2W - 1L
1,623 SR
Queue Stats
32W - 24L
2,017 MMR
Party 1
Apollo
Apollo
Gold III
JeoBodenIsHeer
Apollo
Gold III
Level 123
God Stats
6W - 3L
1,597 SR
Queue Stats
20W - 15L
1,820 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 101
1,566 SR
1,869 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,624 SR
1,725 MMR
Baron Samedi
Baron Samedi
Platinum III
 
Baron Samedi
Platinum III
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold I
Vipеr
Xbalanque
Gold I
Level 66
God Stats
8W - 0L
1,933 SR
Queue Stats
19W - 1L
1,818 MMR
Solo
Chaac
Chaac
Platinum II
tanquefelino
Chaac
Platinum II
Level 153
God Stats
2W - 2L
1,439 SR
Queue Stats
90W - 115L
1,856 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BuckFeaners
Mercury
12
0 / 5 / 4
7,189
654
3,086
10,009
6,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

15
2 / 3 / 2
8,246
750
7,024
9,708
5,815
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
2 / 6 / 2
8,391
763
6,809
13,249
5,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
BacchusCthulhuThothNe ZhaDiscordia

VS

Bans
HorusHou YiAchillesIshtarSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
1 / 1 / 12
9,774
889
6,329
5,903
3,835
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
Vipеr
Xbalanque
17
8 / 1 / 5
10,907
992
13,402
7,733
2,611
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 2 / 7
9,878
898
9,420
11,272
8,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
4
Kills
14
14
Deaths
4
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
1
12
7
L
Mercury
BuckFeaners
Mercury
0
5
4
0.4
L
2
3
2
1
L
2
6
2
0.5
W
Xbalanque
Vipеr
Xbalanque
8
1
5
10.5
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,919
Damage
29,151
32,966
Taken
24,908
17,009
Mitigated
14,486
6,637
Healing
9,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,329
91
845
2,127
5,903
3,835
893
815
4,952
29,420
0
L
Mercury
BuckFeaners
Mercury
3,086
654
0
975
10,009
6,082
0
2,732
7,239
0
11,237
L
7,024
569
0
2,014
9,708
5,815
0
868
8,825
24,246
347
L
6,809
3,675
0
3,648
13,249
5,112
0
2,762
10,434
0
26,136
W
Xbalanque
Vipеr
Xbalanque
13,402
8,743
0
2,954
7,733
2,611
2,548
3,669
3,966
0
59,116
W
9,420
937
0
3,944
11,272
8,040
451
2,326
8,684
0
23,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,826
Gold Earned
30,559
107
Minions Killed
165
0
Camps Cleared
0
600,743
Distance Traveled
638,353
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,774
889
53
5
0
222,898
5
L
Mercury
7,189
654
15
1
0
227,283
0
L
Nox
8,246
750
42
4
0
191,985
1
L
Apollo
8,391
763
50
5
0
181,475
2
W
Xbalanque
10,907
992
88
8
0
201,523
0
W
Chaac
9,878
898
24
2
0
213,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role