Player Matchup

Bastet
Bastet
 
Bastet
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
LoneWanderer888
Cabrakan
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,523 Elo+
Party 1
Yemoja
Yemoja
MoogieSmigl
Yemoja
Level 122
God Stats
6W - 2L
1,514 SR
Queue Stats
113W - 140L
1,446 Elo+
Party 1
Ah Puch
Ah Puch
Reymeh1990
Ah Puch
Level 121
God Stats
3W - 1L
1,318 SR
Queue Stats
32W - 42L
1,421 Elo+
Party 1
Shiva
Shiva
Snowbawler
Shiva
Level 107
God Stats
2W - 0L
1,845 SR
Queue Stats
35W - 50L
1,382 Elo+
Party 1
Team Averages
Level 105
1,535 SR
1,455 Elo+

VS

Team Averages
Level 141
1,435 SR
1,475 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
KingxLSD
Xbalanque
Level 145
God Stats
8W - 14L
1,450 SR
Queue Stats
503W - 517L
1,519 Elo+
Solo
Hel
Hel
MawsOfTheVoid
Hel
Level 155
God Stats
5W - 4L
1,607 SR
Queue Stats
293W - 306L
1,466 Elo+
Solo
Agni
Agni
SavouryMedusa
Agni
Level 123
God Stats
2W - 4L
1,318 SR
Queue Stats
86W - 90L
1,425 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ShelfOfBooty
Ah Muzen Cab
Level 128
God Stats
0W - 1L
1,297 SR
Queue Stats
48W - 59L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
3 / 3 / 16
8,396
840
9,211
10,880
4,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
16
3 / 0 / 19
8,846
885
7,984
15,128
19,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yemoja
14
1 / 0 / 14
8,849
885
5,077
8,909
7,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ah Puch
Reymeh1990
Ah Puch
17
12 / 1 / 11
10,116
1,012
23,181
10,351
4,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Shiva
15
6 / 0 / 17
8,856
886
8,135
10,833
9,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
2 / 7 / 1
7,179
718
7,543
11,527
4,895
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
KingxLSD
Xbalanque
13
1 / 4 / 2
7,077
708
14,694
12,147
4,886
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 3 / 1
6,608
661
2,643
11,395
5,067
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

12
0 / 6 / 2
6,584
658
11,804
10,750
4,147
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Muzen Cab
ShelfOfBooty
Ah Muzen Cab
13
0 / 5 / 3
6,997
700
10,806
10,428
4,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
12
25
Kills
3
4
Deaths
25
77
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
3
16
3.67
L
Heimdallr
 
Heimdallr
2
7
1
0.36
L
Xbalanque
KingxLSD
Xbalanque
1
4
2
0.5
W
Cabrakan
3
0
19
12.5
L
0
3
1
0.17
W
Yemoja
1
0
14
8
W
Ah Puch
Reymeh1990
Ah Puch
12
1
11
17.5
L
0
6
2
0.17
L
Ah Muzen Cab
ShelfOfBooty
Ah Muzen Cab
0
5
3
0.3
W
Shiva
6
0
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,588
Damage
47,490
56,101
Taken
56,247
45,699
Mitigated
23,306
31,648
Healing
19,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,211
1,215
902
1,876
10,880
4,292
696
1,523
9,350
0
17,619
L
Heimdallr
 
Heimdallr
7,543
2,663
89
386
11,527
4,895
0
6,646
4,753
0
12,677
L
Xbalanque
KingxLSD
Xbalanque
14,694
2,591
188
824
12,147
4,886
0
7,520
4,505
0
27,757
W
Cabrakan
7,984
1,621
980
1,508
15,128
19,473
137
5,583
9,545
10,592
2,876
L
2,643
79
10,646
5,977
11,395
5,067
0
7,711
3,524
9,901
223
W
Yemoja
5,077
642
12,933
3,572
8,909
7,615
58
2,485
6,424
10,385
369
W
Ah Puch
Reymeh1990
Ah Puch
23,181
376
1,622
1,105
10,351
4,507
270
2,055
8,296
51,222
0
L
11,804
852
180
167
10,750
4,147
0
6,661
3,892
20,168
0
L
Ah Muzen Cab
ShelfOfBooty
Ah Muzen Cab
10,806
797
237
754
10,428
4,311
0
6,665
3,643
0
21,661
W
Shiva
8,135
797
4,315
2,835
10,833
9,812
81
2,756
8,077
0
12,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,063
Gold Earned
34,445
148
Minions Killed
119
0
Camps Cleared
0
1,192,221
Distance Traveled
891,692
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,396
840
11
1
0
232,645
0
L
Heimdallr
7,179
718
16
2
0
144,440
0
L
Xbalanque
7,077
708
41
4
0
182,510
0
W
Cabrakan
8,846
885
15
2
0
227,758
0
L
Hel
6,608
661
14
1
0
188,805
0
W
Yemoja
8,849
885
20
2
0
268,485
0
W
Ah Puch
10,116
1,012
79
8
0
225,508
0
L
Agni
6,584
658
18
2
0
161,792
0
L
Ah Muzen Cab
6,997
700
30
3
0
214,145
0
W
Shiva
8,856
886
23
2
0
237,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role