Player Matchup

Achilles
Achilles
 
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
WeLchY BoY xX
Medusa
Level 89
God Stats
20W - 13L
1,607 SR
Queue Stats
465W - 444L
1,535 Elo+
Solo
Zeus
Zeus
sigespingui
Zeus
Level 44
God Stats
3W - 3L
1,740 SR
Queue Stats
5W - 7L
1,519 Elo+
Solo
Team Averages
Level 87
1,616 SR
1,518 Elo+

VS

Team Averages
Level 99
1,470 SR
1,511 Elo+
Morgan Le Fay
Morgan Le Fay
VaxerYT
Morgan Le Fay
Level 96
God Stats
55W - 45L
1,567 SR
Queue Stats
163W - 122L
1,596 Elo+
Solo
Cthulhu
Cthulhu
javigeria
Cthulhu
Level 83
God Stats
4W - 3L
1,360 SR
Queue Stats
85W - 89L
1,495 Elo+
Party 1
Tyr
Tyr
jonygeria
Tyr
Level 118
God Stats
9W - 11L
1,482 SR
Queue Stats
179W - 175L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
3 / 1 / 0
8,318
832
8,098
10,693
11,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 1 / 2
7,427
743
5,440
5,930
2,165
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 1
7,111
711
3,550
3,765
1,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
VaxerYT
Morgan Le Fay
14
1 / 0 / 2
8,198
820
7,960
4,010
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
javigeria
Cthulhu
13
0 / 2 / 1
7,482
748
4,036
8,549
5,436
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

15
3 / 1 / 1
8,859
886
5,320
8,986
5,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
3
Kills
4
4
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
1
0
3
W
Morgan Le Fay
VaxerYT
Morgan Le Fay
1
0
2
2
L
0
1
2
1
W
Cthulhu
javigeria
Cthulhu
0
2
1
0.25
W
3
1
1
3.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,088
Damage
17,316
20,388
Taken
21,545
14,601
Mitigated
12,561
5,580
Healing
3,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,098
1,006
0
3,356
10,693
11,172
0
5,885
4,725
0
21,515
W
Morgan Le Fay
VaxerYT
Morgan Le Fay
7,960
247
0
813
4,010
1,702
0
301
3,709
37,095
0
L
5,440
1,973
0
1,724
5,930
2,165
0
4,340
1,563
0
23,568
W
Cthulhu
javigeria
Cthulhu
4,036
286
0
1,077
8,549
5,436
0
2,116
6,433
18,524
1,111
W
5,320
146
0
1,675
8,986
5,423
0
1,213
7,773
0
31,455
L
3,550
282
0
500
3,765
1,264
0
1,404
2,352
19,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,856
Gold Earned
24,539
116
Minions Killed
152
0
Camps Cleared
0
597,092
Distance Traveled
611,490
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,318
832
39
4
0
217,607
0
W
Morgan Le Fay
8,198
820
58
6
0
214,589
0
L
Medusa
7,427
743
38
4
0
236,512
8
W
Cthulhu
7,482
748
38
4
0
186,327
0
W
Tyr
8,859
886
56
6
0
210,574
0
L
Zeus
7,111
711
39
4
0
142,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role