Player Matchup

Baron Samedi
Baron Samedi
FIxnky
Baron Samedi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
306W - 312L
1,545 Elo+
Solo
Artemis
Artemis
IlyaAndreich
Artemis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,430 Elo+
Solo
Vulcan
Vulcan
jnbvnvb54644
Vulcan
Level 141
God Stats
0W - 2L
1,489 SR
Queue Stats
75W - 71L
1,495 Elo+
Solo
Team Averages
Level 105
1,496 SR
1,490 Elo+

VS

Team Averages
Level 97
1,497 SR
1,522 Elo+
Erlang Shen
Erlang Shen
Falvinn
Erlang Shen
Level 26
God Stats
2W - 2L
1,512 SR
Queue Stats
9W - 7L
1,517 Elo+
Party 1
Cthulhu
Cthulhu
ImTheDoggo
Cthulhu
Level 136
God Stats
6W - 1L
1,480 SR
Queue Stats
121W - 129L
1,495 Elo+
Solo
Baron Samedi
Baron Samedi
ˇMyNameIsJanusˇ
Baron Samedi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FIxnky
Baron Samedi
17
1 / 8 / 5
11,000
786
10,807
17,044
7,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
IlyaAndreich
Artemis
16
1 / 4 / 4
10,475
748
6,510
11,549
3,852
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
17
5 / 6 / 0
11,453
818
14,017
10,879
3,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Falvinn
Erlang Shen
16
2 / 2 / 11
10,429
745
7,215
14,387
16,223
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cthulhu
ImTheDoggo
Cthulhu
18
6 / 2 / 6
11,823
845
13,481
18,154
17,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
ˇMyNameIsJanusˇ
Baron Samedi
19
10 / 3 / 6
12,959
926
15,131
10,767
5,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
7
Kills
18
18
Deaths
7
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
FIxnky
Baron Samedi
1
8
5
0.44
W
Erlang Shen
Falvinn
Erlang Shen
2
2
11
3.75
L
Artemis
IlyaAndreich
Artemis
1
4
4
0.75
W
Cthulhu
ImTheDoggo
Cthulhu
6
2
6
4.5
L
Vulcan
5
6
0
0.83
W
Baron Samedi
ˇMyNameIsJanusˇ
Baron Samedi
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,334
Damage
35,827
39,472
Taken
43,308
14,473
Mitigated
38,913
7,926
Healing
6,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
FIxnky
Baron Samedi
10,807
761
174
5,072
17,044
7,158
195
10,835
5,791
33,474
573
W
Erlang Shen
Falvinn
Erlang Shen
7,215
2,887
0
2,128
14,387
16,223
572
6,758
7,228
0
22,549
L
Artemis
IlyaAndreich
Artemis
6,510
2,691
0
1,875
11,549
3,852
0
7,739
3,499
0
25,694
W
Cthulhu
ImTheDoggo
Cthulhu
13,481
205
0
1,874
18,154
17,367
256
9,554
7,880
30,585
3,319
L
Vulcan
14,017
194
0
805
10,879
3,463
0
7,568
3,020
35,422
0
W
Baron Samedi
ˇMyNameIsJanusˇ
Baron Samedi
15,131
482
178
1,913
10,767
5,323
833
7,140
3,439
58,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,928
Gold Earned
35,211
139
Minions Killed
180
0
Camps Cleared
0
641,667
Distance Traveled
784,899
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,000
786
40
3
0
213,718
0
W
Erlang Shen
10,429
745
27
2
0
281,526
0
L
Artemis
10,475
748
39
3
0
207,555
0
W
Cthulhu
11,823
845
66
5
0
263,848
0
L
Vulcan
11,453
818
60
4
0
220,394
2
W
Baron Samedi
12,959
926
87
6
0
239,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role