Player Matchup

Loki
Loki
Platinum II
 
Loki
Platinum II
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Diamond V
FerreRlz
Tiamat
Diamond V
Level 209
God Stats
5W - 4L
1,576 SR
Queue Stats
200W - 175L
2,010 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
Himdrix
Zhong Kui
Gold II
Level 160
God Stats
2W - 7L
1,442 SR
Queue Stats
522W - 531L
1,610 MMR
Solo
Xbalanque
Xbalanque
Platinum V
OnlyFuns
Xbalanque
Platinum V
Level 228
God Stats
4W - 6L
1,481 SR
Queue Stats
683W - 705L
1,745 MMR
Solo
Ymir
Ymir
Gold II
rehuman
Ymir
Gold II
Level 126
God Stats
5W - 4L
1,800 SR
Queue Stats
58W - 52L
1,616 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 180
1,560 SR
1,696 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 157
1,616 SR
1,791 MMR
Nu Wa
Nu Wa
Gold III
 
Nu Wa
Gold III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Platinum II
DrGollic
Artio
Platinum II
Level 185
God Stats
7W - 5L
1,659 SR
Queue Stats
502W - 491L
1,734 MMR
Solo
Poseidon
Poseidon
Platinum V
MikeFoos
Poseidon
Platinum V
Level 202
God Stats
9W - 6L
1,687 SR
Queue Stats
392W - 389L
1,565 MMR
Solo
Chaac
Chaac
Diamond I
Tek Watergun
Chaac
Diamond I
Level 151
God Stats
3W - 4L
1,539 SR
Queue Stats
142W - 123L
2,434 MMR
Solo
Rama
Rama
Platinum I
TheNebelung
Rama
Platinum I
Level 157
God Stats
17W - 6L
1,692 SR
Queue Stats
106W - 79L
1,721 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
2
0 / 0 / 0
2,689
538
340
1,356
236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
FerreRlz
Tiamat
7
0 / 0 / 1
3,517
703
1,572
1,910
942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Zhong Kui
Himdrix
Zhong Kui
6
0 / 2 / 0
3,284
657
2,347
4,848
2,792
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xbalanque
OnlyFuns
Xbalanque
6
0 / 1 / 0
3,191
638
2,313
2,992
693
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ymir
rehuman
Ymir
6
2 / 1 / 0
3,824
765
1,883
5,134
2,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
AphroditeCabrakanThorBastetSusano

VS

Bans
Sun WukongSkadiKumbhakarnaMaman BrigitteOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
0 / 1 / 0
3,566
713
1,047
2,239
571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
DrGollic
Artio
6
0 / 0 / 2
3,766
753
2,179
5,791
2,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
MikeFoos
Poseidon
7
0 / 0 / 0
3,558
712
771
2,165
543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
2 / 0 / 0
4,311
862
3,137
4,668
2,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

6
2 / 1 / 0
4,120
824
2,634
3,467
840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
2
Kills
4
4
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
0
0
0
W
Nu Wa
 
Nu Wa
0
1
0
0
W
Artio
DrGollic
Artio
0
0
2
1
L
Tiamat
FerreRlz
Tiamat
0
0
1
0.5
L
Zhong Kui
Himdrix
Zhong Kui
0
2
0
0
W
Poseidon
MikeFoos
Poseidon
0
0
0
0
L
Xbalanque
OnlyFuns
Xbalanque
0
1
0
0
W
2
0
0
2
W
2
1
0
2
L
Ymir
rehuman
Ymir
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,455
Damage
9,768
16,240
Taken
18,330
6,730
Mitigated
7,328
6,102
Healing
8,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
340
150
0
836
1,356
236
0
280
1,076
0
4,464
W
Nu Wa
 
Nu Wa
1,047
290
0
936
2,239
571
0
1,208
1,031
17,545
0
W
Artio
DrGollic
Artio
2,179
441
220
2,520
5,791
2,631
0
1,026
4,765
10,350
0
L
Tiamat
FerreRlz
Tiamat
1,572
96
0
643
1,910
942
0
931
979
18,891
0
L
Zhong Kui
Himdrix
Zhong Kui
2,347
633
0
2,326
4,848
2,792
0
78
4,770
17,214
356
W
Poseidon
MikeFoos
Poseidon
771
0
0
763
2,165
543
0
191
1,974
24,374
1,008
L
Xbalanque
OnlyFuns
Xbalanque
2,313
1,072
0
904
2,992
693
0
562
2,430
0
16,282
W
3,137
725
0
2,553
4,668
2,743
0
2,301
2,367
0
25,235
W
2,634
2,465
0
1,144
3,467
840
616
883
2,584
0
23,016
L
Ymir
rehuman
Ymir
1,883
680
0
1,393
5,134
2,067
0
2,105
3,029
7,384
1,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,505
Gold Earned
19,321
112
Minions Killed
192
0
Camps Cleared
0
461,187
Distance Traveled
550,854
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
2,689
538
10
2
0
34,059
0
W
Nu Wa
3,566
713
39
8
0
100,361
0
W
Artio
3,766
753
14
3
0
110,506
2
L
Tiamat
3,517
703
39
8
0
125,623
0
L
Zhong Kui
3,284
657
31
6
0
89,202
2
W
Poseidon
3,558
712
54
11
0
139,411
0
L
Xbalanque
3,191
638
26
5
0
97,857
0
W
Chaac
4,311
862
48
10
0
109,852
0
W
Rama
4,120
824
37
7
0
90,724
0
L
Ymir
3,824
765
6
1
0
114,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role