Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Samayouryuu
Cerberus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 75L
1,442 Elo+
Party 2
Nu Wa
Nu Wa
Segabruh1
Nu Wa
Level 66
God Stats
92W - 77L
1,606 SR
Queue Stats
151W - 161L
1,496 Elo+
Party 1
Team Averages
Level 98
1,521 SR
1,488 Elo+

VS

Team Averages
Level 103
1,532 SR
1,437 Elo+
Raijin
Raijin
 
Raijin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Fereygar
Thanatos
Level 39
God Stats
0W - 3L
1,226 SR
Queue Stats
1W - 5L
1,265 Elo+
Solo
Zhong Kui
Zhong Kui
KiowasFly2
Zhong Kui
Level 107
God Stats
17W - 19L
1,524 SR
Queue Stats
265W - 259L
1,488 Elo+
Solo
Nike
Nike
Xam3693
Nike
Level 106
God Stats
1W - 2L
1,868 SR
Queue Stats
135W - 133L
1,398 Elo+
Solo
Chaac
Chaac
turken-163
Chaac
Level 106
God Stats
44W - 37L
1,541 SR
Queue Stats
103W - 90L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
5 / 0 / 4
6,243
624
6,226
9,358
3,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
 
Sol
8
1 / 3 / 2
5,027
503
3,742
5,056
1,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
 
King Arthur
9
0 / 1 / 0
4,765
477
3,498
9,284
3,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cerberus
Samayouryuu
Cerberus
8
1 / 0 / 4
5,231
523
2,920
7,969
4,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
Segabruh1
Nu Wa
11
5 / 0 / 2
6,638
664
5,501
4,043
857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
9
0 / 4 / 0
4,575
458
3,701
5,179
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Fereygar
Thanatos
7
0 / 4 / 0
4,336
434
1,850
7,306
2,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
KiowasFly2
Zhong Kui
9
2 / 1 / 1
5,364
536
5,015
6,681
4,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nike
Xam3693
Nike
7
1 / 2 / 1
4,352
435
3,388
7,476
3,965
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
11
1 / 1 / 0
6,092
609
7,568
8,266
5,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
12
Kills
4
4
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
5
0
4
7
W
Sol
 
Sol
1
3
2
0.67
W
King Arthur
 
King Arthur
0
1
0
0
L
Raijin
 
Raijin
0
4
0
0
L
Thanatos
Fereygar
Thanatos
0
4
0
0
L
Zhong Kui
KiowasFly2
Zhong Kui
2
1
1
2.5
W
Cerberus
Samayouryuu
Cerberus
1
0
4
3
W
Nu Wa
Segabruh1
Nu Wa
5
0
2
6
L
Nike
Xam3693
Nike
1
2
1
0.75
L
Chaac
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,887
Damage
21,522
35,710
Taken
34,908
13,238
Mitigated
17,274
14,867
Healing
10,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
6,226
3,917
0
5,121
9,358
3,548
0
894
8,464
0
42,267
W
Sol
 
Sol
3,742
1,993
0
1,054
5,056
1,182
770
2,400
2,656
27,030
0
W
King Arthur
 
King Arthur
3,498
51
0
3,391
9,284
3,580
0
0
9,284
0
28,081
L
Raijin
 
Raijin
3,701
0
0
0
5,179
1,073
0
3,822
1,357
29,819
0
L
Thanatos
Fereygar
Thanatos
1,850
838
0
2,558
7,306
2,326
0
274
7,032
0
22,345
L
Zhong Kui
KiowasFly2
Zhong Kui
5,015
1,742
0
3,039
6,681
4,418
0
3,739
2,942
30,003
4,695
W
Cerberus
Samayouryuu
Cerberus
2,920
249
348
2,687
7,969
4,071
62
2,572
5,397
10,731
1,514
W
Nu Wa
Segabruh1
Nu Wa
5,501
2,286
239
2,027
4,043
857
176
2,473
1,570
35,757
2,101
L
Nike
Xam3693
Nike
3,388
474
0
2,433
7,476
3,965
0
2,966
4,510
0
13,599
L
Chaac
7,568
435
0
2,299
8,266
5,492
0
1,046
7,220
0
47,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,904
Gold Earned
24,719
272
Minions Killed
235
0
Camps Cleared
0
1,033,790
Distance Traveled
951,012
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,243
624
66
7
0
243,942
3
W
Sol
5,027
503
50
5
0
170,690
0
W
King Arthur
4,765
477
51
5
0
205,600
0
L
Raijin
4,575
458
41
4
0
192,164
0
L
Thanatos
4,336
434
41
4
0
187,971
0
L
Zhong Kui
5,364
536
60
6
0
201,976
0
W
Cerberus
5,231
523
41
4
0
199,334
1
W
Nu Wa
6,638
664
64
6
0
214,224
0
L
Nike
4,352
435
14
1
0
171,863
1
L
Chaac
6,092
609
79
8
0
197,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role