Player Matchup

Artemis
Artemis
Silver I
MrGoForNothin
Artemis
Silver I
Level 103
God Stats
6W - 4L
1,506 SR
Queue Stats
222W - 247L
1,158 MMR
Party 1
Fafnir
Fafnir
Gold V
Payiva
Fafnir
Gold V
Level 110
God Stats
1W - 0L
1,711 SR
Queue Stats
155W - 160L
1,376 MMR
Party 1
Kuzenbo
Kuzenbo
Silver IV
YoneWayne9
Kuzenbo
Silver IV
Level 81
God Stats
2W - 6L
1,346 SR
Queue Stats
89W - 115L
713 MMR
Solo
Merlin
Merlin
Silver II
remilson1
Merlin
Silver II
Level 311
God Stats
8W - 4L
1,596 SR
Queue Stats
451W - 502L
1,085 MMR
Solo
Pele
Pele
Silver II
romealot98
Pele
Silver II
Level 147
God Stats
11W - 6L
1,556 SR
Queue Stats
257W - 274L
1,061 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 150
1,543 SR
1,079 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 145
1,466 SR
1,098 MMR
Ullr
Ullr
Silver II
 
Ullr
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Gold II
WolfeyD
Ix Chel
Gold II
Level 157
God Stats
30W - 23L
1,618 SR
Queue Stats
509W - 511L
1,502 MMR
Solo
Fenrir
Fenrir
Silver III
dezols
Fenrir
Silver III
Level 158
God Stats
3W - 2L
1,650 SR
Queue Stats
100W - 120L
845 MMR
Solo
Ymir
Ymir
Silver V
insomni4_749
Ymir
Silver V
Level 129
God Stats
9W - 21L
1,376 SR
Queue Stats
9W - 26L
1,156 MMR
Solo
Gilgamesh
Gilgamesh
Silver V
lui88x
Gilgamesh
Silver V
Level 127
God Stats
1W - 1L
1,184 SR
Queue Stats
79W - 115L
486 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
7
1 / 1 / 0
4,205
601
2,198
2,357
658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fafnir
Payiva
Fafnir
7
0 / 0 / 0
4,094
585
428
3,053
1,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kuzenbo
YoneWayne9
Kuzenbo
8
0 / 0 / 0
3,844
549
1,097
4,301
2,924
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Merlin
remilson1
Merlin
8
0 / 3 / 1
4,078
583
1,142
4,679
989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
1 / 0 / 1
4,170
596
967
3,661
947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
MedusaAthenaThanatosRavana

VS

Bans
SurtrTsukuyomiAresArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
8
0 / 0 / 0
4,133
590
1,191
2,194
584
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ix Chel
WolfeyD
Ix Chel
9
2 / 1 / 1
5,295
756
3,210
3,417
771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
dezols
Fenrir
8
2 / 0 / 0
4,579
654
1,681
4,150
1,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 1
4,146
592
523
3,288
1,464
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
lui88x
Gilgamesh
5
0 / 1 / 0
3,757
537
1,939
3,322
1,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
2
Kills
4
4
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
0
0
0
W
Artemis
1
1
0
1
W
Fafnir
Payiva
Fafnir
0
0
0
0
L
Ix Chel
WolfeyD
Ix Chel
2
1
1
2.5
W
Kuzenbo
YoneWayne9
Kuzenbo
0
0
0
0
L
Fenrir
dezols
Fenrir
2
0
0
2
L
0
0
1
0.5
L
Gilgamesh
lui88x
Gilgamesh
0
1
0
0
W
Merlin
remilson1
Merlin
0
3
1
0.17
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,832
Damage
8,544
18,051
Taken
16,371
7,433
Mitigated
5,523
6,628
Healing
5,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
1,191
372
0
167
2,194
584
0
365
1,829
0
21,860
W
Artemis
2,198
438
0
442
2,357
658
200
267
2,057
0
24,259
W
Fafnir
Payiva
Fafnir
428
58
0
1,185
3,053
1,915
0
256
2,797
6,475
0
L
Ix Chel
WolfeyD
Ix Chel
3,210
293
100
1,161
3,417
771
0
776
2,465
33,201
0
W
Kuzenbo
YoneWayne9
Kuzenbo
1,097
607
0
1,766
4,301
2,924
0
0
4,147
14,244
0
L
Fenrir
dezols
Fenrir
1,681
373
0
1,455
4,150
1,393
0
54
4,064
0
23,907
L
523
172
0
1,126
3,288
1,464
0
391
2,897
12,187
0
L
Gilgamesh
lui88x
Gilgamesh
1,939
482
0
1,039
3,322
1,311
0
766
2,556
0
15,700
W
Merlin
remilson1
Merlin
1,142
154
0
1,165
4,679
989
0
3,173
1,506
16,728
107
W
967
259
0
2,070
3,661
947
0
37
3,593
0
20,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,391
Gold Earned
21,910
161
Minions Killed
201
0
Camps Cleared
0
669,262
Distance Traveled
625,155
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,133
590
41
6
0
133,407
0
W
Artemis
4,205
601
44
6
0
124,172
0
W
Fafnir
4,094
585
9
1
0
140,734
3
L
Ix Chel
5,295
756
73
10
0
125,351
0
W
Kuzenbo
3,844
549
23
3
0
122,765
0
L
Fenrir
4,579
654
43
6
0
169,201
1
L
Ymir
4,146
592
13
2
0
117,256
0
L
Gilgamesh
3,757
537
31
4
0
79,940
0
W
Merlin
4,078
583
41
6
0
126,047
0
W
Pele
4,170
596
44
6
0
155,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role