Player Matchup

Hou Yi
Hou Yi
Cha-da-paz
Hou Yi
Level 229
God Stats
5W - 20L
1,258 SR
Queue Stats
335W - 387L
1,424 Elo+
Solo
Agni
Agni
Mr Hijacks
Agni
Level 140
God Stats
2W - 2L
1,614 SR
Queue Stats
33W - 32L
1,521 Elo+
Solo
Odin
Odin
iTheMostLoathed
Odin
Level 121
God Stats
9W - 4L
1,634 SR
Queue Stats
122W - 98L
1,548 Elo+
Solo
Team Averages
Level 163
1,502 SR
1,498 Elo+

VS

Team Averages
Level 129
1,571 SR
1,653 Elo+
Ra
Ra
Uchim
Ra
Level 164
God Stats
5W - 4L
1,557 SR
Queue Stats
154W - 63L
1,732 Elo+
Party 1
Bacchus
Bacchus
hypereepyboi
Bacchus
Level 67
God Stats
19W - 6L
1,673 SR
Queue Stats
117W - 44L
1,722 Elo+
Party 1
Arachne
Arachne
timmyp78
Arachne
Level 155
God Stats
9W - 7L
1,483 SR
Queue Stats
73W - 68L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Cha-da-paz
Hou Yi
13
0 / 0 / 0
7,124
712
3,391
6,154
1,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 2 / 0
7,229
723
3,119
7,122
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 2 / 0
6,831
683
4,249
7,806
5,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
3 / 0 / 1
8,667
867
10,511
4,836
2,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
hypereepyboi
Bacchus
13
0 / 0 / 4
7,382
738
3,520
6,322
4,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Arachne
timmyp78
Arachne
14
1 / 0 / 1
7,934
793
3,335
4,641
2,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
4
4
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Cha-da-paz
Hou Yi
0
0
0
0
L
0
2
0
0
W
Ra
3
0
1
3.5
W
Bacchus
hypereepyboi
Bacchus
0
0
4
2
L
0
2
0
0
W
Arachne
timmyp78
Arachne
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,759
Damage
17,366
21,082
Taken
15,799
9,648
Mitigated
9,170
4,782
Healing
7,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Cha-da-paz
Hou Yi
3,391
942
0
566
6,154
1,867
0
3,509
2,020
0
25,362
L
3,119
76
0
1,441
7,122
2,099
0
3,990
2,393
31,315
0
W
Ra
10,511
133
1,810
1,965
4,836
2,258
32
1,077
3,641
43,239
925
W
Bacchus
hypereepyboi
Bacchus
3,520
30
0
1,752
6,322
4,595
0
1,244
4,908
6,888
1,101
L
4,249
396
0
2,775
7,806
5,682
0
3,448
3,359
84
18,125
W
Arachne
timmyp78
Arachne
3,335
2,876
0
1,693
4,641
2,317
127
933
3,567
0
28,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,184
Gold Earned
23,983
158
Minions Killed
144
0
Camps Cleared
0
561,207
Distance Traveled
645,040
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,124
712
60
6
0
186,301
0
L
Agni
7,229
723
65
7
0
175,642
2
W
Ra
8,667
867
89
9
0
220,493
0
W
Bacchus
7,382
738
8
1
0
215,358
0
L
Odin
6,831
683
33
3
0
199,264
0
W
Arachne
7,934
793
47
5
0
209,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role