Player Matchup

Serqet
Serqet
Gold I
ILoveBeingOG
Serqet
Gold I
Level 186
God Stats
22W - 26L
1,527 SR
Queue Stats
787W - 887L
1,439 MMR
Solo
Jormungandr
Jormungandr
Platinum V
ZampaTeste
Jormungandr
Platinum V
Level 158
God Stats
8W - 4L
1,799 SR
Queue Stats
47W - 46L
1,485 MMR
Solo
Discordia
Discordia
Gold IV
ixmotiv8-_-
Discordia
Gold IV
Level 88
God Stats
18W - 12L
1,603 SR
Queue Stats
83W - 78L
1,526 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 144
1,643 SR
1,483 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 145
1,510 SR
1,488 MMR
Kuzenbo
Kuzenbo
Silver II
Sinkarious
Kuzenbo
Silver II
Level 159
God Stats
0W - 1L
1,543 SR
Queue Stats
10W - 11L
1,571 MMR
Solo
Danzaburou
Danzaburou
Gold IV
SweetPuss
Danzaburou
Gold IV
Level 146
God Stats
4W - 7L
1,487 SR
Queue Stats
238W - 266L
1,392 MMR
Solo
Persephone
Persephone
Bronze III
Zindikare
Persephone
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
18
5 / 1 / 7
11,947
919
9,497
12,475
5,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jormungandr
ZampaTeste
Jormungandr
17
7 / 1 / 7
12,065
928
16,103
16,776
7,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
ixmotiv8-_-
Discordia
18
2 / 2 / 5
11,272
867
10,905
8,791
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AchillesBacchusNu WaBaron SamediHera

VS

Bans
KumbhakarnaMedusaNeithNe ZhaSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Sinkarious
Kuzenbo
16
1 / 3 / 2
9,776
752
13,456
19,244
25,802
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
SweetPuss
Danzaburou
16
3 / 6 / 1
11,156
858
7,385
13,781
6,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
Zindikare
Persephone
12
0 / 5 / 0
8,688
668
1,666
6,623
2,004
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
14
Kills
4
4
Deaths
14
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Serqet
5
1
7
8.5
L
Kuzenbo
Sinkarious
Kuzenbo
1
3
2
0.67
L
Danzaburou
SweetPuss
Danzaburou
3
6
1
0.58
W
Jormungandr
ZampaTeste
Jormungandr
7
1
7
10.5
L
Persephone
Zindikare
Persephone
0
5
0
0
W
Discordia
ixmotiv8-_-
Discordia
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,505
Damage
22,507
38,042
Taken
39,648
16,791
Mitigated
34,381
8,258
Healing
5,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
9,497
2,690
0
1,058
12,475
5,862
267
4,988
7,246
0
48,092
L
Kuzenbo
Sinkarious
Kuzenbo
13,456
2,498
0
2,854
19,244
25,802
0
11,754
5,901
24,351
1,690
L
Danzaburou
SweetPuss
Danzaburou
7,385
1,108
0
1,903
13,781
6,575
0
9,418
3,900
0
26,966
W
Jormungandr
ZampaTeste
Jormungandr
16,103
2,242
0
5,477
16,776
7,866
995
5,845
10,736
52,584
893
L
Persephone
Zindikare
Persephone
1,666
306
0
422
6,623
2,004
0
5,133
1,170
13,082
371
W
Discordia
ixmotiv8-_-
Discordia
10,905
118
0
1,723
8,791
3,063
1,107
3,300
5,264
47,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,284
Gold Earned
29,620
211
Minions Killed
93
0
Camps Cleared
0
832,837
Distance Traveled
540,489
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,947
919
53
4
0
304,833
0
L
Kuzenbo
9,776
752
23
2
0
220,254
0
L
Danzaburou
11,156
858
41
3
0
204,406
0
W
Jormungandr
12,065
928
67
5
0
265,137
4
L
Persephone
8,688
668
29
2
0
115,829
0
W
Discordia
11,272
867
91
7
0
262,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role