Player Matchup

Baron Samedi
Baron Samedi
CHICKEN FRIED69
Baron Samedi
Level 174
God Stats
2W - 4L
1,388 SR
Queue Stats
141W - 147L
1,495 Elo+
Solo
Cupid
Cupid
DJ To Nasty5260
Cupid
Level 129
God Stats
86W - 62L
1,620 SR
Queue Stats
450W - 441L
1,584 Elo+
Solo
Nemesis
Nemesis
Farhaad1
Nemesis
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
FrozenxApplez
Aphrodite
Level 80
God Stats
3W - 6L
1,397 SR
Queue Stats
45W - 52L
1,328 Elo+
Solo
Mulan
Mulan
SILENTKILLER415
Mulan
Level 129
God Stats
64W - 41L
1,681 SR
Queue Stats
161W - 148L
1,538 Elo+
Solo
Team Averages
Level 131
1,517 SR
1,489 Elo+

VS

Team Averages
Level 153
1,554 SR
1,519 Elo+
Merlin
Merlin
Eternal_Grinaldi
Merlin
Level 159
God Stats
13W - 3L
1,683 SR
Queue Stats
338W - 333L
1,517 Elo+
Solo
Bellona
Bellona
Ragnar_-502-_
Bellona
Level 156
God Stats
1W - 3L
1,411 SR
Queue Stats
558W - 549L
1,536 Elo+
Solo
Ymir
Ymir
Roco_Morales
Ymir
Level 107
God Stats
133W - 116L
1,571 SR
Queue Stats
186W - 180L
1,497 Elo+
Solo
Cliodhna
Cliodhna
Shadowrellik77
Cliodhna
Level 186
God Stats
1W - 2L
1,514 SR
Queue Stats
420W - 404L
1,539 Elo+
Solo
Apollo
Apollo
Zeusesgrog674
Apollo
Level 155
God Stats
9W - 10L
1,590 SR
Queue Stats
284W - 280L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CHICKEN FRIED69
Baron Samedi
12
1 / 3 / 5
7,249
453
4,244
7,666
4,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
4 / 0 / 3
10,281
643
7,902
4,948
2,088
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Farhaad1
Nemesis
12
1 / 0 / 4
6,920
433
3,666
7,482
2,228
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
FrozenxApplez
Aphrodite
13
3 / 1 / 5
8,245
515
4,648
7,265
2,818
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
10 / 0 / 3
11,090
693
12,780
11,741
12,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 3
7,567
473
4,986
5,804
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bellona
13
0 / 8 / 0
6,858
429
4,810
15,959
11,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 4 / 1
6,533
408
2,106
10,332
7,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
11
2 / 2 / 1
6,523
408
4,336
8,705
2,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

14
0 / 3 / 0
7,491
468
1,509
10,108
3,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
19
Kills
4
4
Deaths
19
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CHICKEN FRIED69
Baron Samedi
1
3
5
1.17
W
4
0
3
5.5
L
0
2
3
0.75
W
Nemesis
Farhaad1
Nemesis
1
0
4
3
W
Aphrodite
FrozenxApplez
Aphrodite
3
1
5
5.5
L
Bellona
0
8
0
0
L
2
4
1
0.63
W
10
0
3
11.5
L
Cliodhna
2
2
1
1.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,240
Damage
17,747
39,102
Taken
50,908
24,095
Mitigated
28,170
20,024
Healing
13,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CHICKEN FRIED69
Baron Samedi
4,244
136
274
1,835
7,666
4,957
266
2,974
4,664
29,469
425
W
7,902
5,766
0
3,407
4,948
2,088
2,882
281
4,667
0
96,025
L
4,986
338
0
750
5,804
2,203
0
1,517
4,208
56,210
0
W
Nemesis
Farhaad1
Nemesis
3,666
1,513
0
2,530
7,482
2,228
197
577
6,888
0
27,833
W
Aphrodite
FrozenxApplez
Aphrodite
4,648
716
2,241
5,169
7,265
2,818
1,030
2,583
4,682
48,282
870
L
Bellona
4,810
2,034
0
3,565
15,959
11,258
0
2,054
13,824
0
44,315
L
2,106
181
0
1,801
10,332
7,954
0
3,877
6,083
14,818
0
W
12,780
1,491
0
4,568
11,741
12,004
651
810
10,931
0
85,134
L
Cliodhna
4,336
909
0
4,184
8,705
2,800
0
104
8,601
0
40,512
L
1,509
932
64
2,947
10,108
3,955
0
423
9,601
0
68,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,785
Gold Earned
34,972
486
Minions Killed
417
0
Camps Cleared
0
1,437,344
Distance Traveled
1,374,997
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,249
453
51
3
0
266,501
4
W
Cupid
10,281
643
160
10
0
275,328
4
L
Merlin
7,567
473
116
7
0
283,392
3
W
Nemesis
6,920
433
43
3
0
319,336
5
W
Aphrodite
8,245
515
94
6
0
289,444
1
L
Bellona
6,858
429
78
5
0
311,899
0
L
Ymir
6,533
408
23
1
0
237,756
2
W
Mulan
11,090
693
138
9
0
286,735
0
L
Cliodhna
6,523
408
75
5
0
260,134
0
L
Apollo
7,491
468
125
8
0
281,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role