Player Matchup

Xbalanque
Xbalanque
Arise Oblivion
Xbalanque
Level 188
God Stats
16W - 13L
1,575 SR
Queue Stats
274W - 284L
1,559 Elo+
Solo
Mercury
Mercury
BlackDynamiteMN
Mercury
Level 158
God Stats
1W - 5L
1,435 SR
Queue Stats
121W - 144L
1,428 Elo+
Solo
Anubis
Anubis
ComandoBoss7175
Anubis
Level 84
God Stats
4W - 3L
1,817 SR
Queue Stats
74W - 60L
1,521 Elo+
Solo
Danzaburou
Danzaburou
INVITE MEEEEEE
Danzaburou
Level 178
God Stats
0W - 2L
1,277 SR
Queue Stats
340W - 348L
1,551 Elo+
Solo
Kuzenbo
Kuzenbo
Krude95
Kuzenbo
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,547 Elo+
Solo
Team Averages
Level 145
1,521 SR
1,521 Elo+

VS

Team Averages
Level 134
1,526 SR
1,478 Elo+
Thanatos
Thanatos
 
Thanatos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Mavric76
Janus
Level 126
God Stats
5W - 4L
1,538 SR
Queue Stats
20W - 30L
1,438 Elo+
Solo
Neith
Neith
T2pbx
Neith
Level 64
God Stats
6W - 2L
1,476 SR
Queue Stats
251W - 236L
1,504 Elo+
Party 1
Thor
Thor
Trizz-24s
Thor
Level 149
God Stats
15W - 13L
1,615 SR
Queue Stats
357W - 367L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Arise Oblivion
Xbalanque
9
1 / 7 / 0
5,692
438
4,235
11,360
2,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 6 / 4
5,752
442
3,467
9,607
2,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 0
6,727
517
2,536
6,641
1,768
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
INVITE MEEEEEE
Danzaburou
12
4 / 4 / 2
7,170
552
7,814
12,397
3,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Krude95
Kuzenbo
10
1 / 4 / 1
6,336
487
3,421
12,702
11,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
9 / 2 / 6
8,692
669
9,140
12,718
4,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
 
Ne Zha
13
4 / 1 / 9
7,836
603
7,262
10,070
7,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Janus
Mavric76
Janus
13
4 / 4 / 2
7,704
593
5,769
7,562
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
T2pbx
Neith
15
4 / 0 / 7
8,538
657
8,188
4,208
1,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thor
16
3 / 0 / 4
9,284
714
6,996
7,283
2,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
7
Kills
24
24
Deaths
7
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
9
2
6
6
W
Ne Zha
 
Ne Zha
4
1
9
8.5
L
Xbalanque
Arise Oblivion
Xbalanque
1
7
0
0.14
L
1
6
4
0.5
L
0
3
0
0
L
Danzaburou
INVITE MEEEEEE
Danzaburou
4
4
2
1.25
L
Kuzenbo
Krude95
Kuzenbo
1
4
1
0.38
W
Janus
Mavric76
Janus
4
4
2
1.25
W
Neith
T2pbx
Neith
4
0
7
7.5
W
Thor
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,473
Damage
37,355
52,707
Taken
41,841
21,170
Mitigated
17,804
15,940
Healing
21,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,140
2,834
0
13,670
12,718
4,626
134
891
11,827
0
54,305
W
Ne Zha
 
Ne Zha
7,262
1,189
0
3,006
10,070
7,018
173
1,985
8,085
0
33,974
L
Xbalanque
Arise Oblivion
Xbalanque
4,235
2,346
0
3,581
11,360
2,280
0
442
10,700
0
32,358
L
3,467
1,745
0
2,607
9,607
2,421
0
1,220
8,176
0
24,947
L
2,536
74
0
2,756
6,641
1,768
0
0
6,641
48,334
404
L
Danzaburou
INVITE MEEEEEE
Danzaburou
7,814
2,481
0
4,110
12,397
3,394
0
2,824
9,186
0
50,644
L
Kuzenbo
Krude95
Kuzenbo
3,421
1,521
0
2,886
12,702
11,307
0
572
11,601
21,337
0
W
Janus
Mavric76
Janus
5,769
310
0
950
7,562
2,317
114
265
7,297
44,040
1,210
W
Neith
T2pbx
Neith
8,188
3,584
0
1,737
4,208
1,350
2,103
238
3,970
0
60,875
W
Thor
6,996
1,014
0
2,383
7,283
2,493
0
2,512
4,771
0
68,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,677
Gold Earned
42,054
312
Minions Killed
482
0
Camps Cleared
0
1,140,539
Distance Traveled
1,360,654
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,692
669
83
6
0
333,979
5
W
Ne Zha
7,836
603
59
5
0
259,406
3
L
Xbalanque
5,692
438
57
4
0
205,723
2
L
Mercury
5,752
442
48
4
0
212,704
0
L
Anubis
6,727
517
96
7
0
228,849
4
L
Danzaburou
7,170
552
80
6
0
232,463
0
L
Kuzenbo
6,336
487
31
2
0
260,800
2
W
Janus
7,704
593
95
7
0
250,061
0
W
Neith
8,538
657
108
8
0
258,804
0
W
Thor
9,284
714
137
11
0
258,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role