Player Matchup

Thor
Thor
Platinum II
 
Thor
Platinum II
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond IV
Madafacarr
Sobek
Diamond IV
Level 104
God Stats
5W - 5L
1,644 SR
Queue Stats
100W - 92L
1,737 MMR
Party 1
Cerberus
Cerberus
Gold II
Nutman5000
Cerberus
Gold II
Level 128
God Stats
0W - 2L
1,340 SR
Queue Stats
53W - 48L
1,701 MMR
Solo
Apollo
Apollo
Platinum V
PoCoYo360
Apollo
Platinum V
Level 157
God Stats
3W - 4L
1,628 SR
Queue Stats
48W - 42L
1,758 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum III
iDorko
Baron Samedi
Platinum III
Level 154
God Stats
4W - 2L
1,824 SR
Queue Stats
71W - 68L
1,832 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,587 SR
1,706 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 174
1,520 SR
1,744 MMR
Nu Wa
Nu Wa
Platinum V
 
Nu Wa
Platinum V
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Platinum IV
Lyykke
Ravana
Platinum IV
Level 156
God Stats
2W - 1L
1,537 SR
Queue Stats
84W - 72L
1,635 MMR
Solo
Sylvanus
Sylvanus
Platinum II
Nielsss123
Sylvanus
Platinum II
Level 148
God Stats
2W - 2L
1,421 SR
Queue Stats
73W - 54L
1,639 MMR
Solo
Shiva
Shiva
Diamond I
NuncaTeRindas
Shiva
Diamond I
Level 207
God Stats
1W - 0L
1,721 SR
Queue Stats
137W - 107L
2,393 MMR
Solo
Anhur
Anhur
Gold II
domppi99
Anhur
Gold II
Level 151
God Stats
40W - 60L
1,419 SR
Queue Stats
849W - 836L
1,551 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
0 / 0 / 0
3,224
645
424
2,499
802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
6
1 / 1 / 1
3,689
738
1,360
4,888
1,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
Nutman5000
Cerberus
3
0 / 3 / 0
2,610
522
803
3,280
788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
PoCoYo360
Apollo
6
1 / 1 / 1
3,771
754
2,717
2,309
533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Baron Samedi
iDorko
Baron Samedi
7
0 / 0 / 0
3,538
708
580
1,484
396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
CabrakanAwilixUllrSusano

VS

Bans
CthulhuHeraAo KuangKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
0 / 0 / 0
3,789
758
1,564
1,689
380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ravana
Lyykke
Ravana
6
0 / 0 / 2
3,347
669
1,262
2,005
521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Nielsss123
Sylvanus
5
0 / 0 / 2
3,357
671
2,096
3,930
2,284
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
3 / 0 / 0
4,575
915
1,975
2,503
1,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Anhur
domppi99
Anhur
5
2 / 2 / 0
3,490
698
1,502
3,179
759
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
5
5
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
0
0
0
W
Nu Wa
 
Nu Wa
0
0
0
0
W
Ravana
Lyykke
Ravana
0
0
2
1
L
Sobek
1
1
1
1.5
W
Sylvanus
Nielsss123
Sylvanus
0
0
2
1
W
3
0
0
3
L
Cerberus
Nutman5000
Cerberus
0
3
0
0
L
Apollo
PoCoYo360
Apollo
1
1
1
1.5
W
Anhur
domppi99
Anhur
2
2
0
1
L
Baron Samedi
iDorko
Baron Samedi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,884
Damage
8,399
14,460
Taken
13,306
4,137
Mitigated
4,949
5,799
Healing
7,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
424
0
0
664
2,499
802
0
159
2,340
0
16,314
W
Nu Wa
 
Nu Wa
1,564
428
0
819
1,689
380
0
580
1,109
20,916
1,722
W
Ravana
Lyykke
Ravana
1,262
627
0
1,596
2,005
521
0
132
1,873
0
14,155
L
Sobek
1,360
223
743
2,619
4,888
1,618
0
1,393
3,495
6,728
0
W
Sylvanus
Nielsss123
Sylvanus
2,096
1,000
481
2,286
3,930
2,284
0
674
3,256
8,764
0
W
1,975
989
0
960
2,503
1,005
0
697
1,700
0
24,830
L
Cerberus
Nutman5000
Cerberus
803
72
0
745
3,280
788
0
96
3,068
5,222
0
L
Apollo
PoCoYo360
Apollo
2,717
1,734
0
552
2,309
533
0
885
1,424
0
20,646
W
Anhur
domppi99
Anhur
1,502
1,024
0
1,092
3,179
759
0
554
2,625
0
14,062
L
Baron Samedi
iDorko
Baron Samedi
580
85
0
476
1,484
396
0
1,064
420
20,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,832
Gold Earned
18,558
155
Minions Killed
162
0
Camps Cleared
0
515,006
Distance Traveled
533,974
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,224
645
35
7
0
135,476
0
W
Nu Wa
3,789
758
47
9
0
98,470
0
W
Ravana
3,347
669
32
6
0
116,668
0
L
Sobek
3,689
738
8
2
0
124,107
2
W
Sylvanus
3,357
671
8
2
0
100,464
0
W
Shiva
4,575
915
48
10
0
104,379
0
L
Cerberus
2,610
522
11
2
0
44,054
0
L
Apollo
3,771
754
51
10
0
109,796
0
W
Anhur
3,490
698
27
5
0
113,993
1
L
Baron Samedi
3,538
708
50
10
0
101,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role