Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CrimsonHeaven
Ra
Level 173
God Stats
5W - 2L
1,736 SR
Queue Stats
390W - 371L
1,479 Elo+
Party 1
Thor
Thor
Frank_Jaeger2
Thor
Level 141
God Stats
46W - 40L
1,492 SR
Queue Stats
219W - 218L
1,369 Elo+
Solo
Baron Samedi
Baron Samedi
Lihu22
Baron Samedi
Level 124
God Stats
107W - 109L
1,525 SR
Queue Stats
346W - 365L
1,507 Elo+
Solo
Ishtar
Ishtar
TROLLENCIO2000
Ishtar
Level 158
God Stats
23W - 16L
1,566 SR
Queue Stats
297W - 281L
1,475 Elo+
Party 1
Team Averages
Level 136
1,564 SR
1,466 Elo+

VS

Team Averages
Level 125
1,546 SR
1,544 Elo+
Sol
Sol
 
Sol
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Alejoabratex
Martichoras
Level 88
God Stats
2W - 2L
1,468 SR
Queue Stats
161W - 166L
1,531 Elo+
Solo
Jing Wei
Jing Wei
AyaseAyatsuji
Jing Wei
Level 48
God Stats
1W - 1L
1,763 SR
Queue Stats
26W - 12L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
1 / 0 / 9
6,049
550
4,768
7,063
4,327
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 3 / 3
6,919
629
5,745
7,446
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 1 / 3
6,161
560
2,239
7,609
2,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Lihu22
Baron Samedi
11
2 / 0 / 2
6,269
570
5,338
4,538
2,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
6 / 1 / 2
7,545
686
8,213
5,976
2,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 2 / 1
6,365
579
5,088
7,032
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
 
Hun Batz
10
2 / 4 / 2
5,535
503
3,982
8,390
2,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Kumbhakarna
 
Kumbhakarna
9
0 / 3 / 0
5,230
475
1,973
8,378
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Martichoras
Alejoabratex
Martichoras
8
0 / 5 / 2
4,697
427
4,031
7,491
2,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jing Wei
AyaseAyatsuji
Jing Wei
12
1 / 2 / 0
6,167
561
3,140
6,339
1,708
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
16
Kills
5
5
Deaths
16
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
0
9
5.5
L
Sol
 
Sol
2
2
1
1.25
L
Hun Batz
 
Hun Batz
2
4
2
0.75
L
Kumbhakarna
 
Kumbhakarna
0
3
0
0
L
Martichoras
Alejoabratex
Martichoras
0
5
2
0.2
L
Jing Wei
AyaseAyatsuji
Jing Wei
1
2
0
0.5
W
3
3
3
1.5
W
4
1
3
5.5
W
Baron Samedi
Lihu22
Baron Samedi
2
0
2
3
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,303
Damage
18,214
32,632
Taken
37,630
14,963
Mitigated
11,132
13,943
Healing
10,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,768
1,451
0
2,504
7,063
4,327
0
940
6,123
0
17,582
L
Sol
 
Sol
5,088
2,400
0
2,670
7,032
1,905
0
3,267
3,715
44,733
602
L
Hun Batz
 
Hun Batz
3,982
1,555
0
2,850
8,390
2,399
0
1,253
7,038
0
34,815
L
Kumbhakarna
 
Kumbhakarna
1,973
153
0
1,804
8,378
2,935
0
4,633
3,254
29,060
243
L
Martichoras
Alejoabratex
Martichoras
4,031
1,030
0
608
7,491
2,185
0
1,290
6,201
0
19,015
L
Jing Wei
AyaseAyatsuji
Jing Wei
3,140
2,084
0
2,422
6,339
1,708
0
0
6,339
0
41,964
W
5,745
652
720
3,435
7,446
2,831
0
3,851
3,595
64,909
0
W
2,239
306
0
1,442
7,609
2,945
13
0
7,609
0
37,202
W
Baron Samedi
Lihu22
Baron Samedi
5,338
834
0
2,020
4,538
2,835
7
1,926
2,612
33,329
0
W
8,213
5,542
0
3,822
5,976
2,025
44
75
5,901
0
58,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,943
Gold Earned
27,994
367
Minions Killed
329
0
Camps Cleared
0
1,134,524
Distance Traveled
1,087,451
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,049
550
16
1
0
260,572
5
L
Sol
6,365
579
90
8
0
203,900
2
L
Hun Batz
5,535
503
65
6
0
248,690
0
L
Kumbhakarna
5,230
475
54
5
0
190,740
3
L
Martichoras
4,697
427
29
3
0
213,623
0
L
Jing Wei
6,167
561
91
8
0
230,498
2
W
Ra
6,919
629
108
10
0
244,309
0
W
Thor
6,161
560
67
6
0
229,621
0
W
Baron Samedi
6,269
570
70
6
0
184,667
4
W
Ishtar
7,545
686
106
10
0
215,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role