Player Matchup

Danzaburou
Danzaburou
Jred7399TTV
Danzaburou
Level 83
God Stats
20W - 7L
1,691 SR
Queue Stats
229W - 189L
1,505 Elo+
Solo
Cthulhu
Cthulhu
SwanDawn
Cthulhu
Level 147
God Stats
11W - 7L
1,634 SR
Queue Stats
111W - 103L
1,495 Elo+
Party 1
Zeus
Zeus
billioniremiek93
Zeus
Level 141
God Stats
0W - 1L
1,705 SR
Queue Stats
7W - 14L
1,324 Elo+
Party 3
Cerberus
Cerberus
ltiggs02
Cerberus
Level 121
God Stats
1W - 1L
1,536 SR
Queue Stats
3W - 2L
1,633 Elo+
Party 3
Achilles
Achilles
millionbucks245
Achilles
Level 136
God Stats
7W - 7L
1,394 SR
Queue Stats
164W - 165L
1,479 Elo+
Party 1
Team Averages
Level 126
1,592 SR
1,487 Elo+

VS

Team Averages
Level 137
1,453 SR
1,452 Elo+
Nox
Nox
ClydeDeerhide
Nox
Level 85
God Stats
1W - 0L
1,367 SR
Queue Stats
90W - 87L
1,479 Elo+
Party 2
Odin
Odin
Kensan1201
Odin
Level 148
God Stats
41W - 29L
1,406 SR
Queue Stats
414W - 475L
1,411 Elo+
Solo
Anubis
Anubis
LouseKisser
Anubis
Level 126
God Stats
61W - 36L
1,731 SR
Queue Stats
348W - 371L
1,468 Elo+
Party 2
Cupid
Cupid
mimn
Cupid
Level 147
God Stats
1W - 2L
1,189 SR
Queue Stats
29W - 36L
1,434 Elo+
Party 2
Bake Kujira
Bake Kujira
steevenja93
Bake Kujira
Level 181
God Stats
78W - 71L
1,573 SR
Queue Stats
297W - 300L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jred7399TTV
Danzaburou
11
0 / 3 / 1
6,029
464
5,287
8,279
2,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
SwanDawn
Cthulhu
13
3 / 4 / 1
7,059
543
6,565
11,540
3,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 3 / 0
6,145
473
4,001
6,030
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
ltiggs02
Cerberus
7
0 / 3 / 1
5,195
400
3,842
11,705
5,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Achilles
13
1 / 1 / 1
7,483
576
5,962
11,150
6,844
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 4
7,887
607
3,939
6,341
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
0 / 2 / 3
6,448
496
4,141
7,706
5,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
14
5 / 0 / 5
8,102
623
10,564
9,215
3,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
mimn
Cupid
14
1 / 0 / 2
8,248
634
4,218
5,970
2,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bake Kujira
steevenja93
Bake Kujira
12
5 / 1 / 2
7,345
565
9,610
11,845
9,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
14
14
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
L
Danzaburou
Jred7399TTV
Danzaburou
0
3
1
0.17
W
0
2
3
0.75
W
Anubis
5
0
5
7.5
L
Cthulhu
SwanDawn
Cthulhu
3
4
1
0.88
L
1
3
0
0.33
L
Cerberus
ltiggs02
Cerberus
0
3
1
0.17
L
Achilles
1
1
1
1.5
W
Cupid
mimn
Cupid
1
0
2
2
W
Bake Kujira
steevenja93
Bake Kujira
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,657
Damage
32,472
48,704
Taken
41,077
20,350
Mitigated
22,752
15,312
Healing
14,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,939
382
0
30
6,341
1,931
531
3,722
2,596
37,153
1,764
L
Danzaburou
Jred7399TTV
Danzaburou
5,287
1,917
0
2,724
8,279
2,632
0
2,000
6,161
0
40,750
W
4,141
514
0
2,141
7,706
5,333
0
2,021
5,682
0
32,288
W
Anubis
10,564
723
0
6,091
9,215
3,622
0
3,785
5,394
67,649
804
L
Cthulhu
SwanDawn
Cthulhu
6,565
625
73
4,126
11,540
3,482
0
5,458
5,943
52,746
1,226
L
4,001
489
0
0
6,030
1,631
0
4,122
1,729
36,773
0
L
Cerberus
ltiggs02
Cerberus
3,842
142
0
1,827
11,705
5,761
0
6,897
4,351
12,080
0
L
Achilles
5,962
1,017
0
6,562
11,150
6,844
0
3,739
6,672
0
44,851
W
Cupid
mimn
Cupid
4,218
2,105
412
2,251
5,970
2,227
0
791
5,179
0
61,401
W
Bake Kujira
steevenja93
Bake Kujira
9,610
4,152
0
3,107
11,845
9,639
0
4,700
7,076
32,121
3,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,911
Gold Earned
38,030
348
Minions Killed
414
0
Camps Cleared
0
1,259,300
Distance Traveled
1,398,872
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,887
607
85
7
0
264,607
0
L
Danzaburou
6,029
464
75
6
0
253,225
2
W
Odin
6,448
496
44
3
0
282,602
0
W
Anubis
8,102
623
111
9
0
290,215
0
L
Cthulhu
7,059
543
96
7
0
288,351
0
L
Zeus
6,145
473
68
5
0
231,171
2
L
Cerberus
5,195
400
24
2
0
204,483
0
L
Achilles
7,483
576
85
7
0
282,070
4
W
Cupid
8,248
634
123
9
0
262,858
0
W
Bake Kujira
7,345
565
51
4
0
298,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role