Player Matchup

Anhur
Anhur
Apooxyy
Anhur
Level 165
God Stats
2W - 4L
1,470 SR
Queue Stats
70W - 97L
1,536 Elo+
Party 1
Terra
Terra
DuckRubber5E
Terra
Level 157
God Stats
2W - 0L
1,717 SR
Queue Stats
107W - 69L
1,630 Elo+
Party 2
He Bo
He Bo
MeMeBigBoy
He Bo
Level 199
God Stats
5W - 3L
1,579 SR
Queue Stats
372W - 271L
1,558 Elo+
Party 2
Scylla
Scylla
MotiDeGever
Scylla
Level 168
God Stats
3W - 4L
1,418 SR
Queue Stats
201W - 223L
1,498 Elo+
Party 1
Mulan
Mulan
Thepikachu
Mulan
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,864 Elo+
Party 1
Team Averages
Level 169
1,537 SR
1,617 Elo+

VS

Team Averages
Level 163
1,546 SR
1,534 Elo+
Nox
Nox
 
Nox
Level 252
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ArcanumAquilae
Ares
Level 156
God Stats
12W - 6L
1,729 SR
Queue Stats
488W - 495L
1,585 Elo+
Solo
Kali
Kali
Muertosmedicc
Kali
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 53L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Apooxyy
Anhur
15
9 / 2 / 12
9,266
1,158
10,560
7,684
3,974
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 14
7,858
982
2,107
9,464
7,321
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

He Bo
15
8 / 1 / 14
9,438
1,180
10,275
7,620
4,838
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
15
3 / 0 / 18
8,547
1,068
10,485
6,749
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
13
1 / 2 / 18
7,810
976
5,791
11,540
12,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
2 / 4 / 2
7,021
878
6,889
6,647
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
 
Tsukuyomi
12
1 / 7 / 2
6,357
795
4,910
9,365
3,896
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
 
Chang'e
8
0 / 3 / 2
5,694
712
1,376
3,566
1,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
1 / 4 / 4
7,011
876
5,198
10,645
9,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
0 / 5 / 1
6,013
752
4,083
11,123
9,141
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
15
23
Kills
4
6
Deaths
23
76
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
4
2
0.75
L
Tsukuyomi
 
Tsukuyomi
1
7
2
0.29
L
Chang'e
 
Chang'e
0
3
2
0.33
W
Anhur
Apooxyy
Anhur
9
2
12
7.5
L
1
4
4
0.75
W
2
1
14
9
W
He Bo
8
1
14
15
W
Scylla
3
0
18
12
L
0
5
1
0.1
W
Mulan
1
2
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,218
Damage
22,456
43,057
Taken
41,346
31,275
Mitigated
26,402
23,207
Healing
8,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,889
737
743
1,050
6,647
2,441
0
4,953
1,619
20,246
706
L
Tsukuyomi
 
Tsukuyomi
4,910
1,098
562
1,270
9,365
3,896
0
5,446
3,813
0
11,860
L
Chang'e
 
Chang'e
1,376
153
825
453
3,566
1,087
0
2,295
1,234
4,742
0
W
Anhur
Apooxyy
Anhur
10,560
5,331
676
718
7,684
3,974
3,151
3,032
4,652
0
21,335
L
5,198
0
356
1,011
10,645
9,837
0
4,770
5,751
6,454
0
W
2,107
336
11,299
5,600
9,464
7,321
300
2,777
6,687
5,723
186
W
He Bo
10,275
1,175
997
1,527
7,620
4,838
1,935
1,935
5,685
20,182
0
W
Scylla
10,485
966
187
1,033
6,749
3,078
1,858
2,369
4,380
25,942
0
L
4,083
910
246
2,214
11,123
9,141
0
5,287
5,685
0
9,324
W
Mulan
5,791
224
0
1,170
11,540
12,064
531
3,002
8,538
0
9,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,919
Gold Earned
32,096
106
Minions Killed
71
0
Camps Cleared
0
871,984
Distance Traveled
621,848
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,021
878
31
4
0
137,996
0
L
Tsukuyomi
6,357
795
13
2
0
145,078
0
L
Chang'e
5,694
712
7
1
0
56,091
0
W
Anhur
9,266
1,158
30
4
0
161,783
0
L
Ares
7,011
876
2
0
0
141,551
0
W
Terra
7,858
982
6
1
0
178,444
0
W
He Bo
9,438
1,180
26
3
0
188,048
0
W
Scylla
8,547
1,068
36
5
0
173,621
0
L
Kali
6,013
752
18
2
0
141,132
0
W
Mulan
7,810
976
8
1
0
170,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role