Player Matchup

Ao Kuang
Ao Kuang
Gold II
 
Ao Kuang
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Diamond III
AvFc3254
The Morrigan
Diamond III
Level 140
God Stats
0W - 2L
1,296 SR
Queue Stats
286W - 268L
2,364 MMR
Solo
Chaac
Chaac
Platinum I
HoldTheseLzho3
Chaac
Platinum I
Level 157
God Stats
8W - 7L
1,618 SR
Queue Stats
282W - 267L
1,953 MMR
Solo
Terra
Terra
Platinum IV
Parrkss
Terra
Platinum IV
Level 67
God Stats
42W - 31L
1,675 SR
Queue Stats
87W - 80L
1,866 MMR
Solo
Ix Chel
Ix Chel
Diamond IV
WorstSupEverFU
Ix Chel
Diamond IV
Level 179
God Stats
1W - 1L
1,443 SR
Queue Stats
184W - 173L
2,057 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,506 SR
1,948 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 177
1,528 SR
1,737 MMR
Agni
Agni
Masters
 
Agni
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Platinum III
 
Cerberus
Platinum III
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Diamond III
AlatumCross
Xbalanque
Diamond III
Level 153
God Stats
9W - 7L
1,687 SR
Queue Stats
479W - 465L
2,162 MMR
Solo
Nemesis
Nemesis
Platinum II
Szyza
Nemesis
Platinum II
Level 193
God Stats
13W - 15L
1,498 SR
Queue Stats
929W - 918L
1,870 MMR
Solo
Bellona
Bellona
Gold II
changxianzhe
Bellona
Gold II
Level 202
God Stats
33W - 52L
1,455 SR
Queue Stats
674W - 683L
1,652 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
6
0 / 0 / 0
3,100
620
271
2,600
599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

The Morrigan
AvFc3254
The Morrigan
2
0 / 2 / 0
2,650
530
388
1,240
246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 1 / 0
3,472
694
1,279
3,093
1,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Terra
Parrkss
Terra
5
0 / 0 / 0
3,004
601
1,669
3,877
1,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 2 / 0
3,335
667
925
2,831
600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
Cu ChulainnNu WaOdinArachne

VS

Bans
LokiAnubisThorCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
7
0 / 0 / 2
3,864
773
1,705
1,320
354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
 
Cerberus
6
1 / 0 / 0
3,546
709
1,253
2,698
795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
AlatumCross
Xbalanque
6
0 / 0 / 0
3,261
652
857
1,626
416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nemesis
Szyza
Nemesis
7
4 / 0 / 0
4,091
818
2,432
3,342
996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
changxianzhe
Bellona
6
0 / 0 / 1
3,621
724
870
2,570
2,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
5
5
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
0
0
0
W
Agni
 
Agni
0
0
2
1
W
Cerberus
 
Cerberus
1
0
0
1
W
Xbalanque
AlatumCross
Xbalanque
0
0
0
0
L
The Morrigan
AvFc3254
The Morrigan
0
2
0
0
L
0
1
0
0
L
Terra
Parrkss
Terra
0
0
0
0
W
Nemesis
Szyza
Nemesis
4
0
0
4
L
0
2
0
0
W
Bellona
changxianzhe
Bellona
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,532
Damage
7,117
13,641
Taken
11,556
3,895
Mitigated
4,702
4,888
Healing
5,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
271
72
0
1,854
2,600
599
0
360
2,240
13,387
711
W
Agni
 
Agni
1,705
186
0
305
1,320
354
0
829
491
20,816
0
W
Cerberus
 
Cerberus
1,253
40
588
1,345
2,698
795
0
713
1,915
8,966
1,109
W
Xbalanque
AlatumCross
Xbalanque
857
354
0
752
1,626
416
0
672
954
0
19,512
L
The Morrigan
AvFc3254
The Morrigan
388
32
0
78
1,240
246
0
590
650
1,864
0
L
1,279
386
0
1,064
3,093
1,039
0
0
2,942
0
17,659
L
Terra
Parrkss
Terra
1,669
80
42
897
3,877
1,411
0
1,060
2,817
11,109
0
W
Nemesis
Szyza
Nemesis
2,432
957
0
698
3,342
996
0
929
2,373
0
17,728
L
925
42
226
727
2,831
600
0
902
1,929
13,596
0
W
Bellona
changxianzhe
Bellona
870
198
0
1,324
2,570
2,141
0
0
2,570
0
17,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,561
Gold Earned
18,383
128
Minions Killed
182
0
Camps Cleared
0
460,682
Distance Traveled
499,075
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
3,100
620
35
7
0
114,219
0
W
Agni
3,864
773
48
10
0
109,181
0
W
Cerberus
3,546
709
16
3
0
88,782
0
W
Xbalanque
3,261
652
39
8
0
69,532
0
L
The Morrigan
2,650
530
7
1
0
32,919
0
L
Chaac
3,472
694
34
7
0
96,693
0
L
Terra
3,004
601
18
4
0
119,103
0
W
Nemesis
4,091
818
37
7
0
132,215
0
L
Ix Chel
3,335
667
34
7
0
97,748
0
W
Bellona
3,621
724
42
8
0
99,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role