Player Matchup

Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Alongir
Mulan
Level 105
God Stats
41W - 21L
1,701 SR
Queue Stats
126W - 105L
1,555 Elo+
Solo
Serqet
Serqet
GXTonSafari
Serqet
Level 83
God Stats
29W - 25L
1,593 SR
Queue Stats
319W - 319L
1,578 Elo+
Solo
Anhur
Anhur
vKhaimera2
Anhur
Level 108
God Stats
17W - 27L
1,406 SR
Queue Stats
351W - 385L
1,485 Elo+
Solo
Team Averages
Level 120
1,540 SR
1,523 Elo+

VS

Team Averages
Level 146
1,583 SR
1,550 Elo+
Raijin
Raijin
 
Raijin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
AyahuascaApe
Charon
Level 165
God Stats
5W - 2L
1,704 SR
Queue Stats
132W - 127L
1,528 Elo+
Party 1
Chaac
Chaac
Dmmmnd
Chaac
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,656 Elo+
Party 1
Thanatos
Thanatos
dantej1
Thanatos
Level 168
God Stats
6W - 3L
1,712 SR
Queue Stats
234W - 179L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
7
1 / 1 / 0
3,943
789
1,623
3,827
956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Baron Samedi
 
Baron Samedi
6
0 / 2 / 0
3,100
620
889
3,231
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Alongir
Mulan
5
0 / 1 / 1
3,366
673
801
3,539
1,672
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
3
0 / 2 / 0
2,824
565
692
1,976
469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
6
2 / 2 / 0
3,811
762
1,799
3,456
863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
7
1 / 0 / 3
4,111
822
2,516
1,697
391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Zhong Kui
 
Zhong Kui
6
1 / 1 / 1
3,565
713
3,072
2,648
1,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon
5
1 / 0 / 2
3,700
740
1,459
3,162
1,240
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
Dmmmnd
Chaac
6
0 / 1 / 1
3,585
717
2,260
4,141
1,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Thanatos
dantej1
Thanatos
6
5 / 1 / 1
4,098
820
2,147
3,954
1,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
3
Kills
8
8
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
1
0
1
L
Baron Samedi
 
Baron Samedi
0
2
0
0
W
Raijin
 
Raijin
1
0
3
2.5
W
Zhong Kui
 
Zhong Kui
1
1
1
1.5
L
Mulan
Alongir
Mulan
0
1
1
0.5
W
Charon
1
0
2
2
W
Chaac
Dmmmnd
Chaac
0
1
1
0.5
L
Serqet
0
2
0
0
W
Thanatos
dantej1
Thanatos
5
1
1
5.5
L
Anhur
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,804
Damage
11,454
16,029
Taken
15,602
4,838
Mitigated
6,212
6,058
Healing
7,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
1,623
797
0
2,310
3,827
956
0
0
3,827
20,644
0
L
Baron Samedi
 
Baron Samedi
889
82
0
835
3,231
878
0
2,012
1,219
9,771
0
W
Raijin
 
Raijin
2,516
162
0
708
1,697
391
0
406
1,291
20,487
0
W
Zhong Kui
 
Zhong Kui
3,072
1,187
0
1,248
2,648
1,564
0
0
2,648
15,001
7,647
L
Mulan
Alongir
Mulan
801
55
0
1,361
3,539
1,672
0
1,818
1,721
0
7,331
W
Charon
1,459
444
0
1,452
3,162
1,240
0
378
2,784
11,845
0
W
Chaac
Dmmmnd
Chaac
2,260
980
0
1,496
4,141
1,946
0
1,403
2,738
0
19,917
L
Serqet
692
155
0
544
1,976
469
0
504
1,472
0
6,557
W
Thanatos
dantej1
Thanatos
2,147
669
0
2,640
3,954
1,071
0
325
3,629
0
17,458
L
Anhur
1,799
812
0
1,008
3,456
863
0
2,243
1,213
0
13,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,044
Gold Earned
19,059
110
Minions Killed
153
0
Camps Cleared
0
462,677
Distance Traveled
475,497
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
3,943
789
40
8
0
95,820
0
L
Baron Samedi
3,100
620
16
3
0
100,708
0
W
Raijin
4,111
822
35
7
0
89,721
0
W
Zhong Kui
3,565
713
33
7
0
82,244
0
L
Mulan
3,366
673
6
1
0
105,317
2
W
Charon
3,700
740
19
4
0
102,263
0
W
Chaac
3,585
717
38
8
0
90,101
0
L
Serqet
2,824
565
20
4
0
65,148
0
W
Thanatos
4,098
820
28
6
0
111,168
0
L
Anhur
3,811
762
28
6
0
95,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role