Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Adonysus
Ah Puch
Level 61
God Stats
1W - 0L
1,799 SR
Queue Stats
4W - 4L
1,403 Elo+
Solo
Amaterasu
Amaterasu
KitKar07
Amaterasu
Level 32
God Stats
8W - 8L
1,598 SR
Queue Stats
24W - 35L
1,426 Elo+
Solo
Team Averages
Level 64
1,633 SR
1,443 Elo+

VS

Team Averages
Level 112
1,654 SR
1,452 Elo+
Nu Wa
Nu Wa
Cheri Cream
Nu Wa
Level 135
God Stats
46W - 35L
1,622 SR
Queue Stats
372W - 371L
1,463 Elo+
Solo
Medusa
Medusa
HaloVarium
Medusa
Level 79
God Stats
74W - 58L
1,554 SR
Queue Stats
172W - 183L
1,414 Elo+
Solo
Cerberus
Cerberus
konger548
Cerberus
Level 121
God Stats
3W - 3L
1,785 SR
Queue Stats
66W - 75L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
2 / 0 / 4
9,073
825
3,911
7,294
2,153
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Adonysus
Ah Puch
15
4 / 0 / 2
9,207
837
12,000
7,076
2,163
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Amaterasu
KitKar07
Amaterasu
14
0 / 2 / 5
8,310
755
5,907
15,802
9,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 0
8,649
786
10,283
3,715
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
HaloVarium
Medusa
13
1 / 2 / 1
8,012
728
7,064
8,756
2,882
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
konger548
Cerberus
13
0 / 4 / 2
7,989
726
5,396
13,037
7,939
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
6
Kills
2
2
Deaths
6
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
0
4
4
W
Ah Puch
Adonysus
Ah Puch
4
0
2
5
L
1
0
0
1
L
Medusa
HaloVarium
Medusa
1
2
1
0.75
W
Amaterasu
KitKar07
Amaterasu
0
2
5
1.25
L
Cerberus
konger548
Cerberus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,818
Damage
22,743
30,172
Taken
25,508
14,133
Mitigated
12,039
12,671
Healing
3,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
3,911
2,730
0
2,840
7,294
2,153
1,485
4,355
2,588
0
37,867
W
Ah Puch
Adonysus
Ah Puch
12,000
274
394
3,843
7,076
2,163
291
2,558
4,227
44,834
336
L
10,283
3,516
0
0
3,715
1,218
0
1,785
1,926
34,388
0
L
Medusa
HaloVarium
Medusa
7,064
2,862
0
957
8,756
2,882
0
3,598
5,158
0
21,182
W
Amaterasu
KitKar07
Amaterasu
5,907
2,106
0
5,594
15,802
9,817
81
7,420
7,909
0
28,779
L
Cerberus
konger548
Cerberus
5,396
128
0
2,047
13,037
7,939
0
6,676
6,357
20,651
689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,590
Gold Earned
24,650
196
Minions Killed
167
0
Camps Cleared
0
711,178
Distance Traveled
633,412
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,073
825
73
7
0
224,733
0
W
Ah Puch
9,207
837
88
8
0
226,055
0
L
Nu Wa
8,649
786
79
7
0
191,946
2
L
Medusa
8,012
728
40
4
0
240,705
0
W
Amaterasu
8,310
755
35
3
0
260,390
1
L
Cerberus
7,989
726
48
4
0
200,761
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role