Player Matchup

Nu Wa
Nu Wa
DJ BLANK7316
Nu Wa
Level 156
God Stats
14W - 14L
1,508 SR
Queue Stats
135W - 139L
1,466 Elo+
Solo
Arachne
Arachne
code6ixx
Arachne
Level 28
God Stats
2W - 1L
1,679 SR
Queue Stats
42W - 65L
1,353 Elo+
Party 1
Neith
Neith
gigilicious69
Neith
Level 151
God Stats
19W - 10L
1,642 SR
Queue Stats
119W - 144L
1,388 Elo+
Party 1
Khepri
Khepri
hvxxvi
Khepri
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 74L
1,414 Elo+
Party 1
Olorun
Olorun
ras_d0
Olorun
Level 109
God Stats
7W - 3L
1,703 SR
Queue Stats
106W - 125L
1,391 Elo+
Party 1
Team Averages
Level 115
1,606 SR
1,402 Elo+

VS

Team Averages
Level 98
1,543 SR
1,451 Elo+
Hel
Hel
 
Hel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Hugolasala23
Aphrodite
Level 69
God Stats
21W - 14L
1,582 SR
Queue Stats
59W - 50L
1,431 Elo+
Solo
Osiris
Osiris
MaTeSiv
Osiris
Level 54
God Stats
7W - 4L
1,586 SR
Queue Stats
58W - 72L
1,436 Elo+
Solo
Apollo
Apollo
Nébulous
Apollo
Level 128
God Stats
1W - 5L
1,546 SR
Queue Stats
19W - 32L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
5,487
549
2,544
4,628
1,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
code6ixx
Arachne
9
2 / 3 / 0
5,136
514
3,082
8,229
2,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 2 / 1
7,001
700
6,807
7,321
2,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Khepri
hvxxvi
Khepri
8
0 / 2 / 0
4,722
472
1,903
6,328
3,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
ras_d0
Olorun
8
0 / 6 / 0
4,525
453
866
6,617
1,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
2 / 0 / 3
6,638
664
6,658
4,335
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
 
Ao Kuang
10
4 / 1 / 2
5,800
580
5,168
7,728
2,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
Hugolasala23
Aphrodite
10
1 / 0 / 4
5,464
546
990
3,214
992
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Osiris
MaTeSiv
Osiris
9
0 / 6 / 0
4,919
492
2,679
10,575
7,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Nébulous
Apollo
11
8 / 0 / 1
6,548
655
6,732
3,694
1,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
7
Kills
15
15
Deaths
7
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
0
3
3.5
W
Ao Kuang
 
Ao Kuang
4
1
2
5
L
0
2
1
0.25
W
Aphrodite
Hugolasala23
Aphrodite
1
0
4
3
W
Osiris
MaTeSiv
Osiris
0
6
0
0
W
Apollo
Nébulous
Apollo
8
0
1
8.5
L
Arachne
code6ixx
Arachne
2
3
0
0.67
L
5
2
1
2.75
L
Khepri
hvxxvi
Khepri
0
2
0
0
L
Olorun
ras_d0
Olorun
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,202
Damage
22,227
33,123
Taken
29,546
11,693
Mitigated
14,050
4,805
Healing
12,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,658
0
277
2,000
4,335
1,390
0
1,990
2,305
46,740
776
W
Ao Kuang
 
Ao Kuang
5,168
1,163
0
2,342
7,728
2,809
0
532
7,196
33,197
0
L
2,544
595
0
650
4,628
1,104
0
2,609
1,810
40,850
0
W
Aphrodite
Hugolasala23
Aphrodite
990
153
1,624
2,264
3,214
992
0
1,277
1,867
25,219
0
W
Osiris
MaTeSiv
Osiris
2,679
1,020
0
2,791
10,575
7,631
0
181
10,394
0
28,831
W
Apollo
Nébulous
Apollo
6,732
4,064
0
1,604
3,694
1,228
599
1,156
2,484
0
42,286
L
Arachne
code6ixx
Arachne
3,082
2,397
0
474
8,229
2,633
0
2,951
5,180
0
22,805
L
6,807
1,857
0
1,662
7,321
2,171
288
2,365
4,916
0
46,135
L
Khepri
hvxxvi
Khepri
1,903
30
0
903
6,328
3,973
0
3,023
3,171
16,138
0
L
Olorun
ras_d0
Olorun
866
209
108
1,008
6,617
1,812
0
1,315
5,230
21,189
405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,871
Gold Earned
29,369
260
Minions Killed
307
0
Camps Cleared
0
1,063,996
Distance Traveled
1,086,698
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,638
664
94
9
0
230,706
3
W
Ao Kuang
5,800
580
50
5
0
236,128
2
L
Nu Wa
5,487
549
73
7
0
204,295
2
W
Aphrodite
5,464
546
48
5
0
202,646
0
W
Osiris
4,919
492
48
5
0
193,652
1
W
Apollo
6,548
655
67
7
0
223,566
2
L
Arachne
5,136
514
36
4
0
258,303
0
L
Neith
7,001
700
83
8
0
179,959
0
L
Khepri
4,722
472
24
2
0
231,896
0
L
Olorun
4,525
453
44
4
0
189,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role