Player Matchup

Xbalanque
Xbalanque
Diamond II
CarlRogers
Xbalanque
Diamond II
Level 69
God Stats
6W - 6L
1,690 SR
Queue Stats
73W - 62L
2,381 MMR
Solo
Gilgamesh
Gilgamesh
Masters
IFeeling
Gilgamesh
Masters
Level 106
God Stats
12W - 12L
1,696 SR
Queue Stats
559W - 515L
2,550 MMR
Solo
Bacchus
Bacchus
Diamond III
RagePhoenix02
Bacchus
Diamond III
Level 67
God Stats
1W - 4L
1,378 SR
Queue Stats
65W - 37L
2,364 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 81
1,588 SR
2,431 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 164
1,696 SR
2,563 MMR
Guan Yu
Guan Yu
Grandmaster
Accustomed
Guan Yu
Grandmaster
Level 64
God Stats
2W - 0L
1,797 SR
Queue Stats
53W - 9L
3,430 MMR
Solo
Heimdallr
Heimdallr
Diamond IV
KING NASTY NAS
Heimdallr
Diamond IV
Level 300
God Stats
4W - 6L
1,569 SR
Queue Stats
489W - 496L
2,148 MMR
Solo
Cthulhu
Cthulhu
Diamond III
q MrPower c
Cthulhu
Diamond III
Level 127
God Stats
40W - 21L
1,720 SR
Queue Stats
141W - 145L
2,109 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CarlRogers
Xbalanque
13
0 / 3 / 2
7,305
731
7,193
7,600
2,520
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Gilgamesh
IFeeling
Gilgamesh
14
2 / 3 / 0
8,164
816
5,840
15,086
11,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bacchus
13
0 / 5 / 2
7,214
721
3,438
12,248
12,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
FafnirSerqetCerberusXing TianAres

VS

Bans
TerraMedusaKuzenboCharybdisCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Accustomed
Guan Yu
16
3 / 0 / 8
9,557
956
10,883
11,286
16,043
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
KING NASTY NAS
Heimdallr
15
5 / 2 / 5
9,454
945
7,027
4,829
2,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
q MrPower c
Cthulhu
16
3 / 0 / 8
9,203
920
12,213
7,970
9,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
11
11
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Accustomed
Guan Yu
3
0
8
7
L
Xbalanque
CarlRogers
Xbalanque
0
3
2
0.33
L
Gilgamesh
IFeeling
Gilgamesh
2
3
0
0.67
W
Heimdallr
KING NASTY NAS
Heimdallr
5
2
5
3.75
L
Bacchus
0
5
2
0.2
W
Cthulhu
q MrPower c
Cthulhu
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,471
Damage
30,123
34,934
Taken
24,085
26,714
Mitigated
27,309
7,306
Healing
11,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Accustomed
Guan Yu
10,883
1,171
2,340
6,469
11,286
16,043
135
1,477
9,464
9,541
40,680
L
Xbalanque
CarlRogers
Xbalanque
7,193
2,804
0
1,168
7,600
2,520
0
4,402
2,939
0
31,557
L
Gilgamesh
IFeeling
Gilgamesh
5,840
1,789
0
3,456
15,086
11,289
0
5,367
9,492
0
25,841
W
Heimdallr
KING NASTY NAS
Heimdallr
7,027
2,966
0
1,203
4,829
2,003
2,608
1,301
3,466
0
32,444
L
Bacchus
3,438
222
0
2,682
12,248
12,905
0
3,734
8,230
12,667
635
W
Cthulhu
q MrPower c
Cthulhu
12,213
415
553
1,431
7,970
9,263
413
902
6,865
30,088
1,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,683
Gold Earned
28,214
115
Minions Killed
156
0
Camps Cleared
0
659,371
Distance Traveled
642,886
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,557
956
64
6
0
233,945
2
L
Xbalanque
7,305
731
50
5
0
188,264
0
L
Gilgamesh
8,164
816
40
4
0
236,332
1
W
Heimdallr
9,454
945
53
5
0
183,778
1
L
Bacchus
7,214
721
25
3
0
234,775
0
W
Cthulhu
9,203
920
39
4
0
225,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role