Player Matchup

Nu Wa
Nu Wa
Ausilot
Nu Wa
Level 105
God Stats
50W - 34L
1,626 SR
Queue Stats
408W - 391L
1,559 Elo+
Solo
Janus
Janus
JOTA001
Janus
Level 116
God Stats
11W - 12L
1,445 SR
Queue Stats
91W - 74L
1,506 Elo+
Solo
Ne Zha
Ne Zha
RainbowLotus514
Ne Zha
Level 108
God Stats
33W - 22L
1,547 SR
Queue Stats
532W - 546L
1,476 Elo+
Solo
Izanami
Izanami
Ręvy
Izanami
Level 87
God Stats
4W - 6L
1,501 SR
Queue Stats
41W - 33L
1,521 Elo+
Solo
Khepri
Khepri
diegukis98
Khepri
Level 122
God Stats
31W - 26L
1,578 SR
Queue Stats
399W - 424L
1,546 Elo+
Solo
Team Averages
Level 108
1,539 SR
1,522 Elo+

VS

Team Averages
Level 104
1,597 SR
1,549 Elo+
Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
ButterflyDoors
Kuzenbo
Level 155
God Stats
9W - 7L
1,641 SR
Queue Stats
136W - 63L
1,697 Elo+
Solo
Jing Wei
Jing Wei
GenocidaV2
Jing Wei
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 63L
1,550 Elo+
Solo
Xbalanque
Xbalanque
GetOffDaGame
Xbalanque
Level 64
God Stats
14W - 15L
1,538 SR
Queue Stats
155W - 172L
1,501 Elo+
Solo
Ares
Ares
Mella Ki YAH
Ares
Level 68
God Stats
4W - 4L
1,805 SR
Queue Stats
89W - 112L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ausilot
Nu Wa
14
2 / 0 / 9
7,980
1,140
12,334
2,675
1,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Janus
JOTA001
Janus
14
1 / 1 / 11
8,064
1,152
4,236
4,075
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 1 / 7
8,632
1,233
5,551
6,969
2,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Ręvy
Izanami
14
7 / 0 / 7
9,190
1,313
12,513
3,803
1,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
diegukis98
Khepri
13
0 / 1 / 7
7,590
1,084
3,767
5,400
4,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

358

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
1 / 3 / 0
7,257
1,037
3,108
6,544
2,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
1 / 1 / 1
8,009
1,144
6,807
12,475
14,631
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Jing Wei
GenocidaV2
Jing Wei
12
0 / 2 / 1
6,725
961
1,261
3,734
824
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
GetOffDaGame
Xbalanque
12
1 / 7 / 1
7,160
1,023
8,348
11,535
3,110
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

12
0 / 2 / 1
6,944
992
2,319
8,983
8,327
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
15
Kills
3
3
Deaths
15
41
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
3
0
0.33
W
Nu Wa
Ausilot
Nu Wa
2
0
9
6.5
L
1
1
1
1.5
L
Jing Wei
GenocidaV2
Jing Wei
0
2
1
0.25
L
Xbalanque
GetOffDaGame
Xbalanque
1
7
1
0.21
W
Janus
JOTA001
Janus
1
1
11
6.5
L
0
2
1
0.25
W
5
1
7
8.5
W
Izanami
Ręvy
Izanami
7
0
7
10.5
W
Khepri
diegukis98
Khepri
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,401
Damage
21,843
22,922
Taken
43,271
10,855
Mitigated
29,008
4,847
Healing
2,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,108
559
0
0
6,544
2,116
0
2,082
4,355
0
23,149
W
Nu Wa
Ausilot
Nu Wa
12,334
3,631
0
64
2,675
1,003
0
1,036
1,639
24,477
0
L
6,807
2,451
0
1,379
12,475
14,631
0
5,061
7,109
16,714
0
L
Jing Wei
GenocidaV2
Jing Wei
1,261
1,163
0
197
3,734
824
0
1,974
1,601
0
10,248
L
Xbalanque
GetOffDaGame
Xbalanque
8,348
3,584
0
1,054
11,535
3,110
0
4,879
6,386
0
25,145
W
Janus
JOTA001
Janus
4,236
0
0
0
4,075
1,465
0
1,502
2,573
30,574
1,173
L
2,319
353
0
0
8,983
8,327
0
5,027
3,789
11,293
0
W
5,551
2,436
0
1,669
6,969
2,887
0
3,270
3,699
0
13,559
W
Izanami
Ręvy
Izanami
12,513
8,598
0
1,561
3,803
1,367
0
1,212
2,591
0
22,588
W
Khepri
diegukis98
Khepri
3,767
42
0
1,553
5,400
4,133
0
2,106
3,294
4,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,456
Gold Earned
36,095
168
Minions Killed
119
7
Camps Cleared
5
722,398
Distance Traveled
632,651
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,257
1,037
28
4
1
134,716
0
W
Nu Wa
7,980
1,140
36
5
2
145,795
0
L
Kuzenbo
8,009
1,144
14
2
0
148,166
0
L
Jing Wei
6,725
961
26
4
1
100,367
0
L
Xbalanque
7,160
1,023
30
4
1
126,232
0
W
Janus
8,064
1,152
81
12
1
154,225
0
L
Ares
6,944
992
21
3
2
123,170
0
W
Ne Zha
8,632
1,233
20
3
3
152,712
0
W
Izanami
9,190
1,313
26
4
1
123,600
0
W
Khepri
7,590
1,084
5
1
0
146,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role