Player Matchup

Izanami
Izanami
 
Izanami
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Darknomed420
Freya
Level 157
God Stats
1W - 3L
1,739 SR
Queue Stats
75W - 78L
1,477 Elo+
Solo
Chaac
Chaac
haoho_BPP
Chaac
Level 99
God Stats
3W - 1L
1,780 SR
Queue Stats
30W - 31L
1,591 Elo+
Party 1
Ra
Ra
うんぱにぴいいい
Ra
Level 94
God Stats
100W - 70L
1,676 SR
Queue Stats
133W - 118L
1,624 Elo+
Party 1
Team Averages
Level 128
1,639 SR
1,538 Elo+

VS

Team Averages
Level 105
1,577 SR
1,472 Elo+
Charon
Charon
Aztropy
Charon
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 63L
1,503 Elo+
Party 2
Chaac
Chaac
Killer0instant0
Chaac
Level 105
God Stats
3W - 0L
1,665 SR
Queue Stats
64W - 51L
1,561 Elo+
Party 2
Raijin
Raijin
NotAudreyHepburn
Raijin
Level 206
God Stats
28W - 37L
1,523 SR
Queue Stats
578W - 515L
1,485 Elo+
Solo
Danzaburou
Danzaburou
NotFilpz
Danzaburou
Level 40
God Stats
4W - 6L
1,581 SR
Queue Stats
85W - 130L
1,404 Elo+
Solo
Cabrakan
Cabrakan
SmiteMexsSuk
Cabrakan
Level 54
God Stats
7W - 9L
1,616 SR
Queue Stats
35W - 51L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 1 / 0
5,937
594
2,737
4,924
1,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
 
Athena
7
1 / 3 / 0
4,856
486
2,471
8,739
5,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 3 / 0
4,076
408
61
3,719
979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
haoho_BPP
Chaac
8
0 / 4 / 1
4,999
500
1,297
8,319
4,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
0 / 2 / 2
5,666
567
3,113
6,845
2,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Aztropy
Charon
8
1 / 1 / 5
5,347
535
3,323
7,034
2,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 2 / 5
5,505
551
3,447
6,540
2,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

12
6 / 0 / 2
7,394
739
6,685
4,313
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Danzaburou
NotFilpz
Danzaburou
8
0 / 0 / 0
4,854
485
1,444
4,281
1,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
SmiteMexsSuk
Cabrakan
12
4 / 0 / 0
6,920
692
4,911
4,211
2,776
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
12
13
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
1
0
1
L
Athena
 
Athena
1
3
0
0.33
W
Charon
Aztropy
Charon
1
1
5
3.5
L
0
3
0
0
W
1
2
5
1.75
W
6
0
2
7
W
Danzaburou
NotFilpz
Danzaburou
0
0
0
0
W
Cabrakan
SmiteMexsSuk
Cabrakan
4
0
0
4
L
Chaac
haoho_BPP
Chaac
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,679
Damage
19,810
32,546
Taken
26,379
14,504
Mitigated
9,994
6,462
Healing
13,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,737
1,630
0
1,028
4,924
1,494
0
2,049
2,843
0
46,673
L
Athena
 
Athena
2,471
885
223
1,685
8,739
5,157
0
4,350
4,247
12,842
233
W
Charon
Aztropy
Charon
3,323
1,003
1,695
3,247
7,034
2,415
268
1,782
5,189
10,998
0
L
61
0
0
131
3,719
979
0
874
2,845
9,237
296
W
3,447
954
0
3,598
6,540
2,372
363
1,092
5,386
0
33,195
W
6,685
630
0
490
4,313
1,331
0
1,821
2,452
52,289
675
W
Danzaburou
NotFilpz
Danzaburou
1,444
601
0
1,528
4,281
1,100
426
717
3,564
0
24,836
W
Cabrakan
SmiteMexsSuk
Cabrakan
4,911
468
0
2,789
4,211
2,776
0
0
4,211
40,285
3,933
L
Chaac
haoho_BPP
Chaac
1,297
19
0
1,370
8,319
4,174
0
5,040
3,279
0
22,307
L
3,113
379
104
1,921
6,845
2,700
0
2,263
4,552
50,904
663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,534
Gold Earned
30,020
276
Minions Killed
324
0
Camps Cleared
0
939,996
Distance Traveled
936,617
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,937
594
95
10
0
181,001
1
L
Athena
4,856
486
22
2
0
223,446
2
W
Charon
5,347
535
15
2
0
222,005
0
L
Freya
4,076
408
23
2
0
149,398
0
W
Chaac
5,505
551
64
6
0
240,524
0
W
Raijin
7,394
739
107
11
0
192,735
2
W
Danzaburou
4,854
485
46
5
0
148,944
0
W
Cabrakan
6,920
692
92
9
0
132,409
2
L
Chaac
4,999
500
45
5
0
153,289
1
L
Ra
5,666
567
91
9
0
232,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role