Player Matchup

Kukulkan
Kukulkan
FaintCrystal
Kukulkan
Level 129
God Stats
0W - 3L
1,544 SR
Queue Stats
63W - 71L
1,448 Elo+
Solo
Ymir
Ymir
Lubik37
Ymir
Level 100
God Stats
22W - 34L
1,428 SR
Queue Stats
225W - 215L
1,477 Elo+
Solo
Arachne
Arachne
RapTap1
Arachne
Level 84
God Stats
1W - 2L
1,473 SR
Queue Stats
6W - 6L
1,497 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bsam7rb
Ah Muzen Cab
Level 141
God Stats
0W - 1L
1,341 SR
Queue Stats
26W - 29L
1,504 Elo+
Solo
Mulan
Mulan
killer548
Mulan
Level 156
God Stats
15W - 16L
1,520 SR
Queue Stats
225W - 207L
1,489 Elo+
Solo
Team Averages
Level 122
1,461 SR
1,483 Elo+

VS

Team Averages
Level 105
1,498 SR
1,473 Elo+
Cu Chulainn
Cu Chulainn
MICHAELxBLACKSON
Cu Chulainn
Level 104
God Stats
8W - 12L
1,387 SR
Queue Stats
268W - 249L
1,505 Elo+
Solo
Erlang Shen
Erlang Shen
Ofeeky
Erlang Shen
Level 32
God Stats
1W - 0L
1,185 SR
Queue Stats
10W - 11L
1,287 Elo+
Solo
Set
Set
RREENNDD
Set
Level 126
God Stats
4W - 2L
1,834 SR
Queue Stats
455W - 410L
1,576 Elo+
Solo
Ra
Ra
broli89
Ra
Level 158
God Stats
3W - 0L
1,624 SR
Queue Stats
309W - 314L
1,469 Elo+
Solo
Ullr
Ullr
skyygras
Ullr
Level 105
God Stats
14W - 15L
1,458 SR
Queue Stats
201W - 200L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FaintCrystal
Kukulkan
12
2 / 5 / 1
7,235
482
9,687
8,104
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Lubik37
Ymir
12
0 / 1 / 4
6,780
452
7,372
12,056
11,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
RapTap1
Arachne
11
2 / 7 / 2
6,642
443
5,603
15,524
5,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
bsam7rb
Ah Muzen Cab
13
3 / 1 / 1
7,659
511
4,308
6,643
2,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
killer548
Mulan
14
2 / 4 / 2
7,926
528
6,688
16,340
11,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MICHAELxBLACKSON
Cu Chulainn
16
5 / 1 / 3
9,863
658
12,324
12,860
10,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
Ofeeky
Erlang Shen
12
1 / 4 / 4
7,587
506
6,473
14,253
10,988
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
12 / 2 / 2
9,157
610
12,330
13,618
7,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

15
0 / 0 / 6
8,453
564
5,589
6,796
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ullr
12
0 / 2 / 2
6,974
465
5,570
6,745
2,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
9
Kills
18
18
Deaths
9
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
FaintCrystal
Kukulkan
2
5
1
0.5
L
Ymir
Lubik37
Ymir
0
1
4
2
W
Cu Chulainn
MICHAELxBLACKSON
Cu Chulainn
5
1
3
6.5
W
Erlang Shen
Ofeeky
Erlang Shen
1
4
4
0.75
W
12
2
2
6.5
L
Arachne
RapTap1
Arachne
2
7
2
0.43
W
0
0
6
3
L
Ah Muzen Cab
bsam7rb
Ah Muzen Cab
3
1
1
3.5
L
Mulan
killer548
Mulan
2
4
2
0.75
W
Ullr
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,658
Damage
42,286
58,667
Taken
54,272
33,252
Mitigated
33,349
16,650
Healing
18,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
FaintCrystal
Kukulkan
9,687
293
0
436
8,104
2,777
0
1,096
7,008
56,889
1,382
L
Ymir
Lubik37
Ymir
7,372
1,730
239
4,291
12,056
11,477
0
2,578
9,478
39,981
2,060
W
Cu Chulainn
MICHAELxBLACKSON
Cu Chulainn
12,324
1,790
0
3,611
12,860
10,484
82
2,374
10,407
10,045
72,293
W
Erlang Shen
Ofeeky
Erlang Shen
6,473
2,910
204
3,095
14,253
10,988
0
5,033
8,935
0
32,446
W
12,330
5,833
0
4,949
13,618
7,161
0
4,385
9,200
0
69,388
L
Arachne
RapTap1
Arachne
5,603
3,277
0
5,370
15,524
5,128
0
1,355
14,093
0
31,714
W
5,589
280
379
3,663
6,796
2,408
1,009
1,931
4,823
68,322
1,033
L
Ah Muzen Cab
bsam7rb
Ah Muzen Cab
4,308
2,384
0
2,567
6,643
2,179
0
0
6,643
0
48,572
L
Mulan
killer548
Mulan
6,688
879
0
3,747
16,340
11,691
0
2,059
14,107
0
47,961
W
Ullr
5,570
2,397
0
2,786
6,745
2,308
352
2,076
4,490
0
52,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,242
Gold Earned
42,034
416
Minions Killed
519
0
Camps Cleared
0
1,389,450
Distance Traveled
1,446,985
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,235
482
113
8
0
293,608
6
L
Ymir
6,780
452
67
4
0
266,866
0
W
Cu Chulainn
9,863
658
153
10
0
279,111
0
W
Erlang Shen
7,587
506
40
3
0
290,162
0
W
Set
9,157
610
104
7
0
333,713
0
L
Arachne
6,642
443
62
4
0
347,086
0
W
Ra
8,453
564
127
8
0
286,459
3
L
Ah Muzen Cab
7,659
511
83
6
0
231,806
0
L
Mulan
7,926
528
91
6
0
250,084
0
W
Ullr
6,974
465
95
6
0
257,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role