Player Matchup

Kuzenbo
Kuzenbo
KingHaef
Kuzenbo
Level 120
God Stats
2W - 3L
1,428 SR
Queue Stats
310W - 303L
1,558 Elo+
Solo
Charybdis
Charybdis
Pitbule9983
Charybdis
Level 149
God Stats
1W - 4L
1,342 SR
Queue Stats
187W - 262L
1,408 Elo+
Solo
Pele
Pele
buttocKs-front
Pele
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 54L
1,576 Elo+
Party 2
Vulcan
Vulcan
wannchan_1208
Vulcan
Level 67
God Stats
1W - 2L
1,712 SR
Queue Stats
47W - 58L
1,498 Elo+
Party 2
Chang'e
Chang'e
yo0930
Chang'e
Level 163
God Stats
0W - 1L
1,271 SR
Queue Stats
114W - 136L
1,509 Elo+
Solo
Team Averages
Level 132
1,450 SR
1,510 Elo+

VS

Team Averages
Level 109
1,402 SR
1,523 Elo+
Horus
Horus
OmZeepMan
Horus
Level 140
God Stats
1W - 4L
1,035 SR
Queue Stats
310W - 304L
1,464 Elo+
Solo
Hachiman
Hachiman
Pegasus0
Hachiman
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 46L
1,549 Elo+
Party 1
Odin
Odin
Sa1ieri
Odin
Level 141
God Stats
1W - 1L
1,429 SR
Queue Stats
40W - 35L
1,563 Elo+
Party 1
Merlin
Merlin
StainedWeevil70
Merlin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 34L
1,509 Elo+
Solo
Ymir
Ymir
hide5
Ymir
Level 119
God Stats
1W - 0L
1,544 SR
Queue Stats
43W - 42L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KingHaef
Kuzenbo
1
0 / 0 / 0
1,422
284
0
0
0
Charybdis
Pitbule9983
Charybdis
10
0 / 1 / 1
5,146
1,029
4,991
3,670
1,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 1 / 0
5,300
1,060
4,023
7,126
4,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
0 / 1 / 1
5,249
1,050
7,696
4,236
2,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chang'e
yo0930
Chang'e
11
0 / 0 / 0
5,576
1,115
1,640
4,767
3,107
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
OmZeepMan
Horus
10
1 / 0 / 2
5,989
1,198
745
3,461
1,784
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hachiman
Pegasus0
Hachiman
10
1 / 1 / 2
5,451
1,090
4,419
3,107
1,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Odin
Sa1ieri
Odin
10
0 / 0 / 3
5,416
1,083
5,497
7,260
4,526
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 0 / 3
5,365
1,073
5,505
1,673
518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
hide5
Ymir
10
1 / 0 / 1
5,861
1,172
1,013
4,978
3,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
1
Kills
3
3
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
KingHaef
Kuzenbo
0
0
0
0
W
Horus
OmZeepMan
Horus
1
0
2
2
W
Hachiman
Pegasus0
Hachiman
1
1
2
2
L
Charybdis
Pitbule9983
Charybdis
0
1
1
0.5
W
Odin
Sa1ieri
Odin
0
0
3
1.5
W
0
0
3
1.5
L
1
1
0
1
W
Ymir
hide5
Ymir
1
0
1
1.5
L
0
1
1
0.5
L
Chang'e
yo0930
Chang'e
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,350
Damage
17,179
19,799
Taken
20,479
11,168
Mitigated
11,709
12,625
Healing
11,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
KingHaef
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
W
Horus
OmZeepMan
Horus
745
326
2,260
1,827
3,461
1,784
0
1,195
2,266
0
5,753
W
Hachiman
Pegasus0
Hachiman
4,419
1,911
78
150
3,107
1,089
0
1,393
1,714
0
16,328
L
Charybdis
Pitbule9983
Charybdis
4,991
1,591
129
685
3,670
1,091
0
1,496
1,948
0
9,627
W
Odin
Sa1ieri
Odin
5,497
265
0
3,067
7,260
4,526
0
2,959
4,301
0
8,739
W
5,505
41
889
246
1,673
518
0
470
1,203
14,691
0
L
4,023
297
336
2,426
7,126
4,704
0
1,971
4,881
0
10,937
W
Ymir
hide5
Ymir
1,013
90
1,374
1,197
4,978
3,792
0
3,319
1,659
2,991
0
L
7,696
161
842
1,307
4,236
2,266
0
1,129
2,779
16,970
0
L
Chang'e
yo0930
Chang'e
1,640
58
3,515
3,385
4,767
3,107
0
877
3,673
4,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,693
Gold Earned
28,082
52
Minions Killed
77
0
Camps Cleared
0
447,366
Distance Traveled
550,141
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
1,422
284
0
0
0
0
0
W
Horus
5,989
1,198
17
3
0
111,835
0
W
Hachiman
5,451
1,090
27
5
0
105,672
0
L
Charybdis
5,146
1,029
14
3
0
93,480
0
W
Odin
5,416
1,083
3
1
0
100,025
0
W
Merlin
5,365
1,073
23
5
0
109,016
0
L
Pele
5,300
1,060
10
2
0
123,119
0
W
Ymir
5,861
1,172
7
1
0
123,593
0
L
Vulcan
5,249
1,050
21
4
0
120,797
0
L
Chang'e
5,576
1,115
7
1
0
109,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role