Player Matchup

Eset
Eset
Blazing_Glory7
Eset
Level 156
God Stats
423W - 420L
1,598 SR
Queue Stats
780W - 814L
1,480 Elo+
Solo
Ne Zha
Ne Zha
CalliopeDalia
Ne Zha
Level 124
God Stats
5W - 5L
1,505 SR
Queue Stats
150W - 165L
1,398 Elo+
Solo
Amaterasu
Amaterasu
DuckyPanther137
Amaterasu
Level 142
God Stats
3W - 6L
1,610 SR
Queue Stats
458W - 489L
1,511 Elo+
Solo
Bacchus
Bacchus
KidQwertyVideo
Bacchus
Level 66
God Stats
1W - 2L
1,521 SR
Queue Stats
299W - 280L
1,490 Elo+
Solo
Horus
Horus
paradignos
Horus
Level 156
God Stats
182W - 205L
1,488 SR
Queue Stats
1,007W - 1,053L
1,435 Elo+
Solo
Team Averages
Level 129
1,544 SR
1,463 Elo+

VS

Team Averages
Level 175
1,470 SR
1,505 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
LXXIVLaunch
Apollo
Level 156
God Stats
8W - 12L
1,417 SR
Queue Stats
310W - 318L
1,395 Elo+
Solo
Arachne
Arachne
Thruun
Arachne
Level 105
God Stats
207W - 156L
1,594 SR
Queue Stats
395W - 407L
1,498 Elo+
Solo
Vulcan
Vulcan
VodooSik
Vulcan
Level 308
God Stats
79W - 66L
1,526 SR
Queue Stats
1,375W - 1,411L
1,570 Elo+
Solo
Osiris
Osiris
swwageroo
Osiris
Level 125
God Stats
1W - 1L
1,312 SR
Queue Stats
67W - 64L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
7,298
1,043
3,365
5,226
1,770
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
2 / 4 / 4
8,149
1,164
6,089
10,642
3,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
DuckyPanther137
Amaterasu
13
3 / 5 / 1
8,389
1,198
8,268
17,766
15,429
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 2 / 4
7,299
1,043
6,079
13,250
11,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Horus
13
1 / 3 / 3
7,488
1,070
1,768
11,268
7,841
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Team 1 Tickets

303

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
2 / 0 / 9
8,095
1,156
11,304
7,077
2,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Apollo
13
0 / 0 / 5
7,088
1,013
4,188
2,688
1,716
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Thruun
Arachne
14
8 / 5 / 5
9,731
1,390
16,772
10,461
5,028
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Vulcan
VodooSik
Vulcan
14
1 / 1 / 9
8,070
1,153
10,035
2,245
724
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
swwageroo
Osiris
13
4 / 2 / 5
8,347
1,192
8,876
9,748
10,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
8
Kills
15
15
Deaths
8
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
0
9
6.5
L
1
1
2
2
L
2
4
4
1
L
Amaterasu
DuckyPanther137
Amaterasu
3
5
1
0.7
L
1
2
4
1.5
W
Apollo
0
0
5
2.5
W
Arachne
Thruun
Arachne
8
5
5
2.1
W
Vulcan
VodooSik
Vulcan
1
1
9
5.5
L
Horus
1
3
3
0.83
W
Osiris
swwageroo
Osiris
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,569
Damage
51,175
58,152
Taken
32,219
40,173
Mitigated
20,781
12,674
Healing
6,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
11,304
2,738
0
2,284
7,077
2,989
0
2,173
4,824
17,711
0
L
3,365
38
327
351
5,226
1,770
0
1,973
2,994
15,297
467
L
6,089
1,483
0
861
10,642
3,788
0
1,995
8,424
0
24,122
L
Amaterasu
DuckyPanther137
Amaterasu
8,268
3,589
0
3,953
17,766
15,429
0
8,415
8,992
0
16,331
L
6,079
751
0
922
13,250
11,345
0
4,177
8,710
13,041
0
W
Apollo
4,188
2,112
0
318
2,688
1,716
0
737
1,838
0
8,128
W
Arachne
Thruun
Arachne
16,772
11,188
0
2,799
10,461
5,028
0
2,862
7,333
0
25,468
W
Vulcan
VodooSik
Vulcan
10,035
220
0
0
2,245
724
0
468
1,777
29,986
0
L
Horus
1,768
1,012
2,455
3,805
11,268
7,841
0
4,038
7,015
0
8,668
W
Osiris
swwageroo
Osiris
8,876
2,977
0
823
9,748
10,324
0
2,337
7,118
0
11,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,623
Gold Earned
41,331
125
Minions Killed
88
3
Camps Cleared
7
635,550
Distance Traveled
709,324
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,095
1,156
13
2
1
146,997
0
L
Eset
7,298
1,043
25
4
0
86,338
0
L
Ne Zha
8,149
1,164
47
7
1
144,960
0
L
Amaterasu
8,389
1,198
24
3
0
125,859
0
L
Bacchus
7,299
1,043
17
2
1
136,585
0
W
Apollo
7,088
1,013
5
1
1
130,103
0
W
Arachne
9,731
1,390
20
3
3
145,178
3
W
Vulcan
8,070
1,153
39
6
0
157,535
0
L
Horus
7,488
1,070
12
2
1
141,808
0
W
Osiris
8,347
1,192
11
2
2
129,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role