Player Matchup

Horus
Horus
 
Horus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Lenoxy223
Persephone
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
159W - 150L
1,423 Elo+
Solo
Ravana
Ravana
Scotteya
Ravana
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,460 Elo+
Solo
Osiris
Osiris
Valeensdeaud
Osiris
Level 184
God Stats
2W - 5L
1,405 SR
Queue Stats
241W - 255L
1,445 Elo+
Solo
Jormungandr
Jormungandr
yumihiki_doji
Jormungandr
Level 89
God Stats
24W - 10L
1,618 SR
Queue Stats
581W - 586L
1,552 Elo+
Solo
Team Averages
Level 132
1,505 SR
1,476 Elo+

VS

Team Averages
Level 119
1,497 SR
1,498 Elo+
Janus
Janus
DnBrabo
Janus
Level 83
God Stats
3W - 6L
1,306 SR
Queue Stats
305W - 278L
1,462 Elo+
Solo
Bakasura
Bakasura
Emelqua
Bakasura
Level 98
God Stats
7W - 4L
1,752 SR
Queue Stats
210W - 192L
1,479 Elo+
Party 1
Horus
Horus
L3gUman
Horus
Level 143
God Stats
3W - 3L
1,359 SR
Queue Stats
309W - 293L
1,549 Elo+
Party 1
Charybdis
Charybdis
Oshia
Charybdis
Level 144
God Stats
2W - 3L
1,418 SR
Queue Stats
268W - 278L
1,491 Elo+
Solo
Cthulhu
Cthulhu
Xenevo17
Cthulhu
Level 129
God Stats
7W - 2L
1,647 SR
Queue Stats
134W - 122L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
3 / 4 / 2
7,573
757
5,511
16,403
14,008
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Persephone
Lenoxy223
Persephone
12
0 / 2 / 3
6,636
664
5,709
6,470
2,242
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
Scotteya
Ravana
15
1 / 0 / 3
7,115
712
8,282
9,356
7,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
11
1 / 2 / 2
6,634
663
5,410
9,740
8,608
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
yumihiki_doji
Jormungandr
11
0 / 3 / 4
6,821
682
6,916
11,315
11,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DnBrabo
Janus
13
5 / 1 / 5
7,762
776
13,344
4,874
1,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
Emelqua
Bakasura
12
1 / 3 / 6
7,177
718
5,350
8,145
5,317
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Horus
L3gUman
Horus
13
1 / 0 / 8
7,375
738
4,237
7,005
4,275
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charybdis
Oshia
Charybdis
15
3 / 0 / 2
8,048
805
12,212
7,898
3,458
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cthulhu
Xenevo17
Cthulhu
15
1 / 1 / 7
8,169
817
13,770
10,404
7,727
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
5
Kills
11
11
Deaths
5
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
4
2
1
W
Janus
DnBrabo
Janus
5
1
5
7.5
W
Bakasura
Emelqua
Bakasura
1
3
6
1.33
W
Horus
L3gUman
Horus
1
0
8
5
L
Persephone
Lenoxy223
Persephone
0
2
3
0.75
W
Charybdis
Oshia
Charybdis
3
0
2
4
L
Ravana
Scotteya
Ravana
1
0
3
2.5
L
Osiris
1
2
2
1
W
Cthulhu
Xenevo17
Cthulhu
1
1
7
4.5
L
Jormungandr
yumihiki_doji
Jormungandr
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,828
Damage
48,913
53,284
Taken
38,326
43,249
Mitigated
22,776
22,058
Healing
25,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,511
2,043
3,976
6,385
16,403
14,008
0
7,723
8,038
0
7,548
W
Janus
DnBrabo
Janus
13,344
1,027
571
1,014
4,874
1,999
195
1,494
3,380
18,333
95
W
Bakasura
Emelqua
Bakasura
5,350
2,658
431
1,721
8,145
5,317
0
2,389
5,653
0
7,000
W
Horus
L3gUman
Horus
4,237
1,553
9,409
4,856
7,005
4,275
290
2,958
3,926
0
6,022
L
Persephone
Lenoxy223
Persephone
5,709
257
1,052
908
6,470
2,242
0
4,520
1,784
15,838
0
W
Charybdis
Oshia
Charybdis
12,212
6,016
854
1,026
7,898
3,458
463
2,211
5,497
0
23,780
L
Ravana
Scotteya
Ravana
8,282
1,430
1,338
3,344
9,356
7,269
0
3,584
5,544
0
26,830
L
Osiris
5,410
451
640
2,695
9,740
8,608
0
4,750
4,556
0
7,828
W
Cthulhu
Xenevo17
Cthulhu
13,770
159
2,197
2,973
10,404
7,727
0
3,573
6,502
29,576
986
L
Jormungandr
yumihiki_doji
Jormungandr
6,916
166
614
1,106
11,315
11,122
0
4,217
6,543
13,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,779
Gold Earned
38,531
86
Minions Killed
111
0
Camps Cleared
0
966,337
Distance Traveled
990,844
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,573
757
3
0
0
188,311
0
W
Janus
7,762
776
12
1
0
180,644
0
W
Bakasura
7,177
718
15
2
0
192,177
0
W
Horus
7,375
738
11
1
0
222,441
0
L
Persephone
6,636
664
11
1
0
188,723
0
W
Charybdis
8,048
805
26
3
0
170,537
0
L
Ravana
7,115
712
52
5
0
223,883
0
L
Osiris
6,634
663
11
1
0
175,435
0
W
Cthulhu
8,169
817
47
5
0
225,045
0
L
Jormungandr
6,821
682
9
1
0
189,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role