Player Matchup

Cerberus
Cerberus
Blast Title v4
Cerberus
Level 181
God Stats
10W - 9L
1,319 SR
Queue Stats
388W - 422L
1,474 Elo+
Solo
Discordia
Discordia
QUEENPARKER
Discordia
Level 118
God Stats
143W - 142L
1,547 SR
Queue Stats
561W - 608L
1,493 Elo+
Solo
Nemesis
Nemesis
TRIPPEDAKID
Nemesis
Level 35
God Stats
3W - 6L
1,437 SR
Queue Stats
19W - 25L
1,418 Elo+
Solo
Skadi
Skadi
Textana1968
Skadi
Level 43
God Stats
89W - 100L
1,459 SR
Queue Stats
98W - 112L
1,411 Elo+
Solo
Hachiman
Hachiman
nawshamali9
Hachiman
Level 80
God Stats
58W - 49L
1,529 SR
Queue Stats
566W - 571L
1,502 Elo+
Solo
Team Averages
Level 91
1,458 SR
1,460 Elo+

VS

Team Averages
Level 101
1,487 SR
1,468 Elo+
Janus
Janus
 
Janus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DayDreamer1063
Medusa
Level 124
God Stats
8W - 8L
1,580 SR
Queue Stats
480W - 283L
1,598 Elo+
Solo
Fenrir
Fenrir
Nymphet16
Fenrir
Level 86
God Stats
14W - 4L
1,721 SR
Queue Stats
121W - 130L
1,464 Elo+
Solo
Poseidon
Poseidon
doulou_dalu
Poseidon
Level 64
God Stats
27W - 23L
1,412 SR
Queue Stats
174W - 184L
1,361 Elo+
Solo
Ganesha
Ganesha
fx1striker
Ganesha
Level 109
God Stats
3W - 3L
1,220 SR
Queue Stats
884W - 926L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
0 / 2 / 0
5,256
1,051
1,717
3,167
1,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
QUEENPARKER
Discordia
10
0 / 2 / 1
5,481
1,096
1,938
2,971
851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
TRIPPEDAKID
Nemesis
9
0 / 1 / 0
5,078
1,016
238
1,138
357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
1 / 4 / 0
5,783
1,157
1,976
7,240
2,043
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
nawshamali9
Hachiman
10
0 / 4 / 1
5,468
1,094
4,986
9,386
2,504
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Team 1 Tickets

274

VS

Team 2 Tickets

424

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
4 / 0 / 8
7,281
1,456
8,132
2,282
665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
6 / 0 / 5
7,410
1,482
6,865
3,309
1,163
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Nymphet16
Fenrir
11
2 / 0 / 4
6,307
1,261
2,032
2,752
900
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
doulou_dalu
Poseidon
11
1 / 0 / 6
6,004
1,201
2,773
1,617
390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
fx1striker
Ganesha
11
0 / 1 / 11
6,742
1,348
2,854
5,434
4,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
1
Kills
13
13
Deaths
1
2
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
0
8
8
L
Cerberus
0
2
0
0
W
6
0
5
8.5
W
Fenrir
Nymphet16
Fenrir
2
0
4
4
L
Discordia
QUEENPARKER
Discordia
0
2
1
0.25
L
Nemesis
TRIPPEDAKID
Nemesis
0
1
0
0
L
1
4
0
0.25
W
Poseidon
doulou_dalu
Poseidon
1
0
6
4
W
Ganesha
fx1striker
Ganesha
0
1
11
5.5
L
Hachiman
nawshamali9
Hachiman
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,855
Damage
22,656
23,902
Taken
15,394
7,279
Mitigated
7,395
757
Healing
2,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,132
480
0
453
2,282
665
0
622
1,627
21,159
0
L
Cerberus
1,717
142
0
153
3,167
1,524
0
1,662
1,475
3,985
0
W
6,865
2,261
0
454
3,309
1,163
0
611
2,664
0
22,270
W
Fenrir
Nymphet16
Fenrir
2,032
480
0
505
2,752
900
0
490
2,197
0
4,918
L
Discordia
QUEENPARKER
Discordia
1,938
95
0
0
2,971
851
0
1,643
1,232
9,095
0
L
Nemesis
TRIPPEDAKID
Nemesis
238
155
0
0
1,138
357
0
544
592
0
639
L
1,976
604
0
0
7,240
2,043
0
3,883
3,179
0
17,217
W
Poseidon
doulou_dalu
Poseidon
2,773
188
0
248
1,617
390
0
176
1,441
15,723
963
W
Ganesha
fx1striker
Ganesha
2,854
275
0
915
5,434
4,277
0
1,624
3,810
4,654
0
L
Hachiman
nawshamali9
Hachiman
4,986
2,506
0
604
9,386
2,504
0
5,310
3,735
0
11,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,066
Gold Earned
33,744
69
Minions Killed
116
3
Camps Cleared
7
317,070
Distance Traveled
547,840
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,281
1,456
40
8
3
114,381
0
L
Cerberus
5,256
1,051
5
1
1
44,022
0
W
Medusa
7,410
1,482
33
7
3
115,169
0
W
Fenrir
6,307
1,261
9
2
1
113,066
0
L
Discordia
5,481
1,096
15
3
0
82,526
0
L
Nemesis
5,078
1,016
1
0
1
19,940
0
L
Skadi
5,783
1,157
30
6
0
81,499
0
W
Poseidon
6,004
1,201
34
7
0
102,093
0
W
Ganesha
6,742
1,348
0
0
0
103,131
0
L
Hachiman
5,468
1,094
18
4
1
89,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role