Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
ComradeNixon
Nike
Level 158
God Stats
4W - 1L
1,649 SR
Queue Stats
224W - 208L
1,531 Elo+
Solo
Scylla
Scylla
DimVonDream
Scylla
Level 157
God Stats
9W - 3L
1,650 SR
Queue Stats
334W - 307L
1,476 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bussyboy212
Morgan Le Fay
Level 154
God Stats
20W - 11L
1,611 SR
Queue Stats
440W - 432L
1,403 Elo+
Solo
Hercules
Hercules
meisgrayson
Hercules
Level 147
God Stats
4W - 3L
1,593 SR
Queue Stats
54W - 53L
1,556 Elo+
Solo
Team Averages
Level 157
1,601 SR
1,493 Elo+

VS

Team Averages
Level 160
1,567 SR
1,542 Elo+
Hachiman
Hachiman
 
Hachiman
Level 253
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
EmbersMbrace
Odin
Level 26
God Stats
1W - 1L
1,701 SR
Queue Stats
10W - 11L
1,505 Elo+
Solo
Tiamat
Tiamat
ProfessorOrthrus
Tiamat
Level 154
God Stats
4W - 3L
1,633 SR
Queue Stats
77W - 31L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
2 / 0 / 7
6,199
1,240
4,406
5,159
2,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
3 / 1 / 8
6,175
1,235
5,926
7,308
5,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
10
0 / 1 / 5
5,680
1,136
2,004
2,762
855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
bussyboy212
Morgan Le Fay
9
1 / 0 / 6
5,726
1,145
3,071
4,355
1,831
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
meisgrayson
Hercules
12
5 / 0 / 5
6,656
1,331
4,557
8,478
6,989
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
0 / 3 / 2
5,354
1,071
4,604
4,882
1,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Anubis
 
Anubis
9
1 / 3 / 1
5,244
1,049
3,906
4,516
1,443
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Danzaburou
 
Danzaburou
10
0 / 2 / 1
5,086
1,017
4,855
4,714
2,320
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 1 / 1
4,721
944
715
2,210
1,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 2 / 0
5,743
1,149
6,443
4,459
2,433
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
11
Kills
2
2
Deaths
11
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
0
7
5.5
L
Hachiman
 
Hachiman
0
3
2
0.33
L
Anubis
 
Anubis
1
3
1
0.5
L
Danzaburou
 
Danzaburou
0
2
1
0.25
W
3
1
8
7
W
Scylla
0
1
5
2.5
L
0
1
1
0.5
L
1
2
0
0.5
W
Morgan Le Fay
bussyboy212
Morgan Le Fay
1
0
6
4
W
Hercules
meisgrayson
Hercules
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,964
Damage
20,523
28,062
Taken
20,781
17,341
Mitigated
9,074
12,108
Healing
5,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
4,406
2,539
1,895
1,500
5,159
2,324
663
1,573
3,586
0
13,177
L
Hachiman
 
Hachiman
4,604
1,703
285
1,114
4,882
1,538
0
1,654
3,028
0
9,235
L
Anubis
 
Anubis
3,906
98
0
1,083
4,516
1,443
0
593
3,672
7,613
0
L
Danzaburou
 
Danzaburou
4,855
0
585
969
4,714
2,320
0
787
3,709
0
8,539
W
5,926
399
330
1,977
7,308
5,342
0
2,076
5,232
0
10,731
W
Scylla
2,004
0
1,070
593
2,762
855
0
1,450
1,312
11,172
8
L
715
95
185
398
2,210
1,340
0
637
1,470
0
715
L
6,443
435
306
886
4,459
2,433
0
1,404
2,919
18,003
419
W
Morgan Le Fay
bussyboy212
Morgan Le Fay
3,071
138
487
565
4,355
1,831
327
1,289
3,066
7,760
0
W
Hercules
meisgrayson
Hercules
4,557
958
562
3,129
8,478
6,989
0
3,761
4,717
0
6,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,436
Gold Earned
26,148
78
Minions Killed
53
0
Camps Cleared
0
580,117
Distance Traveled
472,092
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,199
1,240
25
5
0
120,989
0
L
Hachiman
5,354
1,071
12
2
0
117,167
0
L
Anubis
5,244
1,049
12
2
0
90,447
0
L
Danzaburou
5,086
1,017
7
1
0
114,702
0
W
Nike
6,175
1,235
13
3
0
116,441
0
W
Scylla
5,680
1,136
22
4
0
109,908
0
L
Odin
4,721
944
0
0
0
34,192
0
L
Tiamat
5,743
1,149
22
4
0
115,584
0
W
Morgan Le Fay
5,726
1,145
13
3
0
115,682
0
W
Hercules
6,656
1,331
5
1
0
117,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role