Player Matchup

Medusa
Medusa
 
Medusa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Hgj231
Baron Samedi
Level 29
God Stats
12W - 28L
1,334 SR
Queue Stats
50W - 98L
1,465 Elo+
Party 1
Arachne
Arachne
K3NTA1
Arachne
Level 46
God Stats
13W - 16L
1,665 SR
Queue Stats
102W - 170L
1,491 Elo+
Party 1
Aphrodite
Aphrodite
PapiCulo69
Aphrodite
Level 159
God Stats
2W - 1L
1,839 SR
Queue Stats
139W - 175L
1,507 Elo+
Party 1
Mulan
Mulan
TridentOfTheSea
Mulan
Level 49
God Stats
14W - 11L
1,711 SR
Queue Stats
105W - 156L
1,513 Elo+
Party 1
Team Averages
Level 86
1,610 SR
1,495 Elo+

VS

Team Averages
Level 105
1,471 SR
1,456 Elo+
Charybdis
Charybdis
 
Charybdis
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AsrVj
Bellona
Level 28
God Stats
0W - 2L
1,268 SR
Queue Stats
41W - 80L
1,246 Elo+
Party 2
Zeus
Zeus
MercWorks60
Zeus
Level 149
God Stats
0W - 2L
1,139 SR
Queue Stats
39W - 46L
1,521 Elo+
Party 2
Geb
Geb
Rust Frost
Geb
Level 118
God Stats
2W - 1L
1,597 SR
Queue Stats
18W - 17L
1,491 Elo+
Party 2
Thanatos
Thanatos
Snarky Hunter
Thanatos
Level 154
God Stats
0W - 1L
1,851 SR
Queue Stats
9W - 12L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
7 / 0 / 1
6,789
679
7,367
4,272
1,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Hgj231
Baron Samedi
8
0 / 1 / 5
5,593
559
2,803
7,209
4,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
K3NTA1
Arachne
11
5 / 0 / 0
6,175
618
2,928
8,764
3,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
PapiCulo69
Aphrodite
10
0 / 2 / 1
5,489
549
2,377
5,057
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 0 / 2
6,913
691
7,554
6,281
3,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
6
0 / 6 / 0
4,038
404
724
5,971
1,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
AsrVj
Bellona
9
0 / 1 / 0
4,567
457
1,772
9,839
5,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
3 / 1 / 0
5,758
576
7,437
4,701
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 3 / 0
4,273
427
1,366
6,068
3,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
Snarky Hunter
Thanatos
8
0 / 3 / 2
4,469
447
5,280
7,964
2,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
13
Kills
3
3
Deaths
14
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
0
1
7.5
L
Charybdis
 
Charybdis
0
6
0
0
L
Bellona
AsrVj
Bellona
0
1
0
0
W
Baron Samedi
Hgj231
Baron Samedi
0
1
5
2.5
W
Arachne
K3NTA1
Arachne
5
0
0
5
L
3
1
0
3
W
Aphrodite
PapiCulo69
Aphrodite
0
2
1
0.25
L
0
3
0
0
L
Thanatos
Snarky Hunter
Thanatos
0
3
2
0.33
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,029
Damage
16,579
31,583
Taken
34,543
13,475
Mitigated
14,293
12,426
Healing
9,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,367
3,321
0
1,864
4,272
1,376
84
965
3,142
0
50,196
L
Charybdis
 
Charybdis
724
379
0
753
5,971
1,225
0
696
5,275
0
15,326
L
Bellona
AsrVj
Bellona
1,772
186
0
2,357
9,839
5,795
0
771
8,606
0
22,542
W
Baron Samedi
Hgj231
Baron Samedi
2,803
509
197
1,927
7,209
4,250
650
2,023
4,909
19,034
0
W
Arachne
K3NTA1
Arachne
2,928
2,245
0
1,798
8,764
3,034
0
1,349
7,277
0
33,979
L
7,437
1,231
0
1,588
4,701
1,178
0
1,379
3,280
37,749
996
W
Aphrodite
PapiCulo69
Aphrodite
2,377
218
1,256
2,756
5,057
1,470
286
2,226
2,619
34,031
700
L
1,366
102
0
791
6,068
3,338
0
444
5,624
11,130
1,116
L
Thanatos
Snarky Hunter
Thanatos
5,280
868
0
3,985
7,964
2,757
0
1,890
6,032
0
26,207
W
7,554
785
0
2,628
6,281
3,345
0
1,207
5,012
0
45,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,959
Gold Earned
23,105
318
Minions Killed
188
0
Camps Cleared
0
1,008,037
Distance Traveled
912,704
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,789
679
90
9
0
207,816
0
L
Charybdis
4,038
404
26
3
0
142,843
0
L
Bellona
4,567
457
32
3
0
186,172
0
W
Baron Samedi
5,593
559
23
2
0
163,666
4
W
Arachne
6,175
618
60
6
0
237,623
1
L
Zeus
5,758
576
67
7
0
181,418
2
W
Aphrodite
5,489
549
54
5
0
218,499
2
L
Geb
4,273
427
19
2
0
199,879
0
L
Thanatos
4,469
447
44
4
0
202,392
0
W
Mulan
6,913
691
91
9
0
180,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role