Player Matchup

Surtr
Surtr
 
Surtr
Level 262
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Throb Rosss
Cthulhu
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,474 Elo+
Party 1
Cerberus
Cerberus
UltraLоrD72
Cerberus
Level 179
God Stats
1W - 0L
1,342 SR
Queue Stats
21W - 30L
1,456 Elo+
Solo
Cernunnos
Cernunnos
Uwuboogaloo
Cernunnos
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,484 Elo+
Party 1
Fenrir
Fenrir
beothen
Fenrir
Level 175
God Stats
2W - 4L
1,326 SR
Queue Stats
391W - 384L
1,519 Elo+
Solo
Team Averages
Level 170
1,434 SR
1,487 Elo+

VS

Team Averages
Level 143
1,522 SR
1,532 Elo+
Hou Yi
Hou Yi
Bc0mpleX
Hou Yi
Level 141
God Stats
3W - 3L
1,647 SR
Queue Stats
305W - 309L
1,576 Elo+
Solo
Bake Kujira
Bake Kujira
CitriukasLT
Bake Kujira
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 109L
1,527 Elo+
Solo
Ganesha
Ganesha
Pyr0Apple
Ganesha
Level 156
God Stats
1W - 2L
1,467 SR
Queue Stats
116W - 129L
1,477 Elo+
Solo
Vamana
Vamana
XxBoSaLeMXx
Vamana
Level 163
God Stats
1W - 2L
1,280 SR
Queue Stats
449W - 456L
1,479 Elo+
Solo
Cabrakan
Cabrakan
woeboy
Cabrakan
Level 191
God Stats
6W - 3L
1,718 SR
Queue Stats
435W - 418L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
17
1 / 4 / 16
9,738
812
8,501
16,341
14,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Throb Rosss
Cthulhu
16
3 / 4 / 9
9,707
809
8,680
11,616
11,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
UltraLоrD72
Cerberus
18
1 / 2 / 14
10,613
884
11,268
15,401
14,601
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cernunnos
Uwuboogaloo
Cernunnos
16
6 / 4 / 4
10,316
860
11,543
12,786
4,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
beothen
Fenrir
19
7 / 4 / 10
11,029
919
12,091
11,099
7,020
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bc0mpleX
Hou Yi
18
8 / 4 / 6
10,214
851
17,174
11,149
5,921
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bake Kujira
CitriukasLT
Bake Kujira
5
0 / 0 / 0
6,072
506
0
0
0
Ganesha
Pyr0Apple
Ganesha
16
1 / 4 / 15
8,878
740
13,004
13,572
8,409
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
16
3 / 4 / 12
9,174
765
13,927
17,339
16,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cabrakan
woeboy
Cabrakan
16
6 / 6 / 7
8,936
745
9,452
18,484
28,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
58
18
Kills
18
18
Deaths
18
53
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
4
16
2.25
L
Hou Yi
Bc0mpleX
Hou Yi
8
4
6
2.75
L
Bake Kujira
CitriukasLT
Bake Kujira
0
0
0
0
L
Ganesha
Pyr0Apple
Ganesha
1
4
15
2.13
W
Cthulhu
Throb Rosss
Cthulhu
3
4
9
1.88
W
Cerberus
UltraLоrD72
Cerberus
1
2
14
4
W
Cernunnos
Uwuboogaloo
Cernunnos
6
4
4
2
L
Vamana
3
4
12
2.25
W
Fenrir
beothen
Fenrir
7
4
10
3
L
Cabrakan
woeboy
Cabrakan
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,083
Damage
53,557
67,243
Taken
60,544
52,173
Mitigated
59,468
22,165
Healing
10,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
8,501
1,670
977
4,035
16,341
14,118
387
5,665
10,369
535
15,677
L
Hou Yi
Bc0mpleX
Hou Yi
17,174
4,371
746
1,142
11,149
5,921
17
2,483
8,408
0
36,769
L
Bake Kujira
CitriukasLT
Bake Kujira
0
0
0
0
0
0
0
0
0
0
0
L
Ganesha
Pyr0Apple
Ganesha
13,004
524
939
1,234
13,572
8,409
0
5,067
8,212
28,553
0
W
Cthulhu
Throb Rosss
Cthulhu
8,680
309
1,329
1,535
11,616
11,438
208
4,266
7,242
24,237
309
W
Cerberus
UltraLоrD72
Cerberus
11,268
535
1,926
6,179
15,401
14,601
1,678
3,792
11,063
26,554
1,706
W
Cernunnos
Uwuboogaloo
Cernunnos
11,543
5,618
457
3,682
12,786
4,996
2,463
5,339
7,082
0
27,063
L
Vamana
13,927
6,241
0
1,093
17,339
16,723
72
6,103
10,969
354
27,900
W
Fenrir
beothen
Fenrir
12,091
2,956
350
1,695
11,099
7,020
2,864
2,266
8,419
0
16,365
L
Cabrakan
woeboy
Cabrakan
9,452
519
1,339
3,708
18,484
28,415
34
5,615
12,327
12,137
1,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,403
Gold Earned
43,274
141
Minions Killed
129
0
Camps Cleared
0
1,074,353
Distance Traveled
753,653
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,738
812
17
1
0
228,390
0
L
Hou Yi
10,214
851
70
6
0
172,765
0
L
Bake Kujira
6,072
506
0
0
0
0
0
L
Ganesha
8,878
740
3
0
0
223,930
0
W
Cthulhu
9,707
809
28
2
0
191,737
0
W
Cerberus
10,613
884
37
3
0
232,715
0
W
Cernunnos
10,316
860
42
4
0
192,032
0
L
Vamana
9,174
765
44
4
0
198,308
0
W
Fenrir
11,029
919
17
1
0
229,479
0
L
Cabrakan
8,936
745
12
1
0
158,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role