Player Matchup

Loki
Loki
GodOfConsider
Loki
Level 134
God Stats
12W - 15L
1,503 SR
Queue Stats
414W - 446L
1,499 Elo+
Solo
Ne Zha
Ne Zha
IFight4TheBroken
Ne Zha
Level 17
God Stats
1W - 1L
1,763 SR
Queue Stats
16W - 19L
1,427 Elo+
Solo
Merlin
Merlin
Mr_Cheezits420
Merlin
Level 159
God Stats
3W - 3L
1,640 SR
Queue Stats
86W - 101L
1,362 Elo+
Solo
Chaac
Chaac
axmcmill09
Chaac
Level 115
God Stats
5W - 7L
1,484 SR
Queue Stats
263W - 275L
1,449 Elo+
Solo
Ra
Ra
一口气半支烟
Ra
Level 141
God Stats
2W - 1L
1,639 SR
Queue Stats
504W - 533L
1,448 Elo+
Solo
Team Averages
Level 113
1,606 SR
1,437 Elo+

VS

Team Averages
Level 89
1,448 SR
1,537 Elo+
Pele
Pele
Cyganet
Pele
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,607 Elo+
Solo
Fafnir
Fafnir
KillerCrockabear
Fafnir
Level 60
God Stats
2W - 2L
1,300 SR
Queue Stats
306W - 345L
1,417 Elo+
Solo
Cabrakan
Cabrakan
MIKKEL_is_AWSOME
Cabrakan
Level 156
God Stats
2W - 4L
1,423 SR
Queue Stats
166W - 108L
1,574 Elo+
Solo
Sylvanus
Sylvanus
OxMishxO
Sylvanus
Level 127
God Stats
2W - 1L
1,516 SR
Queue Stats
62W - 79L
1,422 Elo+
Solo
Martichoras
Martichoras
Yubelshadow13
Martichoras
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 8
8,463
651
9,097
10,327
3,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

1
0 / 0 / 0
3,276
252
0
0
0
18
4 / 3 / 8
10,426
802
19,947
9,215
3,639
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chaac
19
5 / 4 / 9
10,503
808
14,647
19,672
27,446
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 3 / 10
10,047
773
17,989
11,589
5,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Cyganet
Pele
17
5 / 4 / 5
10,803
831
8,611
11,035
4,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 3 / 10
10,928
841
3,637
14,228
17,125
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 3 / 12
10,947
842
10,719
22,353
24,555
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Sylvanus
OxMishxO
Sylvanus
14
0 / 5 / 9
9,387
722
2,345
14,986
14,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Martichoras
Yubelshadow13
Martichoras
20
7 / 2 / 8
12,417
955
21,460
10,983
5,699
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
60
17
Kills
16
16
Deaths
17
35
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Pele
Cyganet
Pele
5
4
5
1.88
L
3
6
8
1.17
L
0
0
0
0
W
2
3
10
2.33
W
2
3
12
2.67
L
4
3
8
2.67
W
Sylvanus
OxMishxO
Sylvanus
0
5
9
0.9
W
Martichoras
Yubelshadow13
Martichoras
7
2
8
5.5
L
Chaac
5
4
9
2.38
L
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,680
Damage
46,772
50,803
Taken
73,585
40,086
Mitigated
66,274
20,157
Healing
32,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Cyganet
Pele
8,611
1,642
657
2,272
11,035
4,666
714
5,821
5,160
0
23,029
L
9,097
1,315
333
1,023
10,327
3,882
0
3,697
6,630
0
16,403
L
0
0
0
0
0
0
0
0
0
0
0
W
3,637
1,934
1,317
2,649
14,228
17,125
703
7,450
6,778
16,396
0
W
10,719
940
988
8,901
22,353
24,555
352
11,184
11,131
13,718
1,901
L
19,947
1,448
325
1,237
9,215
3,639
0
2,196
7,019
48,073
65
W
Sylvanus
OxMishxO
Sylvanus
2,345
577
7,471
3,899
14,986
14,229
170
8,832
5,796
5,636
0
W
Martichoras
Yubelshadow13
Martichoras
21,460
7,020
49
3,948
10,983
5,699
1,713
6,010
4,908
0
67,666
L
Chaac
14,647
807
414
5,846
19,672
27,446
0
7,375
12,297
2,801
27,820
L
17,989
571
5,157
5,822
11,589
5,119
0
2,560
9,029
33,229
697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,715
Gold Earned
54,482
167
Minions Killed
169
0
Camps Cleared
0
944,754
Distance Traveled
1,158,170
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,803
831
26
2
0
261,489
0
L
Loki
8,463
651
5
0
0
208,244
0
L
Ne Zha
3,276
252
0
0
0
0
0
W
Fafnir
10,928
841
29
2
0
243,692
0
W
Cabrakan
10,947
842
6
0
0
214,385
0
L
Merlin
10,426
802
69
5
0
206,101
0
W
Sylvanus
9,387
722
7
1
0
214,524
0
W
Martichoras
12,417
955
101
8
0
224,080
0
L
Chaac
10,503
808
42
3
0
266,736
0
L
Ra
10,047
773
51
4
0
263,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role