Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
PauloRicarte
Merlin
Level 145
God Stats
10W - 16L
1,402 SR
Queue Stats
300W - 290L
1,538 Elo+
Solo
Bellona
Bellona
RonBon007
Bellona
Level 121
God Stats
2W - 0L
1,315 SR
Queue Stats
8W - 6L
1,476 Elo+
Solo
Scylla
Scylla
Soroxion_Xlll
Scylla
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Da Ji
Da Ji
tequilatod
Da Ji
Level 86
God Stats
30W - 24L
1,556 SR
Queue Stats
223W - 222L
1,444 Elo+
Solo
Team Averages
Level 117
1,455 SR
1,492 Elo+

VS

Team Averages
Level 131
1,527 SR
1,501 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Kannen2711
Cerberus
Level 121
God Stats
2W - 3L
1,654 SR
Queue Stats
25W - 25L
1,573 Elo+
Party 1
Kali
Kali
OccultRaven
Kali
Level 119
God Stats
9W - 17L
1,425 SR
Queue Stats
122W - 120L
1,409 Elo+
Party 2
Agni
Agni
RaptorIndian
Agni
Level 135
God Stats
8W - 6L
1,558 SR
Queue Stats
117W - 102L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 0 / 0
3,718
744
0
226
80
Merlin
12
1 / 0 / 5
6,821
1,364
3,170
3,034
743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
RonBon007
Bellona
12
4 / 1 / 1
7,289
1,458
3,513
5,822
3,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 3
6,469
1,294
2,526
3,950
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Da Ji
10
0 / 0 / 3
5,853
1,171
3,061
1,436
510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Team 1 Tickets

387

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 2 / 1
6,181
1,236
4,044
3,451
1,038
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
 
King Arthur
10
0 / 2 / 1
5,321
1,064
714
1,991
897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
Kannen2711
Cerberus
10
0 / 1 / 1
6,026
1,205
1,851
2,330
1,745
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 1 / 1
5,438
1,088
2,160
4,782
1,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 0 / 0
6,390
1,278
4,230
2,384
721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
6
Kills
1
1
Deaths
6
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
0
0
L
Nu Wa
 
Nu Wa
0
2
1
0.25
L
King Arthur
 
King Arthur
0
2
1
0.25
L
Cerberus
Kannen2711
Cerberus
0
1
1
0.5
L
0
1
1
0.5
W
Merlin
1
0
5
3.5
L
1
0
0
1
W
Bellona
RonBon007
Bellona
4
1
1
4.5
W
1
0
3
2.5
W
Da Ji
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,270
Damage
12,999
14,468
Taken
14,938
6,364
Mitigated
6,089
2,175
Healing
2,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
0
0
0
0
226
80
0
226
0
0
0
L
Nu Wa
 
Nu Wa
4,044
1,044
0
917
3,451
1,038
0
1,586
1,865
21,832
422
L
King Arthur
 
King Arthur
714
76
0
0
1,991
897
0
465
1,526
0
1,334
L
Cerberus
Kannen2711
Cerberus
1,851
130
0
702
2,330
1,745
0
815
1,515
6,137
0
L
2,160
732
0
429
4,782
1,688
0
2,319
2,463
0
4,091
W
Merlin
3,170
139
0
455
3,034
743
0
2,072
962
28,552
557
L
4,230
342
0
0
2,384
721
0
348
2,036
17,769
698
W
Bellona
RonBon007
Bellona
3,513
986
0
357
5,822
3,930
0
3,972
1,728
0
14,153
W
2,526
156
0
1,168
3,950
1,101
0
2,919
917
11,379
0
W
Da Ji
3,061
772
0
195
1,436
510
0
544
850
0
10,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,150
Gold Earned
29,356
110
Minions Killed
111
8
Camps Cleared
4
442,201
Distance Traveled
387,233
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
3,718
744
0
0
0
0
0
L
Nu Wa
6,181
1,236
45
9
2
97,570
0
L
King Arthur
5,321
1,064
1
0
0
24,643
0
L
Cerberus
6,026
1,205
20
4
1
75,172
0
L
Kali
5,438
1,088
5
1
0
93,408
0
W
Merlin
6,821
1,364
57
11
3
104,387
0
L
Agni
6,390
1,278
40
8
1
96,440
0
W
Bellona
7,289
1,458
17
3
2
116,079
0
W
Scylla
6,469
1,294
25
5
0
113,557
0
W
Da Ji
5,853
1,171
11
2
3
108,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role