Player Matchup

Ra
Ra
 
Ra
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Gender0ffender
Charybdis
Level 150
God Stats
2W - 2L
1,748 SR
Queue Stats
95W - 79L
1,579 Elo+
Party 2
Loki
Loki
Komejant
Loki
Level 128
God Stats
1W - 1L
1,729 SR
Queue Stats
268W - 257L
1,520 Elo+
Solo
Danzaburou
Danzaburou
MissMeByach
Danzaburou
Level 86
God Stats
1W - 2L
1,456 SR
Queue Stats
149W - 124L
1,564 Elo+
Party 2
Ao Kuang
Ao Kuang
Zukse
Ao Kuang
Level 124
God Stats
0W - 1L
1,622 SR
Queue Stats
40W - 19L
1,665 Elo+
Solo
Team Averages
Level 128
1,611 SR
1,566 Elo+

VS

Team Averages
Level 120
1,673 SR
1,495 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Leon009
Persephone
Level 128
God Stats
7W - 0L
2,003 SR
Queue Stats
224W - 211L
1,487 Elo+
Solo
Fenrir
Fenrir
PagluHabib
Fenrir
Level 146
God Stats
1W - 0L
1,636 SR
Queue Stats
110W - 142L
1,469 Elo+
Party 1
Shiva
Shiva
Rnthegamerofc
Shiva
Level 58
God Stats
2W - 1L
1,517 SR
Queue Stats
83W - 115L
1,484 Elo+
Party 1
Guan Yu
Guan Yu
ewhee
Guan Yu
Level 142
God Stats
2W - 0L
1,711 SR
Queue Stats
105W - 93L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
2 / 2 / 5
9,012
819
11,317
8,000
3,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charybdis
Gender0ffender
Charybdis
13
1 / 4 / 7
7,592
690
8,979
8,832
2,564
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
14
3 / 4 / 6
8,335
758
8,253
8,642
2,298
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
MissMeByach
Danzaburou
12
0 / 3 / 6
7,271
661
7,594
8,232
2,639
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ao Kuang
Zukse
Ao Kuang
12
2 / 7 / 6
7,562
687
4,427
11,265
4,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
4 / 2 / 15
9,479
862
9,123
8,009
3,101
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Leon009
Persephone
17
6 / 0 / 9
10,743
977
12,562
6,149
2,654
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
PagluHabib
Fenrir
15
2 / 2 / 14
9,058
823
9,452
16,379
11,194
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 4 / 15
9,773
888
7,559
16,986
19,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Guan Yu
ewhee
Guan Yu
16
3 / 1 / 13
10,539
958
4,904
18,388
14,603
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
86
8
Kills
20
20
Deaths
9
30
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
2
5
2.25
W
Nu Wa
 
Nu Wa
4
2
15
5.75
L
Charybdis
Gender0ffender
Charybdis
1
4
7
1.13
L
Loki
3
4
6
1.5
W
Persephone
Leon009
Persephone
6
0
9
10.5
L
Danzaburou
MissMeByach
Danzaburou
0
3
6
1
W
Fenrir
PagluHabib
Fenrir
2
2
14
4.5
W
5
4
15
3.13
L
Ao Kuang
Zukse
Ao Kuang
2
7
6
0.71
W
Guan Yu
ewhee
Guan Yu
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,570
Damage
43,600
44,971
Taken
65,911
15,618
Mitigated
50,680
15,210
Healing
35,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
11,317
290
6,464
3,883
8,000
3,838
0
4,131
3,829
47,214
135
W
Nu Wa
 
Nu Wa
9,123
1,373
1,687
1,470
8,009
3,101
2,875
2,146
5,753
31,084
0
L
Charybdis
Gender0ffender
Charybdis
8,979
6,061
171
727
8,832
2,564
0
3,958
4,695
0
20,220
L
Loki
8,253
491
170
238
8,642
2,298
0
3,782
4,738
0
14,183
W
Persephone
Leon009
Persephone
12,562
345
702
1,128
6,149
2,654
1,476
2,087
3,906
29,916
0
L
Danzaburou
MissMeByach
Danzaburou
7,594
593
193
1,695
8,232
2,639
0
4,651
3,381
0
12,534
W
Fenrir
PagluHabib
Fenrir
9,452
1,644
1,310
2,450
16,379
11,194
1,281
3,265
12,995
0
18,914
W
7,559
426
733
1,948
16,986
19,128
521
3,100
13,620
0
13,267
L
Ao Kuang
Zukse
Ao Kuang
4,427
392
388
1,281
11,265
4,279
0
5,898
5,170
5,144
0
W
Guan Yu
ewhee
Guan Yu
4,904
466
14,354
9,640
18,388
14,603
512
4,239
13,998
937
21,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,772
Gold Earned
49,592
118
Minions Killed
150
0
Camps Cleared
0
1,027,997
Distance Traveled
1,226,312
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,012
819
67
6
0
238,947
0
W
Nu Wa
9,479
862
32
3
0
229,827
0
L
Charybdis
7,592
690
23
2
0
180,606
0
L
Loki
8,335
758
11
1
0
214,454
0
W
Persephone
10,743
977
60
5
0
237,506
0
L
Danzaburou
7,271
661
15
1
0
197,385
0
W
Fenrir
9,058
823
6
1
0
260,261
0
W
Shiva
9,773
888
20
2
0
239,873
0
L
Ao Kuang
7,562
687
2
0
0
196,605
0
W
Guan Yu
10,539
958
32
3
0
258,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role